Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KpcHbNAeMoH
Erlang Shen
Level 141
God Stats
29W - 26L
1,528 SR
Queue Stats
520W - 467L
1,643 Elo+
Party 2
Hercules
Hercules
SLA FissuR
Hercules
Level 160
God Stats
5W - 12L
1,569 SR
Queue Stats
233W - 211L
1,648 Elo+
Party 2
Charybdis
Charybdis
Tsuki_Oh
Charybdis
Level 160
God Stats
1W - 3L
1,618 SR
Queue Stats
580W - 578L
1,631 Elo+
Solo
Cthulhu
Cthulhu
UnbanChiko
Cthulhu
Level 92
God Stats
31W - 31L
1,637 SR
Queue Stats
115W - 88L
1,662 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,617 Elo+

VS

Team Averages
Level 127
1,620 SR
1,644 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ImAtree02
Sylvanus
Level 108
God Stats
15W - 17L
1,624 SR
Queue Stats
816W - 594L
1,621 Elo+
Party 1
Ra
Ra
Lordinero
Ra
Level 113
God Stats
7W - 6L
1,561 SR
Queue Stats
287W - 269L
1,628 Elo+
Solo
Medusa
Medusa
Pyrophrosty
Medusa
Level 127
God Stats
1W - 0L
1,749 SR
Queue Stats
61W - 49L
1,670 Elo+
Solo
Cernunnos
Cernunnos
Strokе
Cernunnos
Level 129
God Stats
28W - 21L
1,666 SR
Queue Stats
1,394W - 604L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 7 / 1
7,711
514
7,322
8,734
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KpcHbNAeMoH
Erlang Shen
12
0 / 3 / 2
6,830
455
2,603
8,189
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SLA FissuR
Hercules
14
1 / 2 / 0
8,401
560
3,016
11,448
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Tsuki_Oh
Charybdis
13
0 / 5 / 2
7,450
497
6,006
9,724
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
UnbanChiko
Cthulhu
11
2 / 1 / 0
7,228
482
2,416
8,831
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 5
7,551
503
4,843
8,643
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ImAtree02
Sylvanus
14
2 / 1 / 3
8,725
582
4,497
7,659
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 1 / 1
9,798
653
2,995
5,290
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
3 / 2 / 3
9,275
618
8,725
10,853
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Strokе
Cernunnos
16
4 / 1 / 8
9,607
640
10,194
9,479
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
1
0.5
W
Cu Chulainn
 
Cu Chulainn
3
1
5
5.5
W
Sylvanus
ImAtree02
Sylvanus
2
1
3
3.5
L
Erlang Shen
KpcHbNAeMoH
Erlang Shen
0
3
2
0.33
W
6
1
1
6.5
W
Medusa
3
2
3
2.25
L
Hercules
SLA FissuR
Hercules
1
2
0
0.5
W
Cernunnos
Strokе
Cernunnos
4
1
8
8
L
Charybdis
Tsuki_Oh
Charybdis
0
5
2
0.2
L
Cthulhu
UnbanChiko
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
31,254
46,926
Taken
41,924
19,068
Mitigated
19,566
12,069
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,322
722
0
382
8,734
1,966
0
1,995
6,550
56,132
0
W
Cu Chulainn
 
Cu Chulainn
4,843
557
0
2,307
8,643
3,912
89
2,973
5,670
1,015
27,129
W
Sylvanus
ImAtree02
Sylvanus
4,497
1,188
1,071
2,848
7,659
6,768
0
564
6,805
35,713
9,810
L
Erlang Shen
KpcHbNAeMoH
Erlang Shen
2,603
1,390
0
2,999
8,189
4,115
0
643
7,351
0
51,612
W
2,995
81
71
1,937
5,290
1,882
528
1,801
3,489
64,263
0
W
Medusa
8,725
4,489
0
4,351
10,853
3,604
646
2,853
8,000
0
72,539
L
Hercules
SLA FissuR
Hercules
3,016
622
0
3,955
11,448
6,031
0
3,785
7,550
2,443
51,619
W
Cernunnos
Strokе
Cernunnos
10,194
4,609
0
1,220
9,479
3,400
157
1,953
7,407
0
89,445
L
Charybdis
Tsuki_Oh
Charybdis
6,006
3,794
0
2,666
9,724
1,603
0
40
9,554
0
51,561
L
Cthulhu
UnbanChiko
Cthulhu
2,416
74
0
2,067
8,831
5,353
0
491
8,085
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
44,956
468
Minions Killed
556
0
Camps Cleared
0
1,423,352
Distance Traveled
1,509,739
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,711
514
115
8
0
281,880
6
W
Cu Chulainn
7,551
503
45
3
0
336,147
4
W
Sylvanus
8,725
582
109
7
0
262,284
3
L
Erlang Shen
6,830
455
91
6
0
299,089
2
W
Ra
9,798
653
138
9
0
333,042
7
W
Medusa
9,275
618
124
8
0
266,387
4
L
Hercules
8,401
560
125
8
0
301,022
4
W
Cernunnos
9,607
640
140
9
0
311,879
1
L
Charybdis
7,450
497
111
7
0
250,814
7
L
Cthulhu
7,228
482
26
2
0
290,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role