Player Matchup

Medusa
Medusa
B0LTX345
Medusa
Level 31
God Stats
6W - 7L
1,541 SR
Queue Stats
114W - 125L
1,424 Elo+
Party 1
Geb
Geb
Mentain_
Geb
Level 83
God Stats
17W - 14L
1,478 SR
Queue Stats
216W - 258L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
NegusPeeGaming
Aphrodite
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
185W - 182L
1,483 Elo+
Party 3
Cliodhna
Cliodhna
T3chM3ch618
Cliodhna
Level 41
God Stats
10W - 9L
1,562 SR
Queue Stats
156W - 184L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
itssLegacy
Baron Samedi
Level 13
God Stats
0W - 1L
1,659 SR
Queue Stats
19W - 17L
1,575 Elo+
Party 3
Team Averages
Level 59
1,512 SR
1,476 Elo+

VS

Team Averages
Level 82
1,605 SR
1,493 Elo+
Merlin
Merlin
Gator85
Merlin
Level 131
God Stats
4W - 5L
1,437 SR
Queue Stats
215W - 220L
1,398 Elo+
Solo
Medusa
Medusa
GoodJobBozo
Medusa
Level 124
God Stats
6W - 5L
1,622 SR
Queue Stats
297W - 289L
1,542 Elo+
Party 2
Yemoja
Yemoja
HollySweaterHogs
Yemoja
Level 22
God Stats
23W - 19L
1,848 SR
Queue Stats
47W - 48L
1,568 Elo+
Party 2
Serqet
Serqet
JoasterToasterr
Serqet
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 63L
1,473 Elo+
Party 4
Bellona
Bellona
RudennD
Bellona
Level 25
God Stats
9W - 4L
1,616 SR
Queue Stats
29W - 31L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B0LTX345
Medusa
15
4 / 2 / 0
8,911
524
7,819
9,871
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 3
7,687
452
3,189
9,967
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
NegusPeeGaming
Aphrodite
16
3 / 4 / 0
9,589
564
10,060
16,173
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
T3chM3ch618
Cliodhna
15
1 / 5 / 2
8,472
498
2,738
14,537
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
itssLegacy
Baron Samedi
14
0 / 5 / 2
8,380
493
4,637
11,528
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gator85
Merlin
16
3 / 1 / 11
9,633
567
7,897
6,180
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
2 / 3 / 2
8,763
515
9,418
10,132
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 4
9,042
532
2,904
9,406
5,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 2 / 4
9,952
585
9,526
12,989
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RudennD
Bellona
15
1 / 1 / 4
9,610
565
9,668
12,300
7,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
17
17
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
B0LTX345
Medusa
4
2
0
2
W
Merlin
Gator85
Merlin
3
1
11
8.5
W
Medusa
2
3
2
1
W
2
1
4
4
W
9
2
4
5.5
L
0
1
3
1.5
L
Aphrodite
NegusPeeGaming
Aphrodite
3
4
0
0.75
W
Bellona
RudennD
Bellona
1
1
4
3
L
Cliodhna
T3chM3ch618
Cliodhna
1
5
2
0.4
L
Baron Samedi
itssLegacy
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
39,413
62,076
Taken
51,007
31,629
Mitigated
23,047
22,153
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B0LTX345
Medusa
7,819
2,404
0
3,036
9,871
3,345
0
1,456
8,359
0
73,795
W
Merlin
Gator85
Merlin
7,897
1,094
0
664
6,180
2,331
823
1,277
4,903
61,130
0
W
Medusa
9,418
4,070
0
2,543
10,132
2,617
1,653
1,759
8,373
0
77,538
W
2,904
709
3,613
2,774
9,406
5,519
638
1,717
7,647
21,506
0
W
9,526
1,820
0
3,794
12,989
4,754
141
5,631
7,133
0
53,301
L
3,189
330
409
2,820
9,967
8,152
0
1,384
8,507
19,044
0
L
Aphrodite
NegusPeeGaming
Aphrodite
10,060
1,171
360
8,470
16,173
11,520
315
1,802
14,069
66,401
0
W
Bellona
RudennD
Bellona
9,668
4,385
0
4,117
12,300
7,826
648
6,605
4,956
0
60,768
L
Cliodhna
T3chM3ch618
Cliodhna
2,738
93
0
5,651
14,537
4,652
0
2,083
11,798
0
66,082
L
Baron Samedi
itssLegacy
Baron Samedi
4,637
409
178
1,229
11,528
3,960
241
3,407
7,590
54,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
47,000
556
Minions Killed
520
0
Camps Cleared
0
1,620,857
Distance Traveled
1,822,126
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,911
524
153
9
0
333,935
8
W
Merlin
9,633
567
118
7
0
344,455
4
W
Medusa
8,763
515
126
7
0
335,455
3
W
Yemoja
9,042
532
44
3
0
330,227
4
W
Serqet
9,952
585
89
5
0
399,767
3
L
Geb
7,687
452
27
2
0
337,515
3
L
Aphrodite
9,589
564
144
8
0
307,697
1
W
Bellona
9,610
565
143
8
0
412,222
0
L
Cliodhna
8,472
498
110
6
0
358,186
4
L
Baron Samedi
8,380
493
122
7
0
283,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role