Player Matchup

Thanatos
Thanatos
Looooiejxj_
Thanatos
Level 46
God Stats
3W - 4L
1,373 SR
Queue Stats
57W - 70L
1,367 Elo+
Party 3
Chiron
Chiron
Nightmaer1-2
Chiron
Level 67
God Stats
2W - 3L
1,439 SR
Queue Stats
12W - 28L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
dbzfan42001
Cthulhu
Level 20
God Stats
0W - 2L
1,471 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 3
Sol
Sol
trevor0215
Sol
Level 79
God Stats
7W - 9L
1,506 SR
Queue Stats
39W - 49L
1,394 Elo+
Party 3
Osiris
Osiris
wash0ut15
Osiris
Level 123
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 26L
1,466 Elo+
Party 3
Team Averages
Level 67
1,415 SR
1,387 Elo+

VS

Team Averages
Level 70
1,543 SR
1,428 Elo+
Izanami
Izanami
Fake_WakaWaka
Izanami
Level 29
God Stats
13W - 8L
1,508 SR
Queue Stats
59W - 69L
1,410 Elo+
Party 2
Awilix
Awilix
JSezn
Awilix
Level 82
God Stats
23W - 27L
1,444 SR
Queue Stats
304W - 322L
1,420 Elo+
Party 1
Loki
Loki
Lil-2pac019
Loki
Level 103
God Stats
14W - 3L
1,651 SR
Queue Stats
187W - 173L
1,436 Elo+
Party 2
Fenrir
Fenrir
Mafurrie
Fenrir
Level 102
God Stats
13W - 21L
1,492 SR
Queue Stats
340W - 301L
1,455 Elo+
Party 1
Sol
Sol
SizzleCrackPop
Sol
Level 32
God Stats
34W - 26L
1,622 SR
Queue Stats
161W - 161L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Looooiejxj_
Thanatos
20
6 / 16 / 5
18,641
434
16,111
39,348
18,755
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
6 / 12 / 9
20,053
466
33,376
38,494
17,840
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
dbzfan42001
Cthulhu
20
4 / 7 / 10
18,486
430
21,676
45,653
70,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 1 / 0
10,289
239
80
576
86
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
wash0ut15
Osiris
20
8 / 9 / 9
18,846
438
40,192
55,875
69,529
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 0 / 0
11,324
263
17
531
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
JSezn
Awilix
20
19 / 5 / 8
23,188
539
37,081
42,876
30,532
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 3 / 1
12,972
302
4,675
4,856
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Mafurrie
Fenrir
20
15 / 10 / 10
23,760
553
52,893
62,293
88,834
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 6 / 13
21,376
497
42,503
43,407
19,393
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
24
Kills
45
45
Deaths
24
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
0
0
W
Awilix
JSezn
Awilix
19
5
8
4.6
W
4
3
1
1.5
L
Thanatos
Looooiejxj_
Thanatos
6
16
5
0.53
W
Fenrir
Mafurrie
Fenrir
15
10
10
2
L
Chiron
6
12
9
0.88
W
7
6
13
2.25
L
Cthulhu
dbzfan42001
Cthulhu
4
7
10
1.29
L
0
1
0
0
L
Osiris
wash0ut15
Osiris
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,435
Damage
137,169
179,946
Taken
153,963
176,364
Mitigated
140,645
47,142
Healing
66,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
17
17
0
0
531
153
0
360
171
0
3,387
W
Awilix
JSezn
Awilix
37,081
12,466
0
17,984
42,876
30,532
3,162
8,161
34,715
0
188,717
W
4,675
1,177
0
856
4,856
1,733
0
1,334
3,522
0
18,275
L
Thanatos
Looooiejxj_
Thanatos
16,111
6,610
0
19,103
39,348
18,755
2,055
5,919
33,189
0
118,093
W
Fenrir
Mafurrie
Fenrir
52,893
22,351
0
15,815
62,293
88,834
3,279
10,706
51,587
1,348
193,324
L
Chiron
33,376
5,922
2,136
9,234
38,494
17,840
2,676
5,953
32,184
0
196,029
W
42,503
15,805
940
30,899
43,407
19,393
4,103
14,072
29,335
201,514
0
L
Cthulhu
dbzfan42001
Cthulhu
21,676
2,467
3,614
7,548
45,653
70,154
1,234
16,799
28,169
68,063
0
L
80
0
0
43
576
86
0
96
480
1,927
0
L
Osiris
wash0ut15
Osiris
40,192
9,817
1,233
4,231
55,875
69,529
1,424
14,909
40,144
29,625
87,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,315
Gold Earned
92,620
613
Minions Killed
776
0
Camps Cleared
0
2,985,143
Distance Traveled
2,522,352
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,324
263
10
0
0
32,569
0
W
Awilix
23,188
539
227
5
0
882,150
4
W
Loki
12,972
302
33
1
0
145,738
0
L
Thanatos
18,641
434
185
4
0
715,111
1
W
Fenrir
23,760
553
265
6
0
748,319
2
L
Chiron
20,053
466
218
5
0
748,604
4
W
Sol
21,376
497
241
6
0
713,576
3
L
Cthulhu
18,486
430
80
2
0
771,539
2
L
Sol
10,289
239
1
0
0
19,516
0
L
Osiris
18,846
438
129
3
0
730,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role