Player Matchup

Sol
Sol
Byrd93BT
Sol
Level 145
God Stats
4W - 7L
1,557 SR
Queue Stats
135W - 134L
1,449 Elo+
Solo
Hera
Hera
DOLPHINS2219
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,127 Elo+
Party 1
Hercules
Hercules
PuB iiM PooR
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 1
Hel
Hel
Raammy
Hel
Level 91
God Stats
1W - 1L
1,255 SR
Queue Stats
77W - 87L
1,431 Elo+
Solo
Kali
Kali
neekyp
Kali
Level 96
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,341 Elo+

VS

Team Averages
Level 102
1,528 SR
1,402 Elo+
Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Death2Ponyz
Da Ji
Level 74
God Stats
1W - 1L
1,371 SR
Queue Stats
35W - 71L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
ItsTanner740
Ah Puch
Level 88
God Stats
16W - 2L
1,639 SR
Queue Stats
271W - 288L
1,387 Elo+
Party 2
Yemoja
Yemoja
Ski1less
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,335 Elo+
Party 2
Khepri
Khepri
Vc ThuG 740
Khepri
Level 109
God Stats
3W - 1L
1,631 SR
Queue Stats
126W - 130L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 8
14,244
791
30,761
25,284
10,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 10 / 8
11,893
661
16,578
16,423
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
PuB iiM PooR
Hercules
15
0 / 2 / 9
10,169
565
2,577
9,015
7,988
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Raammy
Hel
20
3 / 6 / 16
12,318
684
16,571
22,095
12,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
neekyp
Kali
19
7 / 7 / 11
13,253
736
24,612
19,228
10,485
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
9 / 4 / 12
14,292
794
12,682
20,578
13,452
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 9 / 14
13,210
734
12,011
22,306
9,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ItsTanner740
Ah Puch
20
12 / 6 / 11
14,693
816
33,630
24,846
8,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Ski1less
Yemoja
20
0 / 2 / 20
13,426
746
7,321
17,081
13,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
20
2 / 5 / 23
12,469
693
12,014
28,642
41,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
25
Kills
30
30
Deaths
26
52
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
4
12
3.75
L
13
5
8
3.4
L
2
10
8
0.6
W
7
9
14
1.56
W
Ah Puch
ItsTanner740
Ah Puch
12
6
11
2.92
L
Hercules
PuB iiM PooR
Hercules
0
2
9
2.25
L
Hel
Raammy
Hel
3
6
16
1.83
W
Yemoja
Ski1less
Yemoja
0
2
20
5
W
Khepri
2
5
23
2.7
L
Kali
neekyp
Kali
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,099
Damage
77,658
92,045
Taken
113,453
48,109
Mitigated
86,742
41,148
Healing
47,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,682
3,911
2,150
7,202
20,578
13,452
1,708
6,664
13,914
0
30,879
L
30,761
12,286
1,856
11,324
25,284
10,880
4,531
14,047
11,237
55,179
3,271
L
16,578
4,145
624
760
16,423
6,159
0
10,460
5,963
39,829
0
W
12,011
2,158
1,013
1,287
22,306
9,345
1,425
13,985
8,321
0
24,685
W
Ah Puch
ItsTanner740
Ah Puch
33,630
2,062
1,613
5,726
24,846
8,831
747
15,881
8,965
64,460
0
L
Hercules
PuB iiM PooR
Hercules
2,577
172
204
985
9,015
7,988
493
5,823
3,192
0
4,920
L
Hel
Raammy
Hel
16,571
843
8,506
9,747
22,095
12,597
631
13,319
8,776
30,324
0
W
Yemoja
Ski1less
Yemoja
7,321
1,883
18,176
4,886
17,081
13,404
1,075
9,765
7,316
29,740
0
W
Khepri
12,014
795
2,358
3,394
28,642
41,710
783
15,480
13,162
28,214
0
L
Kali
neekyp
Kali
24,612
10,874
857
6,285
19,228
10,485
975
9,316
9,912
0
37,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,877
Gold Earned
68,090
168
Minions Killed
177
0
Camps Cleared
0
1,600,648
Distance Traveled
1,578,818
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,292
794
48
3
0
373,045
0
L
Sol
14,244
791
52
3
0
297,923
1
L
Hera
11,893
661
40
2
0
265,082
0
W
Da Ji
13,210
734
19
1
0
284,204
0
W
Ah Puch
14,693
816
49
3
0
320,850
0
L
Hercules
10,169
565
6
0
0
378,448
0
L
Hel
12,318
684
48
3
0
327,781
1
W
Yemoja
13,426
746
39
2
0
298,562
0
W
Khepri
12,469
693
22
1
0
302,157
0
L
Kali
13,253
736
22
1
0
331,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role