Player Matchup

Sol
Sol
BlessedSavior
Sol
Level 41
God Stats
2W - 3L
1,647 SR
Queue Stats
6W - 10L
1,279 Elo+
Party 2
Neith
Neith
Darb56
Neith
Level 25
God Stats
2W - 8L
1,407 SR
Queue Stats
6W - 12L
1,219 Elo+
Party 2
Artio
Artio
VioletRose o
Artio
Level 23
God Stats
2W - 1L
1,363 SR
Queue Stats
4W - 6L
1,254 Elo+
Party 2
Team Averages
Level 30
1,472 SR
1,251 Elo+

VS

Team Averages
Level 57
1,311 SR
1,172 Elo+
Sol
Sol
Lu1sramire2
Sol
Level 79
God Stats
47W - 66L
1,454 SR
Queue Stats
110W - 199L
1,268 Elo+
Party 1
Achilles
Achilles
Vichente07
Achilles
Level 81
God Stats
20W - 43L
1,285 SR
Queue Stats
101W - 185L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
madianabisai
Kukulkan
Level 11
God Stats
1W - 4L
1,194 SR
Queue Stats
1W - 7L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 11 / 4
8,912
810
11,050
13,079
3,824
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Darb56
Neith
12
4 / 7 / 5
7,995
727
11,958
11,961
3,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 6
6,734
612
1,509
13,070
7,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 10
10,374
943
16,326
12,533
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Vichente07
Achilles
13
6 / 5 / 11
9,227
839
7,639
15,509
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
madianabisai
Kukulkan
12
5 / 3 / 10
8,517
774
8,789
5,327
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
21
22
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
11
4
0.82
L
Neith
Darb56
Neith
4
7
5
0.93
W
10
4
10
3.75
W
Achilles
Vichente07
Achilles
6
5
11
2.3
L
0
4
6
0.75
W
Kukulkan
madianabisai
Kukulkan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
32,754
38,110
Taken
33,369
15,455
Mitigated
16,915
3,070
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,050
5,631
12
712
13,079
3,824
0
7,053
5,698
28,129
0
L
Neith
Darb56
Neith
11,958
4,642
0
1,136
11,961
3,659
0
8,278
3,152
0
27,383
W
16,326
6,776
329
3,706
12,533
3,651
1,637
5,226
7,307
38,802
0
W
Achilles
Vichente07
Achilles
7,639
2,895
528
5,567
15,509
11,692
550
6,037
9,472
0
20,287
L
1,509
220
340
870
13,070
7,972
0
9,289
3,136
6,259
0
W
Kukulkan
madianabisai
Kukulkan
8,789
1,379
166
1,022
5,327
1,572
254
1,742
3,585
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
28,118
84
Minions Killed
97
3
Camps Cleared
2
468,052
Distance Traveled
529,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,912
810
38
3
2
139,090
0
L
Neith
7,995
727
41
4
1
147,323
1
W
Sol
10,374
943
50
5
1
184,614
0
W
Achilles
9,227
839
26
2
1
183,981
0
L
Artio
6,734
612
5
0
0
181,639
0
W
Kukulkan
8,517
774
21
2
0
161,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role