Player Matchup

Chaac
Chaac
DLB850
Chaac
Level 63
God Stats
7W - 1L
1,714 SR
Queue Stats
405W - 177L
1,751 Elo+
Party 1
Pele
Pele
Jpatt
Pele
Level 137
God Stats
25W - 15L
1,654 SR
Queue Stats
640W - 344L
1,794 Elo+
Party 1
Cthulhu
Cthulhu
Rarium
Cthulhu
Level 45
God Stats
19W - 7L
1,711 SR
Queue Stats
452W - 261L
1,684 Elo+
Party 1
Discordia
Discordia
Valroy
Discordia
Level 116
God Stats
22W - 8L
1,749 SR
Queue Stats
600W - 263L
1,818 Elo+
Party 1
Danzaburou
Danzaburou
lordfontolroy
Danzaburou
Level 36
God Stats
3W - 0L
1,629 SR
Queue Stats
87W - 76L
1,506 Elo+
Solo
Team Averages
Level 79
1,691 SR
1,710 Elo+

VS

Team Averages
Level 64
1,624 SR
1,506 Elo+
Bacchus
Bacchus
Chunk_Borris
Bacchus
Level 16
God Stats
8W - 5L
1,725 SR
Queue Stats
29W - 25L
1,465 Elo+
Party 2
Izanami
Izanami
CptAlmonds
Izanami
Level 45
God Stats
109W - 51L
1,651 SR
Queue Stats
237W - 199L
1,499 Elo+
Party 3
Zeus
Zeus
MAYOGIANT
Zeus
Level 83
God Stats
134W - 89L
1,601 SR
Queue Stats
173W - 138L
1,507 Elo+
Party 3
Hercules
Hercules
Thiccboisoup
Hercules
Level 28
God Stats
23W - 13L
1,659 SR
Queue Stats
149W - 127L
1,596 Elo+
Party 3
Anubis
Anubis
WafflesTXRanger
Anubis
Level 147
God Stats
0W - 1L
1,484 SR
Queue Stats
35W - 35L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DLB850
Chaac
20
16 / 5 / 11
14,433
1,203
34,835
25,961
28,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
Jpatt
Pele
19
6 / 5 / 13
12,042
1,004
15,691
15,650
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Rarium
Cthulhu
20
4 / 2 / 23
12,598
1,050
17,558
21,978
25,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Valroy
Discordia
20
3 / 0 / 20
12,749
1,062
23,638
7,072
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
lordfontolroy
Danzaburou
18
6 / 3 / 10
12,011
1,001
16,057
12,806
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chunk_Borris
Bacchus
17
1 / 10 / 6
11,010
918
7,426
27,446
42,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
CptAlmonds
Izanami
17
3 / 3 / 8
11,582
965
19,776
19,767
6,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
5 / 7 / 5
12,221
1,018
25,733
18,211
5,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Thiccboisoup
Hercules
17
4 / 3 / 9
12,111
1,009
12,106
22,718
20,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 12 / 9
11,622
969
12,490
24,426
9,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
35
Kills
15
15
Deaths
35
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chunk_Borris
Bacchus
1
10
6
0.4
L
Izanami
CptAlmonds
Izanami
3
3
8
2.33
W
Chaac
DLB850
Chaac
16
5
11
4.3
W
Pele
Jpatt
Pele
6
5
13
2.5
L
Zeus
5
7
5
1.07
W
Cthulhu
Rarium
Cthulhu
4
2
23
7.75
L
Hercules
Thiccboisoup
Hercules
4
3
9
2.83
W
Discordia
Valroy
Discordia
3
0
20
13
L
2
12
9
0.54
W
Danzaburou
lordfontolroy
Danzaburou
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,779
Damage
77,531
83,467
Taken
112,568
68,781
Mitigated
83,385
17,582
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chunk_Borris
Bacchus
7,426
628
0
638
27,446
42,109
0
8,269
18,221
13,891
0
L
Izanami
CptAlmonds
Izanami
19,776
14,823
0
0
19,767
6,398
0
8,972
10,368
0
40,650
W
Chaac
DLB850
Chaac
34,835
6,686
0
10,247
25,961
28,889
0
12,856
13,105
0
52,096
W
Pele
Jpatt
Pele
15,691
4,320
0
1,765
15,650
6,269
0
6,857
8,793
0
33,275
L
Zeus
25,733
2,142
0
0
18,211
5,307
0
5,476
12,683
49,112
0
W
Cthulhu
Rarium
Cthulhu
17,558
559
770
1,391
21,978
25,210
0
15,088
6,890
24,925
0
L
Hercules
Thiccboisoup
Hercules
12,106
3,383
92
5,592
22,718
20,169
0
8,287
13,798
0
18,095
W
Discordia
Valroy
Discordia
23,638
2,835
265
1,526
7,072
3,105
0
3,727
3,345
56,880
0
L
12,490
53
0
4,514
24,426
9,402
0
8,589
15,468
44,508
0
W
Danzaburou
lordfontolroy
Danzaburou
16,057
9,920
0
1,618
12,806
5,308
0
7,121
5,685
0
42,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,833
Gold Earned
58,546
243
Minions Killed
187
10
Camps Cleared
5
1,202,227
Distance Traveled
1,146,256
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,010
918
4
0
0
235,273
0
L
Izanami
11,582
965
38
3
0
238,363
0
W
Chaac
14,433
1,203
41
3
2
218,765
0
W
Pele
12,042
1,004
44
4
2
254,989
0
L
Zeus
12,221
1,018
44
4
4
217,901
0
W
Cthulhu
12,598
1,050
10
1
0
289,430
2
L
Hercules
12,111
1,009
11
1
1
250,326
0
W
Discordia
12,749
1,062
77
6
4
250,522
1
L
Anubis
11,622
969
90
8
0
204,393
0
W
Danzaburou
12,011
1,001
71
6
2
188,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role