Player Matchup

Persephone
Persephone
AidalinaBear
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,167 Elo+
Party 1
Sylvanus
Sylvanus
LadyLockheart
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,514 Elo+
Party 1
Zeus
Zeus
Layric
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ullr
Ullr
SnowninjaXZ
Ullr
Level 149
God Stats
0W - 1L
1,620 SR
Queue Stats
126W - 127L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Usquebaugh
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,167 Elo+
Party 1
Team Averages
Level 48
1,524 SR
1,372 Elo+

VS

Team Averages
Level 52
1,478 SR
1,491 Elo+
Achilles
Achilles
DauntlessShip9
Achilles
Level 84
God Stats
31W - 9L
1,604 SR
Queue Stats
248W - 220L
1,543 Elo+
Party 2
Arachne
Arachne
ER44
Arachne
Level 48
God Stats
12W - 6L
1,524 SR
Queue Stats
180W - 163L
1,466 Elo+
Party 2
Izanami
Izanami
Monarch Ludo
Izanami
Level 64
God Stats
12W - 9L
1,532 SR
Queue Stats
339W - 314L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
SPEEDZTER OP
Baron Samedi
Level 29
God Stats
3W - 1L
1,228 SR
Queue Stats
138W - 124L
1,490 Elo+
Party 2
Persephone
Persephone
alxxn
Persephone
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 108L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AidalinaBear
Persephone
18
0 / 9 / 2
12,120
866
7,376
17,289
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LadyLockheart
Sylvanus
19
0 / 9 / 6
13,408
958
6,468
38,621
54,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Layric
Zeus
19
3 / 9 / 3
12,565
898
20,286
18,067
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 14 / 4
13,307
951
27,248
36,415
14,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Usquebaugh
Kukulkan
19
2 / 2 / 4
12,825
916
19,396
11,595
5,681
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 0 / 23
13,723
980
23,161
22,359
35,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ER44
Arachne
20
13 / 2 / 19
15,497
1,107
18,748
18,392
11,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Monarch Ludo
Izanami
20
14 / 2 / 21
15,515
1,108
39,029
15,030
4,779
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SPEEDZTER OP
Baron Samedi
20
4 / 2 / 18
12,991
928
16,013
14,109
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
alxxn
Persephone
20
6 / 3 / 15
13,816
987
18,127
15,290
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
10
Kills
43
43
Deaths
9
19
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Persephone
AidalinaBear
Persephone
0
9
2
0.11
W
Achilles
6
0
23
17.5
W
Arachne
ER44
Arachne
13
2
19
11.25
L
Sylvanus
LadyLockheart
Sylvanus
0
9
6
0.33
L
Zeus
Layric
Zeus
3
9
3
0.5
W
Izanami
Monarch Ludo
Izanami
14
2
21
12.25
W
Baron Samedi
SPEEDZTER OP
Baron Samedi
4
2
18
6.5
L
5
14
4
0.5
L
Kukulkan
Usquebaugh
Kukulkan
2
2
4
2
W
Persephone
alxxn
Persephone
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,774
Damage
115,078
121,987
Taken
85,180
89,265
Mitigated
62,402
24,536
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AidalinaBear
Persephone
7,376
840
0
1,570
17,289
6,767
0
3,435
13,734
47,193
0
W
Achilles
23,161
4,245
0
2,752
22,359
35,889
0
16,768
5,591
9,813
30,706
W
Arachne
ER44
Arachne
18,748
14,834
430
4,312
18,392
11,456
0
14,036
4,356
0
27,110
L
Sylvanus
LadyLockheart
Sylvanus
6,468
1,591
4,386
8,597
38,621
54,249
0
13,028
24,450
19,833
0
L
Zeus
Layric
Zeus
20,286
4,002
114
873
18,067
8,027
0
5,242
12,471
55,644
0
W
Izanami
Monarch Ludo
Izanami
39,029
22,942
0
2,126
15,030
4,779
0
6,600
8,430
0
71,153
W
Baron Samedi
SPEEDZTER OP
Baron Samedi
16,013
2,145
2,012
2,039
14,109
5,766
0
9,413
4,696
25,306
0
L
27,248
14,755
0
7,506
36,415
14,541
0
13,766
21,652
0
43,535
L
Kukulkan
Usquebaugh
Kukulkan
19,396
2,124
0
1,490
11,595
5,681
0
2,512
8,858
57,698
0
W
Persephone
alxxn
Persephone
18,127
3,275
0
1,413
15,290
4,512
0
6,708
8,579
46,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
71,542
300
Minions Killed
281
8
Camps Cleared
9
1,102,279
Distance Traveled
1,343,840
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,120
866
107
8
2
204,680
0
W
Achilles
13,723
980
44
3
1
298,219
0
W
Arachne
15,497
1,107
24
2
1
296,489
1
L
Sylvanus
13,408
958
19
1
0
208,330
0
L
Zeus
12,565
898
65
5
2
208,225
4
W
Izanami
15,515
1,108
92
7
4
252,100
0
W
Baron Samedi
12,991
928
30
2
0
251,603
0
L
Ullr
13,307
951
13
1
2
247,836
0
L
Kukulkan
12,825
916
96
7
2
233,208
1
W
Persephone
13,816
987
91
7
3
245,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role