Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CAUTI0NKIDD
Morgan Le Fay
Level 58
God Stats
0W - 3L
1,196 SR
Queue Stats
8W - 13L
1,245 Elo+
Party 2
Thanatos
Thanatos
XxSIOPAO1025xX
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 205L
1,314 Elo+
Party 2
Team Averages
Level 90
1,399 SR
1,353 Elo+

VS

Team Averages
Level 86
1,443 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gawndola
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,274 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 1
Vulcan
Vulcan
KcNative913
Vulcan
Level 81
God Stats
11W - 11L
1,540 SR
Queue Stats
113W - 152L
1,339 Elo+
Solo
Ymir
Ymir
ohzie
Ymir
Level 29
God Stats
11W - 12L
1,516 SR
Queue Stats
11W - 12L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 2
7,318
665
5,830
16,712
19,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
CAUTI0NKIDD
Morgan Le Fay
10
1 / 4 / 1
7,293
663
4,699
7,784
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
1 / 8 / 1
6,967
633
3,463
9,560
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gawndola
Ah Muzen Cab
14
9 / 1 / 6
9,128
830
14,237
6,742
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
5 / 2 / 10
8,565
779
10,976
7,393
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ohzie
Ymir
12
3 / 0 / 13
8,107
737
3,716
4,695
3,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
17
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
2
0.4
L
Morgan Le Fay
CAUTI0NKIDD
Morgan Le Fay
1
4
1
0.38
W
Ah Muzen Cab
Gawndola
Ah Muzen Cab
9
1
6
12
W
Vulcan
5
2
10
5
L
Thanatos
1
8
1
0.19
W
Ymir
ohzie
Ymir
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
28,929
34,056
Taken
18,830
26,376
Mitigated
9,087
7,463
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,830
557
451
3,517
16,712
19,875
0
6,336
10,105
19,605
0
L
Morgan Le Fay
CAUTI0NKIDD
Morgan Le Fay
4,699
361
0
537
7,784
2,558
0
3,650
4,014
20,826
0
W
Ah Muzen Cab
Gawndola
Ah Muzen Cab
14,237
7,698
0
3,089
6,742
2,681
495
4,085
2,657
0
46,795
W
Vulcan
10,976
3,368
235
1,590
7,393
2,419
225
3,890
3,503
25,620
0
L
Thanatos
3,463
887
0
2,958
9,560
3,943
0
4,753
4,591
0
15,925
W
Ymir
ohzie
Ymir
3,716
777
0
0
4,695
3,987
0
2,805
1,890
8,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
25,800
109
Minions Killed
138
4
Camps Cleared
7
522,271
Distance Traveled
656,444
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,318
665
25
2
1
195,368
1
L
Morgan Le Fay
7,293
663
52
5
0
170,130
0
W
Ah Muzen Cab
9,128
830
76
7
3
218,610
2
W
Vulcan
8,565
779
41
4
2
225,788
4
L
Thanatos
6,967
633
32
3
3
156,773
0
W
Ymir
8,107
737
21
2
2
212,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role