Player Matchup

Merlin
Merlin
CalypsoShark
Merlin
Level 29
God Stats
6W - 5L
1,435 SR
Queue Stats
15W - 11L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
Stormy4u
Cernunnos
Level 42
God Stats
3W - 2L
1,162 SR
Queue Stats
45W - 65L
1,323 Elo+
Party 3
Bastet
Bastet
ToffeeDweeb
Bastet
Level 138
God Stats
8W - 7L
1,527 SR
Queue Stats
228W - 249L
1,477 Elo+
Party 1
Terra
Terra
WhitePaladin80
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 127L
1,426 Elo+
Party 1
Tyr
Tyr
cutiewolfzoey
Tyr
Level 69
God Stats
1W - 1L
1,053 SR
Queue Stats
101W - 129L
1,438 Elo+
Party 1
Team Averages
Level 61
1,335 SR
1,436 Elo+

VS

Team Averages
Level 49
1,403 SR
1,386 Elo+
Neith
Neith
CharOdieZ
Neith
Level 103
God Stats
50W - 62L
1,464 SR
Queue Stats
50W - 63L
1,437 Elo+
Solo
Anubis
Anubis
EZ Razerr
Anubis
Level 65
God Stats
6W - 7L
1,487 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 2
Bastet
Bastet
MoonPhilospohy
Bastet
Level 26
God Stats
2W - 4L
1,378 SR
Queue Stats
18W - 17L
1,376 Elo+
Party 2
Ares
Ares
WhoNeedsMagic
Ares
Level 27
God Stats
1W - 1L
1,447 SR
Queue Stats
9W - 13L
1,333 Elo+
Party 2
Bakasura
Bakasura
removeyourpants
Bakasura
Level 26
God Stats
0W - 1L
1,241 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 0 / 23
12,032
1,094
29,269
6,252
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Stormy4u
Cernunnos
20
9 / 3 / 27
12,675
1,152
17,243
9,691
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
17 / 1 / 19
13,955
1,269
25,264
8,932
3,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 2 / 20
11,527
1,048
8,877
13,809
6,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 1 / 18
10,709
974
8,955
9,238
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CharOdieZ
Neith
17
1 / 2 / 4
10,352
941
7,701
16,658
9,023
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
EZ Razerr
Anubis
15
0 / 5 / 3
8,761
796
4,313
7,930
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 13 / 7
9,852
896
13,215
24,119
7,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 5 / 5
10,405
946
5,350
18,241
20,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
16
5 / 16 / 2
11,266
1,024
10,736
29,180
10,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
41
Kills
7
7
Deaths
41
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
0
23
19.5
L
Neith
CharOdieZ
Neith
1
2
4
1.5
L
Anubis
EZ Razerr
Anubis
0
5
3
0.3
L
0
13
7
0.27
W
Cernunnos
Stormy4u
Cernunnos
9
3
27
7.5
W
Bastet
17
1
19
26.5
W
5
2
20
7.5
L
1
5
5
0.7
W
2
1
18
11
L
Bakasura
5
16
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,608
Damage
41,315
47,922
Taken
96,128
26,498
Mitigated
51,063
15,281
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
29,269
1,672
290
1,750
6,252
2,541
0
653
4,969
56,844
0
L
Neith
CharOdieZ
Neith
7,701
3,135
0
1,764
16,658
9,023
0
9,111
7,177
0
41,999
L
Anubis
EZ Razerr
Anubis
4,313
0
38
1,304
7,930
3,419
0
2,180
5,441
4,984
0
L
13,215
4,178
0
1,435
24,119
7,939
0
9,423
14,205
0
22,821
W
Cernunnos
Stormy4u
Cernunnos
17,243
12,898
0
2,121
9,691
4,061
0
2,551
6,860
0
32,391
W
Bastet
25,264
8,558
0
3,056
8,932
3,754
0
1,941
6,811
0
44,208
W
8,877
1,758
2,468
4,386
13,809
6,878
0
2,899
10,351
23,054
0
L
5,350
178
0
961
18,241
20,528
0
5,590
12,208
18,620
0
W
8,955
2,056
0
1,210
9,238
9,264
0
1,619
7,065
0
21,643
L
Bakasura
10,736
7,643
0
2,159
29,180
10,154
0
10,333
18,238
0
17,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
50,636
225
Minions Killed
161
13
Camps Cleared
3
1,066,568
Distance Traveled
832,228
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,032
1,094
71
6
1
197,848
0
L
Neith
10,352
941
79
7
0
172,162
0
L
Anubis
8,761
796
6
1
0
70,926
0
L
Bastet
9,852
896
27
2
1
217,356
0
W
Cernunnos
12,675
1,152
46
4
1
177,137
0
W
Bastet
13,955
1,269
47
4
6
254,740
3
W
Terra
11,527
1,048
28
3
3
235,445
0
L
Ares
10,405
946
18
2
2
190,426
0
W
Tyr
10,709
974
33
3
2
201,398
0
L
Bakasura
11,266
1,024
31
3
0
181,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role