Player Matchup

Neith
Neith
ChanchMan
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,604 Elo+
Party 2
Da Ji
Da Ji
DILEMM4
Da Ji
Level 136
God Stats
0W - 1L
1,350 SR
Queue Stats
24W - 15L
1,662 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hallzee
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JB-GreatOdinSon
Nu Wa
Level 29
God Stats
1W - 1L
1,617 SR
Queue Stats
37W - 31L
1,547 Elo+
Party 2
Hachiman
Hachiman
hotcosbys69
Hachiman
Level 22
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 3
Team Averages
Level 46
1,456 SR
1,586 Elo+

VS

Team Averages
Level 24
1,478 SR
1,672 Elo+
Chronos
Chronos
HiIAmNewToSmite
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,973 Elo+
Party 1
Da Ji
Da Ji
Plantaeus
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 4
Loki
Loki
SakuraAyane
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,685 Elo+
Solo
Izanami
Izanami
TylerVanHoozer
Izanami
Level 20
God Stats
1W - 0L
1,834 SR
Queue Stats
6W - 0L
1,985 Elo+
Party 1
The Morrigan
The Morrigan
trashytrumpett
The Morrigan
Level 39
God Stats
1W - 0L
1,055 SR
Queue Stats
9W - 17L
1,296 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChanchMan
Neith
12
0 / 7 / 12
7,285
729
7,483
12,531
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
DILEMM4
Da Ji
14
5 / 7 / 11
8,449
845
7,991
13,418
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Hallzee
Tsukuyomi
15
10 / 5 / 8
9,273
927
10,599
13,170
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 13
8,507
851
9,441
9,604
2,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
hotcosbys69
Hachiman
13
3 / 6 / 13
8,051
805
8,480
9,701
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
10,472
1,047
13,996
10,287
4,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Plantaeus
Da Ji
11
3 / 7 / 7
7,945
795
6,011
8,904
3,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 18
8,813
881
6,250
14,549
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 3 / 9
12,111
1,211
19,780
10,538
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
trashytrumpett
The Morrigan
13
2 / 6 / 8
8,238
824
3,902
7,966
3,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
82
23
Kills
29
29
Deaths
23
57
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
ChanchMan
Neith
0
7
12
0.86
L
Da Ji
DILEMM4
Da Ji
5
7
11
1.5
L
Tsukuyomi
Hallzee
Tsukuyomi
10
5
8
2.8
W
8
2
11
6.75
L
5
4
13
2.88
W
Da Ji
Plantaeus
Da Ji
3
7
7
0.93
W
1
5
18
2
W
15
3
9
6.5
L
Hachiman
hotcosbys69
Hachiman
3
6
13
1.58
W
The Morrigan
trashytrumpett
The Morrigan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
49,939
58,424
Taken
52,244
30,376
Mitigated
28,292
16,728
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ChanchMan
Neith
7,483
2,965
808
3,177
12,531
3,688
797
3,965
8,566
0
16,986
L
Da Ji
DILEMM4
Da Ji
7,991
1,220
215
1,766
13,418
10,822
34
4,375
9,043
552
10,434
L
Tsukuyomi
Hallzee
Tsukuyomi
10,599
2,326
626
4,502
13,170
10,552
25
2,705
10,465
0
19,630
W
13,996
5,206
24
3,311
10,287
4,808
2,386
2,106
8,139
34,558
0
L
9,441
2,425
1,362
2,429
9,604
2,998
320
3,144
6,460
24,672
0
W
Da Ji
Plantaeus
Da Ji
6,011
1,014
291
526
8,904
3,352
0
2,462
6,292
0
7,601
W
6,250
723
763
2,690
14,549
11,968
0
2,741
11,455
59
12,604
W
19,780
11,743
701
3,663
10,538
4,866
2,477
1,273
8,882
0
40,212
L
Hachiman
hotcosbys69
Hachiman
8,480
4,610
210
1,633
9,701
2,316
96
3,091
6,610
0
13,081
W
The Morrigan
trashytrumpett
The Morrigan
3,902
1,036
502
875
7,966
3,298
171
1,008
6,852
11,271
2,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
47,579
93
Minions Killed
113
0
Camps Cleared
0
810,889
Distance Traveled
838,944
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,285
729
24
2
0
161,626
0
L
Da Ji
8,449
845
5
1
0
153,321
0
L
Tsukuyomi
9,273
927
20
2
0
177,796
1
W
Chronos
10,472
1,047
34
3
0
166,317
0
L
Nu Wa
8,507
851
36
4
0
171,188
3
W
Da Ji
7,945
795
1
0
0
162,501
2
W
Loki
8,813
881
4
0
0
186,624
1
W
Izanami
12,111
1,211
58
6
0
150,477
0
L
Hachiman
8,051
805
8
1
0
146,958
0
W
The Morrigan
8,238
824
16
2
0
173,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role