Player Matchup

Chaac
Chaac
Gold V
AAlacrosse13
Chaac
Gold V
Level 102
God Stats
6W - 4L
1,535 SR
Queue Stats
145W - 156L
1,299 MMR
Party 1
Odin
Odin
Platinum III
UllrTheMarksman
Odin
Platinum III
Level 157
God Stats
13W - 9L
1,747 SR
Queue Stats
156W - 166L
1,701 MMR
Party 1
Ah Puch
Ah Puch
Gold III
m8itnasty69
Ah Puch
Gold III
Level 149
God Stats
3W - 1L
1,720 SR
Queue Stats
50W - 64L
1,519 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,667 SR
1,506 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,563 SR
1,638 MMR
Artio
Artio
Bronze III
EliteAlphaKiller
Artio
Bronze III
Level 117
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 1L
1,557 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
MiIeHighGamer
Morgan Le Fay
Gold II
Level 118
God Stats
0W - 1L
1,665 SR
Queue Stats
15W - 8L
1,903 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
R3KL3SS Tw0
Amaterasu
Bronze III
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 11
15,531
706
27,115
29,497
33,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 0 / 15
14,574
662
15,638
24,596
27,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
m8itnasty69
Ah Puch
17
5 / 3 / 15
13,975
635
23,080
19,211
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshBastetSkadi

VS

Bans
AchillesArtemisBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
13,569
617
9,453
25,922
36,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
MiIeHighGamer
Morgan Le Fay
16
3 / 13 / 1
12,938
588
18,169
21,823
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
R3KL3SS Tw0
Amaterasu
15
1 / 13 / 4
12,735
579
16,271
28,158
20,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
26
Kills
7
7
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
4
11
4.88
L
3
0
4
5
L
Morgan Le Fay
MiIeHighGamer
Morgan Le Fay
3
13
1
0.27
L
Amaterasu
R3KL3SS Tw0
Amaterasu
1
13
4
0.23
W
7
0
15
14.5
W
Ah Puch
m8itnasty69
Ah Puch
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,833
Damage
43,893
73,304
Taken
75,903
68,085
Mitigated
66,429
30,668
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,115
4,003
0
9,504
29,497
33,073
1,214
10,854
18,643
0
66,130
L
9,453
630
880
7,931
25,922
36,349
257
9,838
16,084
17,501
0
L
Morgan Le Fay
MiIeHighGamer
Morgan Le Fay
18,169
994
0
856
21,823
9,210
640
5,632
16,191
70,879
0
L
Amaterasu
R3KL3SS Tw0
Amaterasu
16,271
7,071
0
3,239
28,158
20,870
582
8,250
19,908
0
40,630
W
15,638
2,656
1,428
10,275
24,596
27,427
398
9,444
15,152
0
44,904
W
Ah Puch
m8itnasty69
Ah Puch
23,080
1,148
0
9,461
19,211
7,585
1,056
8,101
11,110
72,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,080
Gold Earned
39,242
226
Minions Killed
196
12
Camps Cleared
6
1,250,304
Distance Traveled
1,078,431
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,531
706
63
3
6
418,476
9
L
Artio
13,569
617
31
1
0
416,641
2
L
Morgan Le Fay
12,938
588
103
5
4
318,835
1
L
Amaterasu
12,735
579
62
3
2
342,955
0
W
Odin
14,574
662
54
2
4
437,109
2
W
Ah Puch
13,975
635
109
5
2
394,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role