Player Matchup

Chiron
Chiron
Danny_TheGoat
Chiron
Level 122
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 9L
1,314 Elo+
Party 3
Anhur
Anhur
Dante199
Anhur
Level 111
God Stats
0W - 1L
1,551 SR
Queue Stats
25W - 28L
1,440 Elo+
Party 2
Achilles
Achilles
Doate
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Lightskingod_01
Cthulhu
Level 46
God Stats
2W - 7L
1,483 SR
Queue Stats
2W - 8L
1,302 Elo+
Party 3
Hera
Hera
TheDuncan01
Hera
Level 144
God Stats
0W - 3L
1,612 SR
Queue Stats
165W - 149L
1,547 Elo+
Party 3
Team Averages
Level 88
1,487 SR
1,412 Elo+

VS

Team Averages
Level 39
1,631 SR
1,404 Elo+
Zeus
Zeus
GachaBroke
Zeus
Level 28
God Stats
7W - 6L
1,870 SR
Queue Stats
29W - 27L
1,341 Elo+
Party 1
Ullr
Ullr
K1ngBuu
Ullr
Level 103
God Stats
9W - 4L
1,683 SR
Queue Stats
151W - 120L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
Tiusty
Ao Kuang
Level 29
God Stats
2W - 3L
1,318 SR
Queue Stats
41W - 39L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
WaIIeyWest
Hou Yi
Level 17
God Stats
2W - 6L
1,356 SR
Queue Stats
12W - 11L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
yungstreetcat
Xing Tian
Level 20
God Stats
1W - 0L
1,928 SR
Queue Stats
37W - 35L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,007
715
10,686
12,053
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Dante199
Anhur
17
4 / 2 / 5
10,577
756
10,975
14,585
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Doate
Achilles
13
0 / 9 / 5
8,005
572
7,293
20,253
15,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 9 / 4
8,394
600
5,509
16,950
14,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 5
10,023
716
14,713
10,857
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 14
10,004
715
16,066
6,997
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
K1ngBuu
Ullr
19
8 / 2 / 15
11,720
837
17,819
13,528
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Tiusty
Ao Kuang
17
8 / 1 / 15
12,360
883
12,793
15,803
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
WaIIeyWest
Hou Yi
16
6 / 4 / 10
10,822
773
13,145
10,587
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
yungstreetcat
Xing Tian
16
1 / 2 / 17
9,829
702
7,490
14,084
13,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
13
Kills
27
27
Deaths
13
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Anhur
Dante199
Anhur
4
2
5
3.25
L
Achilles
Doate
Achilles
0
9
5
0.28
W
4
4
14
2.75
W
Ullr
K1ngBuu
Ullr
8
2
15
7.75
L
1
9
4
0.33
L
3
4
5
1.38
W
Ao Kuang
Tiusty
Ao Kuang
8
1
15
15.5
W
Hou Yi
WaIIeyWest
Hou Yi
6
4
10
2.75
W
Xing Tian
yungstreetcat
Xing Tian
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,176
Damage
67,313
74,698
Taken
60,999
44,012
Mitigated
38,251
10,537
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,686
2,841
1,012
2,634
12,053
4,192
322
7,824
3,877
0
29,220
L
Anhur
Dante199
Anhur
10,975
5,552
0
1,897
14,585
5,997
0
8,286
6,203
0
40,980
L
Achilles
Doate
Achilles
7,293
1,661
0
2,175
20,253
15,410
1
9,818
10,116
0
12,817
W
16,066
1,481
0
0
6,997
1,801
51
1,551
5,306
24,517
0
W
Ullr
K1ngBuu
Ullr
17,819
6,956
0
3,064
13,528
5,250
1,510
5,404
7,817
0
63,858
L
5,509
66
550
691
16,950
14,788
0
5,033
11,813
16,211
0
L
14,713
2,743
0
1,578
10,857
3,625
542
4,627
6,156
45,293
0
W
Ao Kuang
Tiusty
Ao Kuang
12,793
2,888
0
8,729
15,803
12,841
60
3,895
11,359
22,732
0
W
Hou Yi
WaIIeyWest
Hou Yi
13,145
6,426
0
1,170
10,587
4,962
604
4,387
5,980
0
34,120
W
Xing Tian
yungstreetcat
Xing Tian
7,490
389
0
165
14,084
13,397
112
4,439
9,131
20,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
54,735
281
Minions Killed
250
7
Camps Cleared
6
1,229,557
Distance Traveled
1,334,011
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,007
715
46
3
1
241,258
0
L
Anhur
10,577
756
90
6
3
254,564
1
L
Achilles
8,005
572
20
1
1
235,624
1
W
Zeus
10,004
715
26
2
1
248,850
1
W
Ullr
11,720
837
126
9
3
278,851
3
L
Cthulhu
8,394
600
29
2
0
242,291
0
L
Hera
10,023
716
96
7
2
255,820
1
W
Ao Kuang
12,360
883
25
2
0
283,296
2
W
Hou Yi
10,822
773
49
4
0
232,980
1
W
Xing Tian
9,829
702
24
2
2
290,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role