Player Matchup

Ao Kuang
Ao Kuang
AceThePoet
Ao Kuang
Level 111
God Stats
1W - 4L
1,552 SR
Queue Stats
465W - 428L
1,459 Elo+
Party 3
Neith
Neith
Infiniteblade155
Neith
Level 29
God Stats
0W - 2L
1,221 SR
Queue Stats
35W - 47L
1,330 Elo+
Party 2
Bellona
Bellona
Jaania
Bellona
Level 18
God Stats
6W - 10L
1,473 SR
Queue Stats
35W - 55L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
destoroyah1000
Cthulhu
Level 41
God Stats
25W - 30L
1,435 SR
Queue Stats
36W - 54L
1,293 Elo+
Party 2
Nox
Nox
ljc1221
Nox
Level 29
God Stats
13W - 4L
1,806 SR
Queue Stats
88W - 69L
1,564 Elo+
Party 3
Team Averages
Level 46
1,497 SR
1,385 Elo+

VS

Team Averages
Level 87
1,511 SR
1,540 Elo+
Bacchus
Bacchus
Big_Smoke_Omega
Bacchus
Level 48
God Stats
8W - 0L
1,801 SR
Queue Stats
243W - 156L
1,571 Elo+
Party 1
Achilles
Achilles
MasKeD_VeXiatiOn
Achilles
Level 129
God Stats
12W - 12L
1,451 SR
Queue Stats
520W - 353L
1,585 Elo+
Party 1
Tiamat
Tiamat
TheGhostLights
Tiamat
Level 65
God Stats
9W - 14L
1,301 SR
Queue Stats
432W - 318L
1,552 Elo+
Party 1
Awilix
Awilix
lfl27
Awilix
Level 66
God Stats
6W - 5L
1,507 SR
Queue Stats
107W - 136L
1,422 Elo+
Solo
Heimdallr
Heimdallr
temp-150029
Heimdallr
Level 127
God Stats
10W - 12L
1,494 SR
Queue Stats
437W - 325L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AceThePoet
Ao Kuang
10
3 / 4 / 1
6,298
525
4,559
9,419
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
5,622
469
3,652
6,947
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Jaania
Bellona
8
0 / 6 / 1
5,329
444
3,483
8,746
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,756
480
3,821
8,573
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
12
1 / 1 / 2
6,784
565
3,720
4,304
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,880
490
4,406
7,342
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 1 / 3
8,008
667
8,229
8,964
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 1
7,324
610
1,403
5,326
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
lfl27
Awilix
11
4 / 2 / 2
6,539
545
3,093
8,038
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
temp-150029
Heimdallr
12
3 / 1 / 2
7,028
586
6,884
5,343
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
16
16
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AceThePoet
Ao Kuang
3
4
1
0.88
W
2
0
3
3.5
L
0
4
1
0.13
L
Bellona
Jaania
Bellona
0
6
1
0.08
W
6
1
3
7.5
W
1
1
1
1.5
L
1
1
0
1
W
Awilix
lfl27
Awilix
4
2
2
2.5
L
Nox
1
1
2
2
W
Heimdallr
temp-150029
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
24,015
37,989
Taken
35,013
15,402
Mitigated
18,484
8,894
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AceThePoet
Ao Kuang
4,559
1,213
0
3,787
9,419
2,584
0
706
8,500
21,247
0
W
4,406
886
0
2,367
7,342
5,021
0
2,401
4,905
12,833
0
L
3,652
1,612
0
1,271
6,947
2,450
0
2,015
4,932
0
30,992
L
Bellona
Jaania
Bellona
3,483
1,134
0
1,188
8,746
4,661
198
0
8,189
0
19,803
W
8,229
2,498
0
2,607
8,964
6,431
0
2,009
6,913
0
43,519
W
1,403
216
0
1,949
5,326
2,738
0
2,723
2,514
43,861
0
L
3,821
61
38
1,050
8,573
4,382
0
2,231
6,342
20,097
0
W
Awilix
lfl27
Awilix
3,093
955
0
1,055
8,038
2,501
0
3,056
4,898
0
36,320
L
Nox
3,720
431
0
1,560
4,304
1,325
902
745
3,370
44,806
0
W
Heimdallr
temp-150029
Heimdallr
6,884
3,174
0
2,281
5,343
1,793
378
1,654
3,683
0
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
34,779
268
Minions Killed
370
0
Camps Cleared
0
1,160,558
Distance Traveled
1,169,379
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,298
525
49
4
0
208,870
3
W
Bacchus
5,880
490
14
1
0
241,316
5
L
Neith
5,622
469
62
5
0
256,170
0
L
Bellona
5,329
444
34
3
0
213,055
0
W
Achilles
8,008
667
86
7
0
256,443
3
W
Tiamat
7,324
610
110
9
0
237,994
2
L
Cthulhu
5,756
480
37
3
0
238,854
0
W
Awilix
6,539
545
66
6
0
217,793
2
L
Nox
6,784
565
86
7
0
243,609
2
W
Heimdallr
7,028
586
94
8
0
215,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role