Player Matchup

Xbalanque
Xbalanque
DoYouEvenGame21
Xbalanque
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
23W - 29L
1,458 Elo+
Party 1
Ra
Ra
Fat Korean5896
Ra
Level 60
God Stats
0W - 2L
1,211 SR
Queue Stats
53W - 65L
1,440 Elo+
Party 1
Khepri
Khepri
asipe97
Khepri
Level 122
God Stats
1W - 1L
1,724 SR
Queue Stats
177W - 222L
1,452 Elo+
Party 1
Team Averages
Level 67
1,405 SR
1,450 Elo+

VS

Team Averages
Level 65
1,557 SR
1,379 Elo+
Izanami
Izanami
GunnerArt
Izanami
Level 85
God Stats
23W - 13L
1,660 SR
Queue Stats
264W - 206L
1,392 Elo+
Party 2
Skadi
Skadi
Ryzensnd
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,344 Elo+
Party 2
Tiamat
Tiamat
o-Edwin-o
Tiamat
Level 105
God Stats
38W - 28L
1,512 SR
Queue Stats
281W - 225L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoYouEvenGame21
Xbalanque
16
2 / 5 / 2
12,007
572
13,222
18,142
7,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 2
11,596
552
11,597
17,799
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
asipe97
Khepri
14
0 / 2 / 4
12,153
579
6,297
20,509
25,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GunnerArt
Izanami
17
1 / 1 / 8
12,380
590
18,266
12,116
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Ryzensnd
Skadi
17
5 / 2 / 5
13,087
623
13,236
13,570
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
o-Edwin-o
Tiamat
18
7 / 1 / 5
14,040
669
19,037
13,527
12,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
13
13
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DoYouEvenGame21
Xbalanque
2
5
2
0.6
L
2
6
2
0.5
W
Izanami
GunnerArt
Izanami
1
1
8
5
W
Skadi
Ryzensnd
Skadi
5
2
5
3.75
L
Khepri
asipe97
Khepri
0
2
4
1
W
Tiamat
o-Edwin-o
Tiamat
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
50,539
56,450
Taken
39,213
40,589
Mitigated
22,191
13,908
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DoYouEvenGame21
Xbalanque
13,222
5,355
0
3,759
18,142
7,214
0
7,137
11,005
0
55,648
L
11,597
1,031
3,975
4,739
17,799
7,581
0
7,088
10,711
54,167
0
W
Izanami
GunnerArt
Izanami
18,266
8,398
564
3,916
12,116
4,625
1,528
6,452
5,426
0
72,474
W
Skadi
Ryzensnd
Skadi
13,236
5,157
0
1,277
13,570
5,033
1,177
6,234
7,170
0
51,227
L
Khepri
asipe97
Khepri
6,297
294
0
1,435
20,509
25,794
0
5,099
15,410
28,350
0
W
Tiamat
o-Edwin-o
Tiamat
19,037
633
390
4,825
13,527
12,533
330
5,482
7,830
55,248
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
39,507
253
Minions Killed
261
9
Camps Cleared
7
1,123,713
Distance Traveled
1,061,904
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,007
572
88
4
4
333,688
1
L
Ra
11,596
552
131
6
5
347,590
1
W
Izanami
12,380
590
129
6
0
314,840
1
W
Skadi
13,087
623
54
3
0
346,094
2
L
Khepri
12,153
579
34
2
0
442,435
7
W
Tiamat
14,040
669
78
4
7
400,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role