Player Matchup

Set
Set
ElCacas24
Set
Level 51
God Stats
5W - 6L
1,477 SR
Queue Stats
71W - 53L
1,568 Elo+
Party 2
Chronos
Chronos
ElGusiWey
Chronos
Level 121
God Stats
2W - 1L
1,584 SR
Queue Stats
80W - 68L
1,576 Elo+
Party 2
Bacchus
Bacchus
SadLuisEsp25
Bacchus
Level 48
God Stats
34W - 24L
1,623 SR
Queue Stats
78W - 61L
1,581 Elo+
Party 2
Agni
Agni
SergioMnk
Agni
Level 66
God Stats
10W - 5L
1,744 SR
Queue Stats
39W - 36L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
XswiftorX
Sun Wukong
Level 101
God Stats
4W - 4L
1,547 SR
Queue Stats
123W - 85L
1,591 Elo+
Party 2
Team Averages
Level 77
1,595 SR
1,570 Elo+

VS

Team Averages
Level 63
1,443 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
IenzoAin
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,560 Elo+
Party 3
Ra
Ra
MasterOfBepis
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,447 Elo+
Party 1
Neith
Neith
TICHSIX
Neith
Level 46
God Stats
0W - 2L
1,215 SR
Queue Stats
33W - 33L
1,459 Elo+
Solo
Hades
Hades
ThePotatoCop
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,734
624
8,430
8,857
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
ElGusiWey
Chronos
15
11 / 1 / 1
9,656
690
14,077
8,234
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SadLuisEsp25
Bacchus
12
1 / 2 / 7
8,205
586
4,220
9,224
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
4 / 4 / 5
8,654
618
5,238
7,442
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
XswiftorX
Sun Wukong
14
3 / 2 / 4
8,488
606
6,848
8,078
5,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 3
8,935
638
8,986
13,607
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
IenzoAin
Fafnir
7
0 / 5 / 2
5,417
387
2,165
13,487
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 5
7,160
511
4,001
7,134
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TICHSIX
Neith
9
1 / 5 / 0
5,939
424
1,899
6,436
1,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,717
480
5,810
10,307
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
25
Kills
11
11
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
3
1.5
W
6
2
4
4
W
Chronos
ElGusiWey
Chronos
11
1
1
11.5
L
Fafnir
IenzoAin
Fafnir
0
5
2
0.2
L
2
6
5
0.75
W
Bacchus
SadLuisEsp25
Bacchus
1
2
7
2.25
W
Agni
4
4
5
1.63
L
Neith
TICHSIX
Neith
1
5
0
0.2
L
2
4
0
0.5
W
Sun Wukong
XswiftorX
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
22,861
41,835
Taken
50,971
24,274
Mitigated
25,641
11,531
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,986
1,888
0
3,578
13,607
5,260
0
6,007
7,428
0
46,216
W
8,430
3,882
0
2,722
8,857
3,028
1,828
2,157
6,700
0
51,501
W
Chronos
ElGusiWey
Chronos
14,077
7,666
0
3,441
8,234
3,666
4,911
1,244
6,990
55,815
8,572
L
Fafnir
IenzoAin
Fafnir
2,165
816
0
3,468
13,487
9,795
0
7,418
6,015
11,521
0
L
4,001
894
281
913
7,134
2,123
135
3,278
3,754
28,763
0
W
Bacchus
SadLuisEsp25
Bacchus
4,220
315
0
1,360
9,224
9,465
0
2,343
6,881
14,587
0
W
Agni
5,238
92
62
1,316
7,442
2,144
972
1,479
5,963
46,800
0
L
Neith
TICHSIX
Neith
1,899
583
0
459
6,436
1,689
0
4,341
2,095
0
29,312
L
5,810
986
0
4,030
10,307
6,774
0
522
9,777
34,155
0
W
Sun Wukong
XswiftorX
Sun Wukong
6,848
2,432
0
2,630
8,078
5,971
148
4,720
3,325
0
43,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
34,168
407
Minions Killed
295
0
Camps Cleared
0
1,332,484
Distance Traveled
1,178,190
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,935
638
90
6
0
278,404
1
W
Set
8,734
624
92
7
0
284,809
4
W
Chronos
9,656
690
109
8
0
239,191
1
L
Fafnir
5,417
387
20
1
0
241,931
1
L
Ra
7,160
511
58
4
0
210,105
0
W
Bacchus
8,205
586
22
2
0
286,093
2
W
Agni
8,654
618
94
7
0
260,680
3
L
Neith
5,939
424
58
4
0
233,234
1
L
Hades
6,717
480
69
5
0
214,516
2
W
Sun Wukong
8,488
606
90
6
0
261,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role