Player Matchup

Hercules
Hercules
Beanyweeny
Hercules
Level 22
God Stats
5W - 4L
1,738 SR
Queue Stats
47W - 24L
1,719 Elo+
Party 2
Pele
Pele
Tappye
Pele
Level 59
God Stats
13W - 7L
1,630 SR
Queue Stats
63W - 39L
1,570 Elo+
Party 2
Janus
Janus
aprilfool98
Janus
Level 109
God Stats
8W - 14L
1,464 SR
Queue Stats
193W - 158L
1,519 Elo+
Party 2
Team Averages
Level 63
1,610 SR
1,603 Elo+

VS

Team Averages
Level 95
1,528 SR
1,449 Elo+
Mulan
Mulan
ConjurationNite
Mulan
Level 124
God Stats
1W - 2L
1,607 SR
Queue Stats
110W - 121L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Cthuwhu
Cthulhu
Level 86
God Stats
0W - 2L
1,608 SR
Queue Stats
90W - 109L
1,488 Elo+
Party 1
Zeus
Zeus
ymlewis
Zeus
Level 74
God Stats
1W - 2L
1,368 SR
Queue Stats
22W - 29L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beanyweeny
Hercules
15
4 / 1 / 24
11,516
720
13,489
15,151
11,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Tappye
Pele
16
16 / 1 / 7
12,573
786
12,077
14,600
9,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 0 / 13
12,292
768
18,925
7,903
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
8,109
507
11,506
21,190
15,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Cthuwhu
Cthulhu
12
0 / 9 / 1
8,541
534
8,509
15,792
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
ymlewis
Zeus
12
2 / 10 / 0
8,970
561
8,091
14,018
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
29
Kills
2
2
Deaths
29
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beanyweeny
Hercules
4
1
24
16
L
0
10
1
0.05
L
Cthulhu
Cthuwhu
Cthulhu
0
9
1
0.06
W
Pele
Tappye
Pele
16
1
7
19.5
W
9
0
13
15.5
L
Zeus
ymlewis
Zeus
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,491
Damage
28,106
37,654
Taken
51,000
23,890
Mitigated
26,744
14,073
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beanyweeny
Hercules
13,489
3,903
0
6,412
15,151
11,937
537
7,592
6,816
8,249
15,889
L
11,506
1,331
0
1,577
21,190
15,059
0
10,527
10,663
3,471
23,919
L
Cthulhu
Cthuwhu
Cthulhu
8,509
59
118
1,122
15,792
7,194
0
7,997
7,795
28,258
1,107
W
Pele
Tappye
Pele
12,077
3,538
0
6,245
14,600
9,086
1,329
6,424
7,747
0
45,684
W
18,925
2,051
0
1,416
7,903
2,867
1,103
4,390
3,252
73,159
0
L
Zeus
ymlewis
Zeus
8,091
560
72
1,210
14,018
4,491
0
4,456
9,562
29,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
25,620
188
Minions Killed
151
8
Camps Cleared
5
894,336
Distance Traveled
715,497
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,516
720
26
2
3
299,481
2
L
Mulan
8,109
507
29
2
2
245,946
2
L
Cthulhu
8,541
534
64
4
1
256,227
5
W
Pele
12,573
786
45
3
1
300,269
2
W
Janus
12,292
768
117
7
4
294,586
2
L
Zeus
8,970
561
58
4
2
213,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role