Player Matchup

Athena
Athena
BelovedGamer
Athena
Level 119
God Stats
21W - 16L
1,599 SR
Queue Stats
724W - 676L
1,498 Elo+
Party 3
Ymir
Ymir
Jomeisa12
Ymir
Level 119
God Stats
9W - 7L
1,597 SR
Queue Stats
459W - 475L
1,442 Elo+
Party 3
He Bo
He Bo
Nigb_Ward
He Bo
Level 43
God Stats
1W - 2L
1,531 SR
Queue Stats
51W - 39L
1,602 Elo+
Party 2
Medusa
Medusa
SolidShwobi
Medusa
Level 80
God Stats
0W - 2L
1,341 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 2
Achilles
Achilles
burning_elderly
Achilles
Level 48
God Stats
1W - 1L
1,644 SR
Queue Stats
77W - 79L
1,468 Elo+
Party 3
Team Averages
Level 82
1,542 SR
1,491 Elo+

VS

Team Averages
Level 98
1,531 SR
1,553 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cmobb3
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,713 Elo+
Party 1
Merlin
Merlin
DillonIn4k
Merlin
Level 148
God Stats
3W - 0L
1,644 SR
Queue Stats
76W - 47L
1,660 Elo+
Party 1
Skadi
Skadi
LickMyCliodhna
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,485 Elo+
Party 1
Chaac
Chaac
MilestonePeak
Chaac
Level 40
God Stats
7W - 4L
1,509 SR
Queue Stats
67W - 88L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 1
6,504
542
9,131
11,291
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
0 / 5 / 4
5,666
472
1,998
11,289
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Nigb_Ward
He Bo
10
4 / 3 / 1
6,377
531
6,058
8,277
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
9
1 / 5 / 2
5,497
458
4,382
5,697
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
10
4 / 3 / 2
6,624
552
4,174
7,972
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 2 / 3
7,561
630
6,280
8,245
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Cmobb3
Bacchus
11
1 / 2 / 11
7,061
588
3,178
8,729
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
DillonIn4k
Merlin
14
9 / 1 / 3
8,099
675
10,173
6,029
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 6
6,730
561
5,340
5,893
1,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 2
6,335
528
6,797
11,355
6,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
19
19
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
3
3.75
L
Athena
1
3
1
0.5
W
Bacchus
Cmobb3
Bacchus
1
2
11
3.25
W
Merlin
DillonIn4k
Merlin
9
1
3
10.5
L
Ymir
0
5
4
0.4
W
3
3
6
2
W
0
2
2
0.5
L
He Bo
Nigb_Ward
He Bo
4
3
1
1.5
L
Medusa
1
5
2
0.4
L
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
31,768
44,526
Taken
40,251
21,575
Mitigated
19,477
9,613
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,280
1,610
0
3,554
8,245
2,585
315
1,722
6,420
0
48,220
L
Athena
9,131
1,975
0
3,580
11,291
7,185
0
1,251
9,960
40,322
0
W
Bacchus
Cmobb3
Bacchus
3,178
315
177
1,954
8,729
6,892
44
3,254
5,358
11,672
0
W
Merlin
DillonIn4k
Merlin
10,173
679
0
2,188
6,029
2,147
0
2,525
3,326
46,929
0
L
Ymir
1,998
316
0
1,271
11,289
6,121
0
3,321
7,850
20,484
0
W
5,340
2,246
92
1,406
5,893
1,697
403
2,209
3,650
0
33,604
W
6,797
1,397
0
6,251
11,355
6,156
216
6,408
4,217
0
33,932
L
He Bo
Nigb_Ward
He Bo
6,058
711
52
2,397
8,277
2,570
0
4,378
3,579
27,393
0
L
Medusa
4,382
1,775
0
186
5,697
1,434
0
2,083
3,538
0
26,125
L
Achilles
4,174
719
0
2,127
7,972
4,265
0
1,612
6,248
0
22,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
35,786
287
Minions Killed
331
0
Camps Cleared
0
1,103,087
Distance Traveled
1,173,681
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,561
630
105
9
0
258,862
2
L
Athena
6,504
542
83
7
0
203,266
2
W
Bacchus
7,061
588
20
2
0
235,193
0
W
Merlin
8,099
675
84
7
0
220,334
5
L
Ymir
5,666
472
43
4
0
228,254
3
W
Skadi
6,730
561
62
5
0
216,255
1
W
Chaac
6,335
528
60
5
0
243,037
0
L
He Bo
6,377
531
62
5
0
208,370
2
L
Medusa
5,497
458
46
4
0
221,471
0
L
Achilles
6,624
552
53
4
0
241,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role