Player Matchup

Chaac
Chaac
Bloody-KB
Chaac
Level 41
God Stats
2W - 1L
1,634 SR
Queue Stats
25W - 37L
1,301 Elo+
Party 1
Ares
Ares
Jolteon1997
Ares
Level 111
God Stats
3W - 7L
1,531 SR
Queue Stats
124W - 136L
1,468 Elo+
Party 1
Ra
Ra
NXTUmbreon
Ra
Level 104
God Stats
3W - 2L
1,504 SR
Queue Stats
493W - 528L
1,575 Elo+
Party 1
Medusa
Medusa
TheRealDDC
Medusa
Level 82
God Stats
15W - 17L
1,571 SR
Queue Stats
177W - 176L
1,552 Elo+
Party 1
Cliodhna
Cliodhna
Zexlm
Cliodhna
Level 144
God Stats
18W - 9L
1,716 SR
Queue Stats
183W - 125L
1,646 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,508 Elo+

VS

Team Averages
Level 75
1,518 SR
1,518 Elo+
Thanatos
Thanatos
BIGDADDYSHAME
Thanatos
Level 158
God Stats
7W - 4L
1,651 SR
Queue Stats
695W - 623L
1,568 Elo+
Party 3
Bacchus
Bacchus
ElPavidonavido3
Bacchus
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 20L
1,491 Elo+
Party 2
King Arthur
King Arthur
Stubzs
King Arthur
Level 160
God Stats
7W - 6L
1,616 SR
Queue Stats
305W - 277L
1,657 Elo+
Party 3
Heimdallr
Heimdallr
VaIIarta
Heimdallr
Level 6
God Stats
4W - 5L
1,323 SR
Queue Stats
16W - 11L
1,437 Elo+
Party 3
Olorun
Olorun
adsadadas
Olorun
Level 36
God Stats
19W - 19L
1,501 SR
Queue Stats
132W - 151L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bloody-KB
Chaac
17
1 / 3 / 4
10,820
492
7,421
23,419
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 16
11,508
523
11,215
22,754
27,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 5 / 5
12,054
548
9,907
12,274
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
TheRealDDC
Medusa
19
6 / 4 / 9
12,234
556
16,562
17,344
7,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Zexlm
Cliodhna
20
18 / 3 / 2
13,912
632
29,270
18,329
8,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGDADDYSHAME
Thanatos
17
5 / 8 / 3
11,417
519
10,968
21,824
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 7 / 6
10,368
471
7,379
23,332
30,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Stubzs
King Arthur
20
4 / 1 / 3
12,784
581
24,059
19,874
19,198
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
VaIIarta
Heimdallr
17
4 / 7 / 4
11,268
512
11,207
20,049
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
adsadadas
Olorun
17
3 / 6 / 2
11,678
531
8,802
16,824
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
29
Kills
19
20
Deaths
29
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIGDADDYSHAME
Thanatos
5
8
3
0.81
W
Chaac
Bloody-KB
Chaac
1
3
4
1
L
3
7
6
0.86
W
2
5
16
2
W
2
5
5
0.9
L
King Arthur
Stubzs
King Arthur
4
1
3
5.5
W
Medusa
TheRealDDC
Medusa
6
4
9
2.63
L
Heimdallr
VaIIarta
Heimdallr
4
7
4
0.86
W
Cliodhna
Zexlm
Cliodhna
18
3
2
6.33
L
Olorun
adsadadas
Olorun
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,375
Damage
62,415
94,120
Taken
101,903
66,037
Mitigated
70,917
33,202
Healing
38,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIGDADDYSHAME
Thanatos
10,968
876
0
16,142
21,824
8,803
0
2,410
19,341
0
78,902
W
Chaac
Bloody-KB
Chaac
7,421
578
0
11,152
23,419
17,482
475
2,891
19,251
739
56,690
L
7,379
782
2,338
4,062
23,332
30,438
0
7,244
15,955
21,152
0
W
11,215
644
560
5,105
22,754
27,071
471
6,446
15,875
31,794
0
W
9,907
743
2,423
3,763
12,274
5,216
717
4,149
7,913
96,950
0
L
King Arthur
Stubzs
King Arthur
24,059
1,807
124
7,039
19,874
19,198
228
2,432
16,582
10,688
88,161
W
Medusa
TheRealDDC
Medusa
16,562
7,225
0
7,401
17,344
7,475
2,183
3,097
14,024
0
116,977
L
Heimdallr
VaIIarta
Heimdallr
11,207
3,907
0
5,276
20,049
6,354
0
5,475
14,574
0
88,819
W
Cliodhna
Zexlm
Cliodhna
29,270
4,913
0
2,798
18,329
8,793
886
4,668
13,094
0
113,565
L
Olorun
adsadadas
Olorun
8,802
4,347
164
3,585
16,824
6,124
1,578
3,591
13,233
81,492
4,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
57,515
607
Minions Killed
627
0
Camps Cleared
0
2,256,962
Distance Traveled
2,063,654
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,417
519
105
5
0
429,246
4
W
Chaac
10,820
492
98
4
0
409,142
0
L
Bacchus
10,368
471
22
1
0
434,970
2
W
Ares
11,508
523
30
1
0
483,667
1
W
Ra
12,054
548
174
8
0
435,672
3
L
King Arthur
12,784
581
194
9
0
448,832
5
W
Medusa
12,234
556
162
7
0
422,618
7
L
Heimdallr
11,268
512
129
6
0
362,403
11
W
Cliodhna
13,912
632
143
7
0
505,863
5
L
Olorun
11,678
531
177
8
0
388,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role