Player Matchup

Khepri
Khepri
HeIic
Khepri
Level 42
God Stats
4W - 0L
1,838 SR
Queue Stats
20W - 5L
1,812 Elo+
Party 1
Heimdallr
Heimdallr
Lee Hanmi
Heimdallr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 20L
1,794 Elo+
Party 1
Loki
Loki
PapaCornbread44
Loki
Level 129
God Stats
13W - 10L
1,597 SR
Queue Stats
431W - 415L
1,537 Elo+
Solo
Atlas
Atlas
WheatTail
Atlas
Level 104
God Stats
12W - 9L
1,762 SR
Queue Stats
181W - 136L
1,641 Elo+
Party 1
Eset
Eset
stephang
Eset
Level 110
God Stats
10W - 3L
1,886 SR
Queue Stats
382W - 356L
1,501 Elo+
Solo
Team Averages
Level 80
1,717 SR
1,657 Elo+

VS

Team Averages
Level 75
1,541 SR
1,512 Elo+
Danzaburou
Danzaburou
King-Dumpling-
Danzaburou
Level 33
God Stats
22W - 23L
1,549 SR
Queue Stats
35W - 35L
1,545 Elo+
Solo
Cabrakan
Cabrakan
LeeRoyJenkinz69
Cabrakan
Level 34
God Stats
0W - 3L
1,342 SR
Queue Stats
124W - 142L
1,473 Elo+
Solo
Serqet
Serqet
MadeIeine
Serqet
Level 32
God Stats
2W - 2L
1,331 SR
Queue Stats
57W - 52L
1,531 Elo+
Solo
Discordia
Discordia
RuinedHex
Discordia
Level 155
God Stats
2W - 1L
1,927 SR
Queue Stats
372W - 336L
1,498 Elo+
Party 2
Chaac
Chaac
SleezzyThaGreat
Chaac
Level 121
God Stats
7W - 7L
1,556 SR
Queue Stats
267W - 229L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HeIic
Khepri
14
2 / 1 / 0
8,589
614
8,304
7,519
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lee Hanmi
Heimdallr
15
11 / 1 / 4
9,412
672
13,624
10,379
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 5
8,497
607
4,669
7,327
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
WheatTail
Atlas
12
3 / 1 / 8
7,743
553
5,832
8,146
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
13
4 / 2 / 0
8,108
579
5,059
7,871
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King-Dumpling-
Danzaburou
9
1 / 9 / 0
6,114
437
4,712
10,282
857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
9
0 / 5 / 0
5,816
415
2,419
10,306
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MadeIeine
Serqet
11
1 / 2 / 1
6,476
463
4,422
10,704
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RuinedHex
Discordia
12
1 / 3 / 1
6,976
498
6,420
7,846
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 0
6,949
496
5,949
13,830
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
4
5
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
HeIic
Khepri
2
1
0
2
L
Danzaburou
King-Dumpling-
Danzaburou
1
9
0
0.11
W
Heimdallr
Lee Hanmi
Heimdallr
11
1
4
13
L
Cabrakan
0
5
0
0
L
Serqet
MadeIeine
Serqet
1
2
1
0.75
W
1
0
5
3.5
L
Discordia
RuinedHex
Discordia
1
3
1
0.5
L
1
2
0
0.5
W
Atlas
WheatTail
Atlas
3
1
8
7
W
Eset
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
23,922
41,242
Taken
52,968
25,078
Mitigated
19,930
17,490
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
HeIic
Khepri
8,304
1,933
0
635
7,519
6,925
0
367
6,332
48,202
4,093
L
Danzaburou
King-Dumpling-
Danzaburou
4,712
1,314
0
891
10,282
857
0
865
9,411
0
21,838
W
Heimdallr
Lee Hanmi
Heimdallr
13,624
8,297
0
6,263
10,379
3,973
1,552
1,448
8,931
0
74,952
L
Cabrakan
2,419
229
146
1,159
10,306
4,844
0
3,740
6,488
22,792
0
L
Serqet
MadeIeine
Serqet
4,422
445
0
4,772
10,704
3,103
0
2,940
7,640
0
35,657
W
4,669
644
0
5,365
7,327
2,533
0
718
6,281
0
66,248
L
Discordia
RuinedHex
Discordia
6,420
275
74
2,040
7,846
1,890
0
2,717
4,887
50,998
0
L
5,949
1,427
0
7,318
13,830
9,236
0
7,649
6,181
919
41,897
W
Atlas
WheatTail
Atlas
5,832
2,256
0
1,218
8,146
8,205
35
2,513
5,486
21,201
0
W
Eset
5,059
447
556
3,453
7,871
3,442
621
4,160
3,491
43,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
32,331
496
Minions Killed
334
0
Camps Cleared
0
1,448,570
Distance Traveled
1,367,915
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,589
614
105
8
0
268,970
3
L
Danzaburou
6,114
437
34
2
0
321,595
6
W
Heimdallr
9,412
672
121
9
0
249,265
4
L
Cabrakan
5,816
415
47
3
0
207,215
2
L
Serqet
6,476
463
68
5
0
296,516
0
W
Loki
8,497
607
134
10
0
352,606
4
L
Discordia
6,976
498
99
7
0
257,433
3
L
Chaac
6,949
496
86
6
0
285,156
3
W
Atlas
7,743
553
38
3
0
293,808
4
W
Eset
8,108
579
98
7
0
283,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role