Player Matchup

Achilles
Achilles
CrispyFunk
Achilles
Level 28
God Stats
8W - 7L
1,655 SR
Queue Stats
112W - 108L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
FulminareXII
The Morrigan
Level 108
God Stats
3W - 2L
1,581 SR
Queue Stats
316W - 311L
1,512 Elo+
Party 2
Bacchus
Bacchus
LJ SWIZZLE345
Bacchus
Level 75
God Stats
2W - 4L
1,241 SR
Queue Stats
78W - 75L
1,532 Elo+
Party 2
Hachiman
Hachiman
Shewzie
Hachiman
Level 27
God Stats
14W - 9L
1,667 SR
Queue Stats
75W - 77L
1,545 Elo+
Party 2
Pele
Pele
Vayxe
Pele
Level 86
God Stats
32W - 26L
1,512 SR
Queue Stats
167W - 180L
1,425 Elo+
Solo
Team Averages
Level 65
1,531 SR
1,508 Elo+

VS

Team Averages
Level 72
1,481 SR
1,462 Elo+
Olorun
Olorun
AllenIverSingh
Olorun
Level 82
God Stats
1W - 1L
1,813 SR
Queue Stats
125W - 171L
1,463 Elo+
Party 1
Tyr
Tyr
FEAR the sssage
Tyr
Level 96
God Stats
7W - 9L
1,473 SR
Queue Stats
196W - 180L
1,553 Elo+
Solo
Yemoja
Yemoja
Murtee--
Yemoja
Level 46
God Stats
8W - 16L
1,441 SR
Queue Stats
67W - 102L
1,402 Elo+
Party 1
Izanami
Izanami
ProPavi
Izanami
Level 66
God Stats
0W - 3L
1,165 SR
Queue Stats
105W - 149L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vipullan
Morgan Le Fay
Level 69
God Stats
6W - 8L
1,511 SR
Queue Stats
124W - 178L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrispyFunk
Achilles
13
1 / 3 / 2
7,293
561
4,899
9,861
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
FulminareXII
The Morrigan
14
5 / 0 / 7
8,386
645
7,940
4,811
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
2 / 0 / 6
7,055
543
4,852
10,213
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Shewzie
Hachiman
11
3 / 0 / 3
6,734
518
5,658
5,922
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Vayxe
Pele
13
6 / 4 / 3
8,197
631
7,901
10,942
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,181
552
3,865
8,663
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 1
8,125
625
6,377
10,804
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Murtee--
Yemoja
10
0 / 3 / 1
6,365
490
4,179
9,482
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ProPavi
Izanami
9
0 / 3 / 2
5,548
427
3,678
6,295
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Vipullan
Morgan Le Fay
11
1 / 5 / 0
6,546
504
5,090
8,029
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
6
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Achilles
CrispyFunk
Achilles
1
3
2
0.67
L
4
2
1
2.25
W
The Morrigan
FulminareXII
The Morrigan
5
0
7
8.5
W
Bacchus
2
0
6
5
L
Yemoja
Murtee--
Yemoja
0
3
1
0.17
L
Izanami
ProPavi
Izanami
0
3
2
0.33
W
Hachiman
Shewzie
Hachiman
3
0
3
4.5
W
Pele
Vayxe
Pele
6
4
3
1.88
L
Morgan Le Fay
Vipullan
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
23,189
41,749
Taken
43,273
18,505
Mitigated
18,144
15,805
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,865
1,723
158
3,506
8,663
3,683
0
1,028
7,566
41,650
10,073
W
Achilles
CrispyFunk
Achilles
4,899
1,199
0
3,600
9,861
5,013
0
426
8,782
0
36,441
L
6,377
1,128
0
4,569
10,804
5,941
0
1,207
9,007
5,220
43,789
W
The Morrigan
FulminareXII
The Morrigan
7,940
1,118
0
1,486
4,811
1,582
0
2,732
2,034
42,099
5,950
W
Bacchus
4,852
367
1,796
3,760
10,213
6,635
507
4,459
5,714
17,129
0
L
Yemoja
Murtee--
Yemoja
4,179
630
398
2,358
9,482
5,031
0
1,482
8,000
23,039
0
L
Izanami
ProPavi
Izanami
3,678
1,977
0
1,483
6,295
1,303
0
1,893
4,402
0
27,721
W
Hachiman
Shewzie
Hachiman
5,658
2,401
0
2,035
5,922
1,493
1,521
1,893
4,029
0
42,911
W
Pele
Vayxe
Pele
7,901
1,815
0
3,128
10,942
3,782
0
4,302
6,510
0
49,683
L
Morgan Le Fay
Vipullan
Morgan Le Fay
5,090
515
0
874
8,029
2,186
0
2,826
5,012
40,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
33,765
367
Minions Killed
373
0
Camps Cleared
0
1,322,985
Distance Traveled
1,219,284
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,181
552
101
8
0
242,961
5
W
Achilles
7,293
561
81
6
0
277,393
4
L
Tyr
8,125
625
109
8
0
234,260
2
W
The Morrigan
8,386
645
94
7
0
273,661
10
W
Bacchus
7,055
543
17
1
0
279,638
3
L
Yemoja
6,365
490
33
3
0
248,893
4
L
Izanami
5,548
427
53
4
0
254,965
3
W
Hachiman
6,734
518
82
6
0
231,930
7
W
Pele
8,197
631
93
7
0
260,363
2
L
Morgan Le Fay
6,546
504
77
6
0
238,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role