Player Matchup

Geb
Geb
BeaunerGarage
Geb
Level 28
God Stats
2W - 5L
1,421 SR
Queue Stats
55W - 44L
1,665 Elo+
Party 1
Chang'e
Chang'e
EpicBioHazard
Chang'e
Level 123
God Stats
99W - 99L
1,608 SR
Queue Stats
601W - 597L
1,617 Elo+
Party 2
Arachne
Arachne
Periphus22
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,650 Elo+
Party 1
Achilles
Achilles
Pyrotonsor
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
SlumBrew
Hou Yi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,644 Elo+
Party 1
Team Averages
Level 66
1,506 SR
1,627 Elo+

VS

Team Averages
Level 96
1,633 SR
1,568 Elo+
Vulcan
Vulcan
ADEDxXkillezXx
Vulcan
Level 119
God Stats
28W - 18L
1,753 SR
Queue Stats
220W - 182L
1,638 Elo+
Party 3
Jormungandr
Jormungandr
BabyBeanyy
Jormungandr
Level 142
God Stats
4W - 1L
1,724 SR
Queue Stats
329W - 278L
1,601 Elo+
Party 3
Mercury
Mercury
Etzel6
Mercury
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 94L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
KadarII
Danzaburou
Level 20
God Stats
8W - 7L
1,621 SR
Queue Stats
12W - 13L
1,585 Elo+
Party 3
Ymir
Ymir
blazeitupgamin51
Ymir
Level 89
God Stats
15W - 9L
1,570 SR
Queue Stats
205W - 217L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,626
431
7,940
20,210
21,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
14
1 / 7 / 2
8,774
439
6,073
13,377
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Periphus22
Arachne
16
3 / 5 / 4
9,972
499
5,458
20,265
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Pyrotonsor
Achilles
15
2 / 7 / 1
9,711
486
8,177
22,315
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
SlumBrew
Hou Yi
18
7 / 2 / 2
11,000
550
14,900
15,197
5,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
12,105
605
23,917
10,684
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BabyBeanyy
Jormungandr
17
5 / 4 / 14
11,655
583
15,380
17,258
12,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Etzel6
Mercury
20
11 / 1 / 11
13,177
659
14,293
14,558
5,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KadarII
Danzaburou
15
2 / 4 / 5
10,190
510
4,366
11,022
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 7
10,194
510
5,868
20,353
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
15
Kills
25
25
Deaths
16
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Jormungandr
BabyBeanyy
Jormungandr
5
4
14
3
L
2
4
4
1
L
Chang'e
1
7
2
0.29
W
Mercury
Etzel6
Mercury
11
1
11
16.5
W
Danzaburou
KadarII
Danzaburou
2
4
5
1.13
L
Arachne
Periphus22
Arachne
3
5
4
1
L
Achilles
Pyrotonsor
Achilles
2
7
1
0.36
L
Hou Yi
SlumBrew
Hou Yi
7
2
2
4
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
63,824
91,364
Taken
73,875
59,963
Mitigated
44,529
29,967
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,917
6,635
183
2,476
10,684
4,182
148
4,876
5,530
86,644
0
W
Jormungandr
BabyBeanyy
Jormungandr
15,380
5,326
1,006
5,042
17,258
12,349
411
4,062
12,437
68,004
0
L
7,940
1,238
0
3,938
20,210
21,589
0
11,133
8,757
23,584
0
L
Chang'e
6,073
373
2,557
3,752
13,377
4,777
0
6,344
6,907
54,920
0
W
Mercury
Etzel6
Mercury
14,293
5,240
0
2,289
14,558
5,612
424
3,637
10,673
0
108,896
W
Danzaburou
KadarII
Danzaburou
4,366
1,454
0
3,460
11,022
3,069
1,765
3,179
7,773
0
56,777
L
Arachne
Periphus22
Arachne
5,458
2,848
486
8,225
20,265
9,553
12
9,404
10,711
0
71,669
L
Achilles
Pyrotonsor
Achilles
8,177
1,125
0
6,349
22,315
18,179
0
10,689
11,499
1,080
53,303
L
Hou Yi
SlumBrew
Hou Yi
14,900
9,283
0
4,660
15,197
5,865
1,026
6,900
8,225
0
93,934
W
5,868
1,352
0
3,931
20,353
19,317
1,016
2,730
17,506
48,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
57,321
541
Minions Killed
542
0
Camps Cleared
0
1,832,636
Distance Traveled
1,975,924
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,105
605
120
6
0
422,912
3
W
Jormungandr
11,655
583
116
6
0
383,939
7
L
Geb
8,626
431
32
2
0
392,840
5
L
Chang'e
8,774
439
124
6
0
353,047
7
W
Mercury
13,177
659
150
8
0
473,716
5
W
Danzaburou
10,190
510
82
4
0
362,800
1
L
Arachne
9,972
499
116
6
0
399,398
1
L
Achilles
9,711
486
99
5
0
340,686
3
L
Hou Yi
11,000
550
170
9
0
346,665
1
W
Ymir
10,194
510
74
4
0
332,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role