Player Matchup

Ra
Ra
ArdentPlains68
Ra
Level 99
God Stats
2W - 4L
1,421 SR
Queue Stats
220W - 236L
1,329 Elo+
Solo
Sol
Sol
Erwinvine
Sol
Level 123
God Stats
4W - 1L
1,896 SR
Queue Stats
306W - 331L
1,344 Elo+
Solo
Agni
Agni
Gamble5n2sinz0
Agni
Level 124
God Stats
3W - 4L
1,392 SR
Queue Stats
133W - 152L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
demzzy
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
okon69
Ah Puch
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 62L
1,314 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,340 Elo+

VS

Team Averages
Level 86
1,429 SR
1,339 Elo+
Horus
Horus
Cristian_Crak11
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,337 Elo+
Solo
Hercules
Hercules
OGfluffyFGZ
Hercules
Level 88
God Stats
4W - 0L
1,422 SR
Queue Stats
299W - 303L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
OGkeira96
Danzaburou
Level 74
God Stats
5W - 9L
1,469 SR
Queue Stats
177W - 180L
1,370 Elo+
Party 2
Skadi
Skadi
OGsoulless3151
Skadi
Level 52
God Stats
2W - 3L
1,229 SR
Queue Stats
74W - 107L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
javyleon
Kukulkan
Level 151
God Stats
4W - 1L
1,525 SR
Queue Stats
177W - 187L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 8
11,999
750
13,105
12,443
5,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 4 / 4
11,757
735
21,276
15,128
6,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 8 / 5
12,470
779
19,369
14,833
4,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
demzzy
Sun Wukong
12
0 / 11 / 3
8,419
526
4,105
15,961
7,285
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
okon69
Ah Puch
14
0 / 5 / 7
9,592
600
9,370
9,994
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 22
11,150
697
8,270
17,365
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
OGfluffyFGZ
Hercules
20
8 / 3 / 18
13,203
825
10,550
32,601
35,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
OGkeira96
Danzaburou
19
6 / 5 / 13
12,711
794
13,686
13,661
5,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 3 / 10
11,937
746
10,615
15,991
5,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
javyleon
Kukulkan
20
8 / 2 / 14
12,510
782
19,515
9,400
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
16
Kills
32
32
Deaths
16
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
1
3
22
4
L
5
4
4
1.75
L
7
8
5
1.19
W
Hercules
OGfluffyFGZ
Hercules
8
3
18
5.67
W
Danzaburou
OGkeira96
Danzaburou
6
5
13
2.5
W
9
3
10
4.67
L
Sun Wukong
demzzy
Sun Wukong
0
11
3
0.14
W
Kukulkan
javyleon
Kukulkan
8
2
14
7.5
L
Ah Puch
okon69
Ah Puch
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,225
Damage
62,636
68,359
Taken
89,018
27,374
Mitigated
66,228
19,658
Healing
45,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,105
1,117
2,014
4,558
12,443
5,607
0
2,858
9,445
39,507
0
W
8,270
1,953
2,774
5,159
17,365
16,415
112
12,247
3,792
6,357
12,177
L
21,276
7,226
235
5,450
15,128
6,019
1,327
7,047
7,739
37,176
0
L
19,369
894
363
3,933
14,833
4,981
98
2,539
11,947
33,638
0
W
Hercules
OGfluffyFGZ
Hercules
10,550
2,959
5,260
15,560
32,601
35,302
0
19,402
13,199
451
14,595
W
Danzaburou
OGkeira96
Danzaburou
13,686
1,851
731
3,266
13,661
5,138
2,554
9,814
3,847
0
27,772
W
10,615
4,968
1,385
3,009
15,991
5,921
1,782
13,661
2,330
0
26,295
L
Sun Wukong
demzzy
Sun Wukong
4,105
1,243
335
542
15,961
7,285
277
4,688
10,981
0
7,099
W
Kukulkan
javyleon
Kukulkan
19,515
1,137
5,117
2,960
9,400
3,452
1,215
7,996
1,404
55,684
0
L
Ah Puch
okon69
Ah Puch
9,370
152
1,037
1,191
9,994
3,482
0
4,792
5,018
21,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
61,511
167
Minions Killed
169
0
Camps Cleared
0
1,295,124
Distance Traveled
1,572,818
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,999
750
62
4
0
284,288
1
W
Horus
11,150
697
20
1
0
299,469
0
L
Sol
11,757
735
43
3
0
285,298
1
L
Agni
12,470
779
31
2
0
282,061
2
W
Hercules
13,203
825
10
1
0
353,010
1
W
Danzaburou
12,711
794
16
1
0
302,896
0
W
Skadi
11,937
746
42
3
0
286,677
1
L
Sun Wukong
8,419
526
1
0
0
245,585
1
W
Kukulkan
12,510
782
81
5
0
330,766
0
L
Ah Puch
9,592
600
30
2
0
197,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role