Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BryanOMG
Hun Batz
Level 158
God Stats
2W - 0L
1,616 SR
Queue Stats
13W - 12L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
CHENCHAS325
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,590 Elo+
Party 2
Cerberus
Cerberus
RAKZOrex
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,597 Elo+
Party 2
Chang'e
Chang'e
dynamitewonder
Chang'e
Level 159
God Stats
3W - 1L
1,859 SR
Queue Stats
167W - 184L
1,535 Elo+
Solo
Team Averages
Level 152
1,595 SR
1,559 Elo+

VS

Team Averages
Level 137
1,641 SR
1,556 Elo+
Skadi
Skadi
BigBootieMan
Skadi
Level 103
God Stats
2W - 1L
1,957 SR
Queue Stats
43W - 52L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
Itomizer
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,608 Elo+
Party 3
Ah Puch
Ah Puch
Orezbus
Ah Puch
Level 160
God Stats
1W - 2L
1,546 SR
Queue Stats
274W - 263L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
SatriaSavarna
Sylvanus
Level 156
God Stats
4W - 5L
1,471 SR
Queue Stats
255W - 249L
1,532 Elo+
Party 1
Medusa
Medusa
Vicarfortunato
Medusa
Level 140
God Stats
2W - 1L
1,732 SR
Queue Stats
53W - 61L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 2 / 11
10,307
859
16,833
8,573
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
BryanOMG
Hun Batz
15
1 / 2 / 16
8,866
739
8,529
15,444
7,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CHENCHAS325
Zhong Kui
17
5 / 1 / 14
9,753
813
4,368
7,325
8,016
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RAKZOrex
Cerberus
16
2 / 2 / 18
10,042
837
7,332
16,927
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 2 / 15
9,762
814
8,865
11,501
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,061
755
9,812
7,868
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
Itomizer
Hun Batz
14
2 / 6 / 3
8,609
717
9,353
11,199
4,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Orezbus
Ah Puch
15
3 / 4 / 1
8,919
743
11,432
8,954
3,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SatriaSavarna
Sylvanus
13
0 / 3 / 3
7,533
628
4,086
10,807
13,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 5 / 5
7,810
651
11,643
10,608
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
21
Kills
7
9
Deaths
21
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
11
6.25
L
2
3
2
1
W
Hun Batz
BryanOMG
Hun Batz
1
2
16
4.5
W
Zhong Kui
CHENCHAS325
Zhong Kui
5
1
14
12
L
Hun Batz
Itomizer
Hun Batz
2
6
3
0.58
L
Ah Puch
Orezbus
Ah Puch
3
4
1
0.88
W
Cerberus
RAKZOrex
Cerberus
2
2
18
5.5
L
Sylvanus
SatriaSavarna
Sylvanus
0
3
3
0.5
L
0
5
5
0.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
46,326
59,770
Taken
49,436
43,446
Mitigated
27,504
29,907
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,833
848
1,258
982
8,573
3,820
1,610
3,596
4,977
36,999
0
L
9,812
2,817
1,405
1,375
7,868
2,499
810
6,394
1,474
0
28,333
W
Hun Batz
BryanOMG
Hun Batz
8,529
831
587
2,682
15,444
7,736
1,770
2,892
12,552
0
24,960
W
Zhong Kui
CHENCHAS325
Zhong Kui
4,368
266
1,690
1,695
7,325
8,016
782
2,307
5,018
6,962
0
L
Hun Batz
Itomizer
Hun Batz
9,353
1,867
233
276
11,199
4,403
0
8,857
2,342
0
16,027
L
Ah Puch
Orezbus
Ah Puch
11,432
579
171
720
8,954
3,435
492
7,120
1,834
21,579
0
W
Cerberus
RAKZOrex
Cerberus
7,332
218
1,617
4,991
16,927
18,736
259
3,689
13,238
19,564
0
L
Sylvanus
SatriaSavarna
Sylvanus
4,086
640
6,301
2,620
10,807
13,402
288
6,937
3,870
5,525
0
L
11,643
3,939
0
1,032
10,608
3,765
0
8,090
2,518
0
26,486
W
8,865
379
8,955
5,450
11,501
5,138
1,354
3,034
8,467
20,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
41,932
179
Minions Killed
117
0
Camps Cleared
0
1,070,117
Distance Traveled
1,031,483
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,307
859
59
5
0
237,433
3
L
Skadi
9,061
755
41
3
0
219,522
1
W
Hun Batz
8,866
739
23
2
0
190,507
0
W
Zhong Kui
9,753
813
20
2
0
212,762
0
L
Hun Batz
8,609
717
20
2
0
188,679
4
L
Ah Puch
8,919
743
22
2
0
190,451
2
W
Cerberus
10,042
837
44
4
0
218,782
1
L
Sylvanus
7,533
628
7
1
0
191,862
1
L
Medusa
7,810
651
27
2
0
240,969
1
W
Chang'e
9,762
814
33
3
0
210,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role