Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
 
Cu Chulainn
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum I
SwegsMom
Anubis
Platinum I
Level 152
God Stats
19W - 11L
1,681 SR
Queue Stats
65W - 40L
2,291 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,560 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,765 SR
1,922 MMR
Sol
Sol
Platinum II
GloccxSlixx
Sol
Platinum II
Level 107
God Stats
30W - 20L
1,691 SR
Queue Stats
271W - 316L
2,101 MMR
Solo
Mulan
Mulan
Gold V
Panduhh
Mulan
Gold V
Level 153
God Stats
0W - 1L
1,854 SR
Queue Stats
13W - 5L
1,759 MMR
Party 2
Ullr
Ullr
Gold I
Reidiculous2
Ullr
Gold I
Level 147
God Stats
1W - 2L
1,750 SR
Queue Stats
15W - 4L
1,907 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
9 / 1 / 5
9,191
919
13,510
10,891
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
 
Horus
12
2 / 2 / 10
7,856
786
9,527
16,892
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SwegsMom
Anubis
12
3 / 3 / 6
7,823
782
6,680
6,849
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinSobekGebBastetFenrir

VS

Bans
Ah Muzen CabCabrakanAresArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,937
694
8,353
8,958
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Panduhh
Mulan
11
1 / 1 / 4
6,939
694
7,806
12,565
6,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 7 / 2
6,980
698
8,719
11,109
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
1
5
11.5
W
Horus
 
Horus
2
2
10
3.5
L
2
6
3
0.58
L
Mulan
Panduhh
Mulan
1
1
4
3
L
3
7
2
0.57
W
Anubis
SwegsMom
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
24,878
34,632
Taken
32,632
24,643
Mitigated
12,780
13,518
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,510
1,811
0
1,809
10,891
10,558
201
2,617
8,274
6,976
27,567
W
Horus
 
Horus
9,527
4,308
1,951
7,335
16,892
10,843
94
3,747
13,145
0
14,629
L
8,353
2,678
0
2,184
8,958
3,200
0
2,861
5,576
25,974
2,400
L
Mulan
Panduhh
Mulan
7,806
556
706
5,497
12,565
6,465
0
2,398
9,426
0
12,384
L
8,719
3,094
0
385
11,109
3,115
0
3,224
7,450
0
21,293
W
Anubis
SwegsMom
Anubis
6,680
108
0
2,423
6,849
3,242
504
1,435
5,414
31,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
20,856
110
Minions Killed
99
5
Camps Cleared
6
623,197
Distance Traveled
559,446
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,191
919
52
5
1
219,461
3
W
Horus
7,856
786
9
1
1
218,460
4
L
Sol
6,937
694
48
5
4
172,258
5
L
Mulan
6,939
694
16
2
2
211,409
3
L
Ullr
6,980
698
35
4
0
175,779
1
W
Anubis
7,823
782
49
5
3
185,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role