Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ElSonso
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,642 Elo+
Party 1
Poseidon
Poseidon
Saeintt
Poseidon
Level 105
God Stats
7W - 3L
1,740 SR
Queue Stats
188W - 186L
1,635 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,592 Elo+

VS

Team Averages
Level 115
1,537 SR
1,710 Elo+
Mulan
Mulan
HossHog
Mulan
Level 160
God Stats
18W - 4L
1,764 SR
Queue Stats
272W - 146L
1,765 Elo+
Party 2
Ra
Ra
NAJukeboxHero
Ra
Level 25
God Stats
1W - 1L
1,360 SR
Queue Stats
25W - 10L
1,704 Elo+
Party 2
Ullr
Ullr
Tibault
Ullr
Level 160
God Stats
7W - 9L
1,488 SR
Queue Stats
904W - 937L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 6 / 1
6,666
556
5,024
9,175
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ElSonso
Cerberus
10
0 / 3 / 2
7,193
599
5,265
16,684
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Saeintt
Poseidon
11
1 / 6 / 1
6,912
576
6,859
8,304
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HossHog
Mulan
12
2 / 0 / 12
8,370
698
10,515
9,953
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 10
8,647
721
6,430
5,796
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Tibault
Ullr
15
10 / 0 / 5
9,933
828
12,641
9,426
3,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
L
Cerberus
ElSonso
Cerberus
0
3
2
0.33
W
Mulan
HossHog
Mulan
2
0
12
8
W
3
2
10
4
L
Poseidon
Saeintt
Poseidon
1
6
1
0.25
W
Ullr
Tibault
Ullr
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
29,586
34,163
Taken
25,175
17,205
Mitigated
15,504
7,201
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,024
1,357
0
1,042
9,175
3,218
0
2,205
6,707
0
10,463
L
Cerberus
ElSonso
Cerberus
5,265
408
0
5,595
16,684
11,726
0
3,456
12,452
12,379
0
W
Mulan
HossHog
Mulan
10,515
1,963
0
3,298
9,953
10,176
489
4,611
5,060
0
24,650
W
6,430
441
1,561
2,364
5,796
1,996
944
3,000
2,584
28,950
0
L
Poseidon
Saeintt
Poseidon
6,859
445
0
564
8,304
2,261
0
472
7,449
31,246
0
W
Ullr
Tibault
Ullr
12,641
4,762
0
3,991
9,426
3,332
884
4,282
4,900
0
50,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,771
Gold Earned
26,950
102
Minions Killed
165
3
Camps Cleared
9
601,172
Distance Traveled
689,078
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,666
556
13
1
1
191,703
5
L
Cerberus
7,193
599
26
2
0
208,508
3
W
Mulan
8,370
698
26
2
2
238,390
3
W
Ra
8,647
721
69
6
0
233,368
3
L
Poseidon
6,912
576
63
5
2
200,961
4
W
Ullr
9,933
828
70
6
7
217,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role