Player Matchup

Ne Zha
Ne Zha
Chard0
Ne Zha
Level 149
God Stats
1W - 0L
1,632 SR
Queue Stats
28W - 35L
1,523 Elo+
Party 2
Bacchus
Bacchus
Fabricio23r
Bacchus
Level 82
God Stats
2W - 0L
1,646 SR
Queue Stats
31W - 45L
1,475 Elo+
Party 2
Anubis
Anubis
Javdie
Anubis
Level 105
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 14L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
NairdaNoobs
Danzaburou
Level 153
God Stats
3W - 0L
1,762 SR
Queue Stats
55W - 60L
1,559 Elo+
Party 2
Mulan
Mulan
TylenHall PM
Mulan
Level 119
God Stats
5W - 4L
1,573 SR
Queue Stats
57W - 64L
1,445 Elo+
Solo
Team Averages
Level 122
1,634 SR
1,455 Elo+

VS

Team Averages
Level 101
1,528 SR
1,461 Elo+
Thor
Thor
Andreww18
Thor
Level 64
God Stats
1W - 1L
1,809 SR
Queue Stats
137W - 165L
1,381 Elo+
Party 1
Tiamat
Tiamat
Entair
Tiamat
Level 92
God Stats
336W - 370L
1,489 SR
Queue Stats
405W - 445L
1,429 Elo+
Solo
Artemis
Artemis
Stephey
Artemis
Level 100
God Stats
75W - 86L
1,493 SR
Queue Stats
299W - 350L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
UncleDrew434
Jormungandr
Level 124
God Stats
0W - 1L
1,283 SR
Queue Stats
105W - 105L
1,562 Elo+
Party 3
Camazotz
Camazotz
Woadington
Camazotz
Level 126
God Stats
4W - 1L
1,565 SR
Queue Stats
57W - 64L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chard0
Ne Zha
19
13 / 4 / 12
14,072
1,005
28,182
17,039
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Fabricio23r
Bacchus
16
3 / 6 / 14
11,967
855
7,494
17,129
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Javdie
Anubis
16
2 / 6 / 6
10,232
731
7,509
10,216
3,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NairdaNoobs
Danzaburou
19
8 / 2 / 14
13,715
980
23,049
16,319
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 16
12,262
876
9,677
11,658
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 9 / 11
9,016
644
8,328
17,152
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Entair
Tiamat
15
1 / 5 / 12
9,240
660
12,880
15,588
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Stephey
Artemis
16
5 / 5 / 10
11,036
788
10,544
11,233
4,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
UncleDrew434
Jormungandr
16
2 / 6 / 15
9,753
697
10,700
21,530
20,018
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Woadington
Camazotz
18
12 / 7 / 7
12,433
888
17,620
19,368
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
32
Kills
21
21
Deaths
32
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
1
9
11
0.72
W
Ne Zha
Chard0
Ne Zha
13
4
12
4.75
L
Tiamat
Entair
Tiamat
1
5
12
1.4
W
Bacchus
Fabricio23r
Bacchus
3
6
14
1.67
W
Anubis
Javdie
Anubis
2
6
6
0.83
W
Danzaburou
NairdaNoobs
Danzaburou
8
2
14
7.5
L
Artemis
Stephey
Artemis
5
5
10
2
W
6
3
16
4.67
L
Jormungandr
UncleDrew434
Jormungandr
2
6
15
1.58
L
Camazotz
Woadington
Camazotz
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,911
Damage
60,072
72,361
Taken
84,871
52,724
Mitigated
45,524
18,945
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,328
1,496
599
1,580
17,152
5,255
24
2,805
13,817
0
16,284
W
Ne Zha
Chard0
Ne Zha
28,182
7,504
0
3,871
17,039
10,146
372
6,687
9,665
5,858
47,966
L
Tiamat
Entair
Tiamat
12,880
445
378
2,710
15,588
7,365
0
2,250
12,898
31,893
0
W
Bacchus
Fabricio23r
Bacchus
7,494
1,078
497
3,180
17,129
23,056
161
5,305
11,154
17,240
0
W
Anubis
Javdie
Anubis
7,509
763
0
1,257
10,216
3,627
370
2,344
7,541
22,791
0
W
Danzaburou
NairdaNoobs
Danzaburou
23,049
11,455
0
7,270
16,319
6,568
5,765
4,684
11,288
0
65,530
L
Artemis
Stephey
Artemis
10,544
4,712
578
235
11,233
4,254
75
1,765
9,151
0
25,315
W
9,677
823
269
2,601
11,658
9,327
1
3,948
7,384
3,399
32,107
L
Jormungandr
UncleDrew434
Jormungandr
10,700
3,175
243
3,360
21,530
20,018
0
6,099
14,829
40,790
0
L
Camazotz
Woadington
Camazotz
17,620
5,859
0
6,616
19,368
8,632
0
5,582
13,480
0
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,248
Gold Earned
51,478
293
Minions Killed
261
12
Camps Cleared
6
1,290,645
Distance Traveled
1,163,895
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,016
644
16
1
1
213,060
2
W
Ne Zha
14,072
1,005
60
4
1
274,840
0
L
Tiamat
9,240
660
52
4
4
262,106
1
W
Bacchus
11,967
855
23
2
0
257,759
0
W
Anubis
10,232
731
38
3
2
234,593
1
W
Danzaburou
13,715
980
108
8
7
265,023
1
L
Artemis
11,036
788
47
3
1
213,692
0
W
Mulan
12,262
876
64
5
2
258,430
0
L
Jormungandr
9,753
697
71
5
0
235,114
0
L
Camazotz
12,433
888
75
5
0
239,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role