Player Matchup

Baron Samedi
Baron Samedi
AxDragon1105
Baron Samedi
Level 121
God Stats
1W - 1L
1,851 SR
Queue Stats
321W - 332L
1,465 Elo+
Party 2
Mulan
Mulan
EP1C3GGY
Mulan
Level 100
God Stats
16W - 11L
1,619 SR
Queue Stats
335W - 316L
1,514 Elo+
Party 2
Ganesha
Ganesha
Nuggyking5224
Ganesha
Level 124
God Stats
1W - 1L
1,902 SR
Queue Stats
49W - 47L
1,537 Elo+
Party 3
Da Ji
Da Ji
SteroidJRgamer
Da Ji
Level 154
God Stats
5W - 3L
1,629 SR
Queue Stats
212W - 216L
1,563 Elo+
Party 3
Ullr
Ullr
rynic42
Ullr
Level 67
God Stats
7W - 8L
1,545 SR
Queue Stats
28W - 34L
1,448 Elo+
Party 3
Team Averages
Level 113
1,709 SR
1,506 Elo+

VS

Team Averages
Level 99
1,571 SR
1,532 Elo+
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dc4y85
Artemis
Level 123
God Stats
23W - 17L
1,606 SR
Queue Stats
504W - 446L
1,567 Elo+
Solo
Kukulkan
Kukulkan
ItIsTheBlackJack
Kukulkan
Level 113
God Stats
16W - 14L
1,614 SR
Queue Stats
52W - 43L
1,554 Elo+
Party 1
Ymir
Ymir
SandyyyyCheeks
Ymir
Level 65
God Stats
11W - 7L
1,635 SR
Queue Stats
41W - 39L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxDragon1105
Baron Samedi
13
1 / 3 / 1
7,364
491
5,414
7,970
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
EP1C3GGY
Mulan
14
6 / 3 / 0
8,397
560
10,375
16,107
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
11
1 / 5 / 2
6,897
460
4,040
13,801
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 2
6,379
425
6,013
10,666
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
rynic42
Ullr
10
0 / 6 / 0
6,019
401
1,360
9,232
1,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 1 / 6
9,109
607
9,473
10,945
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
 
Cabrakan
14
4 / 5 / 2
8,288
553
7,254
9,378
5,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Dc4y85
Artemis
15
12 / 0 / 0
9,675
645
11,780
7,987
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 3 / 4
7,946
530
7,524
6,280
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 10
8,459
564
5,396
9,938
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
21
21
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
6
5
W
Cabrakan
 
Cabrakan
4
5
2
1
L
Baron Samedi
AxDragon1105
Baron Samedi
1
3
1
0.5
W
Artemis
Dc4y85
Artemis
12
0
0
12
L
Mulan
EP1C3GGY
Mulan
6
3
0
2
W
2
3
4
1.33
L
Ganesha
1
5
2
0.4
W
1
0
10
6
L
1
4
2
0.5
L
Ullr
rynic42
Ullr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
41,427
57,776
Taken
44,528
31,747
Mitigated
26,686
14,299
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,473
4,013
560
6,297
10,945
4,771
0
1,540
9,229
0
76,973
W
Cabrakan
 
Cabrakan
7,254
1,650
0
2,913
9,378
5,864
494
440
8,579
37,282
0
L
Baron Samedi
AxDragon1105
Baron Samedi
5,414
170
716
2,406
7,970
3,502
0
3,939
4,031
45,178
0
W
Artemis
Dc4y85
Artemis
11,780
6,123
0
2,602
7,987
3,135
1,465
289
7,698
0
68,248
L
Mulan
EP1C3GGY
Mulan
10,375
2,448
0
5,344
16,107
11,760
0
7,820
8,287
0
49,994
W
7,524
811
254
881
6,280
2,972
448
2,671
3,426
45,772
0
L
Ganesha
4,040
376
0
3,651
13,801
11,108
0
3,966
9,835
19,633
0
W
5,396
1,268
0
1,503
9,938
9,944
610
4,205
5,286
25,900
0
L
6,013
1,184
0
1,934
10,666
3,720
0
3,669
6,997
0
35,054
L
Ullr
rynic42
Ullr
1,360
685
0
248
9,232
1,657
0
780
8,452
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
43,477
344
Minions Killed
448
0
Camps Cleared
0
1,341,622
Distance Traveled
1,513,500
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,109
607
131
9
0
371,540
1
W
Cabrakan
8,288
553
81
5
0
280,296
5
L
Baron Samedi
7,364
491
105
7
0
257,855
2
W
Artemis
9,675
645
112
7
0
290,085
1
L
Mulan
8,397
560
98
7
0
277,491
3
W
Kukulkan
7,946
530
95
6
0
266,110
5
L
Ganesha
6,897
460
7
0
0
273,913
2
W
Ymir
8,459
564
29
2
0
305,469
2
L
Da Ji
6,379
425
62
4
0
266,773
1
L
Ullr
6,019
401
72
5
0
265,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role