Player Matchup

Freya
Freya
DaddyDuke
Freya
Level 88
God Stats
1W - 1L
1,537 SR
Queue Stats
22W - 39L
1,402 Elo+
Solo
Hou Yi
Hou Yi
DoubleZetaGundam
Hou Yi
Level 104
God Stats
5W - 3L
1,675 SR
Queue Stats
194W - 190L
1,518 Elo+
Party 2
Horus
Horus
RomanLegion2434
Horus
Level 120
God Stats
12W - 5L
1,627 SR
Queue Stats
196W - 199L
1,506 Elo+
Party 2
Team Averages
Level 104
1,613 SR
1,475 Elo+

VS

Team Averages
Level 68
1,500 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zachtheman321
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Merlin
Merlin
itsGub
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaddyDuke
Freya
14
4 / 0 / 14
9,704
746
8,370
8,849
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
11 / 3 / 8
10,343
796
14,323
10,964
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 14
9,609
739
6,180
12,809
7,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 1
9,191
707
9,357
12,012
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
11
2 / 8 / 0
8,547
657
5,506
14,219
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
itsGub
Merlin
11
0 / 6 / 2
7,962
612
8,181
7,990
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
19
Kills
4
4
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
1
0.42
W
Freya
DaddyDuke
Freya
4
0
14
11
W
11
3
8
5
W
4
1
14
11
L
Cthulhu
2
8
0
0.25
L
Merlin
itsGub
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
23,044
32,622
Taken
34,221
14,198
Mitigated
13,573
12,352
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,357
3,094
0
2,829
12,012
3,624
458
2,726
9,286
0
30,332
W
Freya
DaddyDuke
Freya
8,370
2,501
1,097
3,609
8,849
2,897
666
3,051
5,372
29,584
0
W
14,323
9,492
0
314
10,964
3,949
835
5,577
5,030
0
38,646
W
6,180
3,046
2,379
4,953
12,809
7,352
623
4,193
7,974
0
20,120
L
Cthulhu
5,506
228
0
1,610
14,219
7,491
156
4,148
10,071
14,012
0
L
Merlin
itsGub
Merlin
8,181
559
0
141
7,990
2,458
612
2,330
5,660
26,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
25,700
122
Minions Killed
125
5
Camps Cleared
7
717,568
Distance Traveled
681,478
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,191
707
61
5
0
227,651
4
W
Freya
9,704
746
50
4
0
253,743
0
W
Hou Yi
10,343
796
48
4
5
222,018
1
W
Horus
9,609
739
24
2
0
241,807
4
L
Cthulhu
8,547
657
23
2
2
242,212
2
L
Merlin
7,962
612
41
3
5
211,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role