Player Matchup

Anhur
Anhur
Chard0
Anhur
Level 149
God Stats
10W - 10L
1,653 SR
Queue Stats
219W - 183L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
Eternitywolfxx
Kukulkan
Level 129
God Stats
4W - 6L
1,648 SR
Queue Stats
238W - 227L
1,573 Elo+
Solo
Sobek
Sobek
Fabricio23r
Sobek
Level 82
God Stats
0W - 6L
1,266 SR
Queue Stats
48W - 46L
1,544 Elo+
Party 2
Izanami
Izanami
Javdie
Izanami
Level 105
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Set
Set
NairdaNoobs
Set
Level 153
God Stats
1W - 3L
1,517 SR
Queue Stats
100W - 82L
1,603 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,532 Elo+

VS

Team Averages
Level 127
1,584 SR
1,559 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChristianLuzzi
Xbalanque
Level 118
God Stats
35W - 28L
1,596 SR
Queue Stats
171W - 160L
1,583 Elo+
Party 1
Fenrir
Fenrir
ILuvSloppyJoes
Fenrir
Level 104
God Stats
17W - 16L
1,497 SR
Queue Stats
274W - 256L
1,569 Elo+
Party 1
Ymir
Ymir
mR Anderson513
Ymir
Level 146
God Stats
6W - 4L
1,595 SR
Queue Stats
118W - 105L
1,586 Elo+
Party 1
Chaac
Chaac
tyneeta
Chaac
Level 145
God Stats
2W - 0L
1,731 SR
Queue Stats
51W - 45L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chard0
Anhur
12
3 / 5 / 1
7,051
542
6,764
12,239
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
1 / 6 / 2
7,172
552
5,999
8,160
2,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 4
5,529
425
1,542
12,000
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Javdie
Izanami
11
0 / 5 / 0
6,361
489
2,072
7,428
2,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 2
7,661
589
5,089
11,021
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 7
7,943
611
8,464
2,411
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ChristianLuzzi
Xbalanque
14
6 / 4 / 3
8,138
626
14,144
9,276
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 4
8,231
633
5,404
8,704
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 7
6,499
500
2,876
11,497
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
tyneeta
Chaac
15
7 / 0 / 2
8,968
690
7,544
6,987
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
23
23
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
7
6.5
L
Anhur
Chard0
Anhur
3
5
1
0.7
W
Xbalanque
ChristianLuzzi
Xbalanque
6
4
3
1.88
L
Kukulkan
1
6
2
0.33
L
0
5
4
0.4
W
6
3
4
2.67
L
Izanami
Javdie
Izanami
0
5
0
0
L
5
2
2
3
W
1
3
7
1.5
W
Chaac
tyneeta
Chaac
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
38,432
50,848
Taken
38,875
19,186
Mitigated
17,218
9,152
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,464
462
0
603
2,411
734
0
756
1,655
50,855
0
L
Anhur
Chard0
Anhur
6,764
3,949
0
2,558
12,239
2,225
0
1,603
10,591
0
43,642
W
Xbalanque
ChristianLuzzi
Xbalanque
14,144
7,110
0
3,621
9,276
2,168
799
872
8,404
0
68,103
L
Kukulkan
5,999
266
0
849
8,160
2,838
0
4,476
3,642
40,577
0
L
1,542
172
450
2,545
12,000
7,193
0
3,112
8,804
8,926
0
W
5,404
1,241
0
3,318
8,704
2,885
28
2,259
6,445
0
44,785
L
Izanami
Javdie
Izanami
2,072
1,472
0
1,502
7,428
2,456
0
0
7,152
0
36,263
L
5,089
2,208
0
1,248
11,021
4,474
0
2,149
8,835
0
46,033
W
2,876
633
0
1,268
11,497
7,070
0
3,112
8,385
14,352
0
W
Chaac
tyneeta
Chaac
7,544
2,052
0
4,238
6,987
4,361
0
542
6,445
0
58,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
39,779
354
Minions Killed
439
0
Camps Cleared
0
1,228,100
Distance Traveled
1,352,586
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,943
611
106
8
0
270,402
5
L
Anhur
7,051
542
84
6
0
238,100
2
W
Xbalanque
8,138
626
103
8
0
248,696
3
L
Kukulkan
7,172
552
87
7
0
232,420
5
L
Sobek
5,529
425
14
1
0
254,231
3
W
Fenrir
8,231
633
89
7
0
287,583
6
L
Izanami
6,361
489
92
7
0
226,499
1
L
Set
7,661
589
77
6
0
276,850
6
W
Ymir
6,499
500
14
1
0
259,905
3
W
Chaac
8,968
690
127
10
0
286,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role