Player Matchup

Medusa
Medusa
BiLLsHD
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 41L
1,656 Elo+
Party 2
Mulan
Mulan
chinisgreat
Mulan
Level 128
God Stats
1W - 1L
1,669 SR
Queue Stats
17W - 6L
1,760 Elo+
Party 2
Thoth
Thoth
youngmelo7ben
Thoth
Level 139
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 29L
1,644 Elo+
Party 2
Team Averages
Level 131
1,630 SR
1,687 Elo+

VS

Team Averages
Level 115
1,559 SR
1,602 Elo+
Sylvanus
Sylvanus
MissionaryOnlyX0
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
RageHarder8
Kukulkan
Level 140
God Stats
25W - 19L
1,577 SR
Queue Stats
239W - 218L
1,594 Elo+
Party 1
Hachiman
Hachiman
Swa5h_NY
Hachiman
Level 141
God Stats
4W - 3L
1,601 SR
Queue Stats
166W - 116L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiLLsHD
Medusa
13
3 / 2 / 7
8,603
662
8,972
6,234
2,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 1 / 5
9,634
741
14,091
14,663
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 7
8,173
629
8,116
6,395
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
8,201
631
4,414
17,525
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RageHarder8
Kukulkan
12
1 / 3 / 4
8,204
631
6,964
8,779
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Swa5h_NY
Hachiman
12
4 / 4 / 0
8,685
668
8,635
8,105
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
BiLLsHD
Medusa
3
2
7
3.25
L
0
6
3
0.25
L
Kukulkan
RageHarder8
Kukulkan
1
3
4
1
L
Hachiman
Swa5h_NY
Hachiman
4
4
0
1
W
8
1
5
10.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
20,013
27,292
Taken
34,409
14,872
Mitigated
25,499
8,227
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BiLLsHD
Medusa
8,972
3,107
0
1,648
6,234
2,053
1,262
2,386
3,692
0
27,473
L
4,414
866
986
4,670
17,525
18,748
0
4,125
12,766
8,048
0
L
Kukulkan
RageHarder8
Kukulkan
6,964
106
0
465
8,779
3,712
0
3,114
5,408
36,381
0
L
Hachiman
Swa5h_NY
Hachiman
8,635
4,461
0
1,050
8,105
3,039
0
2,371
5,622
0
24,510
W
14,091
1,695
0
5,605
14,663
11,110
623
5,689
8,644
3,196
38,471
W
8,116
271
0
974
6,395
1,709
1,047
3,012
3,217
26,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
25,090
178
Minions Killed
136
6
Camps Cleared
6
745,906
Distance Traveled
650,428
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,603
662
63
5
2
244,711
3
L
Sylvanus
8,201
631
8
1
0
186,630
5
L
Kukulkan
8,204
631
76
6
4
243,279
6
L
Hachiman
8,685
668
52
4
2
220,519
3
W
Mulan
9,634
741
65
5
4
266,607
2
W
Thoth
8,173
629
50
4
0
234,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role