Player Matchup

Awilix
Awilix
MaverickVenator
Awilix
Level 27
God Stats
25W - 27L
1,484 SR
Queue Stats
74W - 94L
1,423 Elo+
Party 2
Skadi
Skadi
Mimi_Mausu
Skadi
Level 45
God Stats
41W - 49L
1,480 SR
Queue Stats
121W - 168L
1,405 Elo+
Party 2
Achilles
Achilles
Sejuru_
Achilles
Level 86
God Stats
51W - 54L
1,467 SR
Queue Stats
369W - 452L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
UWillCry5416
Aphrodite
Level 44
God Stats
1W - 2L
1,517 SR
Queue Stats
174W - 183L
1,452 Elo+
Solo
Atlas
Atlas
lui0935
Atlas
Level 88
God Stats
4W - 2L
1,727 SR
Queue Stats
404W - 477L
1,453 Elo+
Party 2
Team Averages
Level 58
1,535 SR
1,433 Elo+

VS

Team Averages
Level 89
1,501 SR
1,486 Elo+
Gilgamesh
Gilgamesh
AjK-36
Gilgamesh
Level 159
God Stats
6W - 5L
1,620 SR
Queue Stats
167W - 162L
1,566 Elo+
Party 1
Tiamat
Tiamat
Inferno_Rekt
Tiamat
Level 89
God Stats
18W - 21L
1,508 SR
Queue Stats
66W - 56L
1,456 Elo+
Party 1
Chaac
Chaac
LuisGamer0406
Chaac
Level 49
God Stats
1W - 3L
1,237 SR
Queue Stats
109W - 107L
1,455 Elo+
Solo
Artemis
Artemis
ROVER423
Artemis
Level 119
God Stats
2W - 2L
1,586 SR
Queue Stats
73W - 59L
1,587 Elo+
Party 1
Ymir
Ymir
SilenttFPS
Ymir
Level 27
God Stats
52W - 35L
1,555 SR
Queue Stats
67W - 68L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 11 / 3
10,332
517
9,003
19,610
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
12
0 / 7 / 5
7,470
374
11,380
14,388
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Sejuru_
Achilles
14
3 / 4 / 4
9,392
470
11,079
19,127
15,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
UWillCry5416
Aphrodite
18
4 / 3 / 2
10,761
538
13,714
21,746
11,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
lui0935
Atlas
13
2 / 9 / 2
8,037
402
7,182
20,531
16,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AjK-36
Gilgamesh
16
7 / 5 / 5
10,627
531
13,703
17,947
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
18
11 / 4 / 12
11,670
584
20,205
15,293
14,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 5
10,103
505
7,987
15,398
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ROVER423
Artemis
17
9 / 3 / 17
11,424
571
24,426
14,854
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 21
10,624
531
5,535
16,567
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
18
Kills
32
34
Deaths
18
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AjK-36
Gilgamesh
7
5
5
1.9
W
Tiamat
11
4
12
4.25
W
0
4
5
0.63
L
9
11
3
0.95
L
Skadi
0
7
5
0.36
W
Artemis
ROVER423
Artemis
9
3
17
5.83
L
Achilles
Sejuru_
Achilles
3
4
4
1.25
W
5
2
21
7.75
L
Aphrodite
UWillCry5416
Aphrodite
4
3
2
1.67
L
Atlas
lui0935
Atlas
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
71,856
95,402
Taken
80,059
56,158
Mitigated
61,687
27,556
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AjK-36
Gilgamesh
13,703
3,430
0
1,814
17,947
9,271
38
4,950
12,801
0
78,961
W
Tiamat
20,205
3,055
104
5,538
15,293
14,835
2,370
5,672
9,403
60,555
0
W
7,987
1,015
257
4,852
15,398
11,133
1,582
3,054
11,530
0
61,305
L
9,003
3,775
0
2,239
19,610
7,423
0
5,153
14,392
0
48,064
L
Skadi
11,380
3,292
0
2,664
14,388
5,568
645
4,969
9,370
0
39,036
W
Artemis
ROVER423
Artemis
24,426
16,282
0
3,882
14,854
6,634
3,873
4,114
10,282
0
81,397
L
Achilles
Sejuru_
Achilles
11,079
3,005
668
6,001
19,127
15,447
332
4,664
14,085
0
51,102
W
5,535
1,395
0
2,880
16,567
19,814
622
3,229
12,715
14,784
0
L
Aphrodite
UWillCry5416
Aphrodite
13,714
2,646
314
12,912
21,746
11,083
0
6,091
15,349
89,621
0
L
Atlas
lui0935
Atlas
7,182
2,602
259
2,499
20,531
16,637
243
5,350
15,133
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
54,448
388
Minions Killed
417
0
Camps Cleared
0
1,785,336
Distance Traveled
1,896,241
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,627
531
91
5
0
414,559
1
W
Tiamat
11,670
584
88
4
0
382,870
2
W
Chaac
10,103
505
116
6
0
365,968
5
L
Awilix
10,332
517
73
4
0
388,466
0
L
Skadi
7,470
374
55
3
0
335,051
1
W
Artemis
11,424
571
103
5
0
350,906
2
L
Achilles
9,392
470
86
4
0
385,389
0
W
Ymir
10,624
531
19
1
0
381,938
0
L
Aphrodite
10,761
538
154
8
0
365,012
5
L
Atlas
8,037
402
20
1
0
311,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role