Player Matchup

Cthulhu
Cthulhu
Nimrod_Jones
Cthulhu
Level 80
God Stats
0W - 3L
1,491 SR
Queue Stats
3W - 12L
1,106 Elo+
Party 2
Hachiman
Hachiman
SavageDingo
Hachiman
Level 29
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Hel
Hel
Silent-Evilpanda
Hel
Level 16
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,391 SR
1,294 Elo+

VS

Team Averages
Level 108
1,504 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dharp59
Poseidon
Level 27
God Stats
11W - 7L
1,798 SR
Queue Stats
160W - 147L
1,487 Elo+
Party 1
Nike
Nike
cubbs0102
Nike
Level 151
God Stats
3W - 3L
1,214 SR
Queue Stats
176W - 172L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nimrod_Jones
Cthulhu
11
2 / 6 / 1
7,548
686
6,805
13,637
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
SavageDingo
Hachiman
10
1 / 8 / 4
7,298
663
5,234
11,602
3,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 8 / 2
7,525
684
2,543
11,212
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 16
8,589
781
6,734
5,689
2,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dharp59
Poseidon
14
11 / 2 / 11
9,876
898
13,944
7,445
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
8 / 2 / 13
9,438
858
11,342
13,202
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
22
22
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
16
5.5
W
Poseidon
Dharp59
Poseidon
11
2
11
8.25
L
Cthulhu
Nimrod_Jones
Cthulhu
2
6
1
0.42
L
Hachiman
SavageDingo
Hachiman
1
8
4
0.38
L
3
8
2
0.5
W
Nike
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
32,020
36,451
Taken
26,336
19,120
Mitigated
13,971
8,386
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,734
1,469
0
700
5,689
2,723
1,160
2,837
2,630
0
30,417
W
Poseidon
Dharp59
Poseidon
13,944
1,215
0
2,359
7,445
2,587
582
2,822
4,563
30,201
0
L
Cthulhu
Nimrod_Jones
Cthulhu
6,805
609
553
2,490
13,637
11,969
28
5,324
7,858
19,845
0
L
Hachiman
SavageDingo
Hachiman
5,234
2,538
0
845
11,602
3,407
276
3,829
7,564
0
16,121
L
2,543
125
2,613
1,885
11,212
3,744
0
5,075
5,870
5,953
0
W
Nike
11,342
2,128
420
4,694
13,202
8,661
766
3,528
9,352
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
27,903
79
Minions Killed
135
1
Camps Cleared
8
486,630
Distance Traveled
628,351
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,589
781
30
3
4
204,413
3
W
Poseidon
9,876
898
53
5
2
217,153
5
L
Cthulhu
7,548
686
33
3
0
164,473
3
L
Hachiman
7,298
663
32
3
1
164,906
3
L
Hel
7,525
684
14
1
0
157,251
1
W
Nike
9,438
858
52
5
2
206,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role