Player Matchup

Gilgamesh
Gilgamesh
CRIktomi
Gilgamesh
Level 103
God Stats
4W - 17L
1,380 SR
Queue Stats
99W - 146L
1,360 Elo+
Party 1
Fenrir
Fenrir
PSmity
Fenrir
Level 106
God Stats
2W - 1L
1,568 SR
Queue Stats
151W - 144L
1,520 Elo+
Party 1
Discordia
Discordia
ericali94
Discordia
Level 80
God Stats
7W - 19L
1,265 SR
Queue Stats
96W - 145L
1,341 Elo+
Party 1
Team Averages
Level 96
1,404 SR
1,407 Elo+

VS

Team Averages
Level 105
1,419 SR
1,432 Elo+
Neith
Neith
Coldrobin
Neith
Level 64
God Stats
3W - 2L
1,536 SR
Queue Stats
58W - 66L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
killerz7018
Sun Wukong
Level 108
God Stats
1W - 2L
1,175 SR
Queue Stats
99W - 92L
1,484 Elo+
Party 2
Discordia
Discordia
tripsxb
Discordia
Level 142
God Stats
19W - 21L
1,546 SR
Queue Stats
305W - 336L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRIktomi
Gilgamesh
17
1 / 5 / 9
13,387
582
11,483
28,564
25,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
PSmity
Fenrir
17
6 / 8 / 7
14,603
635
14,101
31,468
23,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ericali94
Discordia
20
9 / 5 / 2
15,569
677
20,248
16,905
7,201
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coldrobin
Neith
18
7 / 7 / 7
15,286
665
16,622
17,082
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
killerz7018
Sun Wukong
19
7 / 4 / 10
15,562
677
24,059
23,351
21,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
tripsxb
Discordia
18
4 / 5 / 11
14,702
639
20,603
16,492
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
16
Kills
18
18
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CRIktomi
Gilgamesh
1
5
9
1.1
W
Neith
Coldrobin
Neith
7
7
7
1.5
L
Fenrir
PSmity
Fenrir
6
8
7
1.19
L
Discordia
ericali94
Discordia
9
5
2
2
W
Sun Wukong
killerz7018
Sun Wukong
7
4
10
3
W
Discordia
tripsxb
Discordia
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
61,284
76,937
Taken
56,925
56,080
Mitigated
36,981
23,188
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CRIktomi
Gilgamesh
11,483
1,998
857
7,503
28,564
25,072
0
8,422
19,469
0
34,459
W
Neith
Coldrobin
Neith
16,622
5,533
372
3,547
17,082
7,910
2,367
4,353
12,362
0
49,896
L
Fenrir
PSmity
Fenrir
14,101
3,423
561
8,377
31,468
23,807
1,569
10,176
20,396
0
51,788
L
Discordia
ericali94
Discordia
20,248
2,107
1,737
4,153
16,905
7,201
0
4,220
12,454
89,355
0
W
Sun Wukong
killerz7018
Sun Wukong
24,059
4,471
366
3,842
23,351
21,976
493
9,278
13,477
0
66,345
W
Discordia
tripsxb
Discordia
20,603
1,460
735
5,267
16,492
7,095
757
7,327
9,062
63,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
45,550
228
Minions Killed
248
10
Camps Cleared
9
1,204,102
Distance Traveled
1,157,511
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,387
582
46
2
4
434,014
4
W
Neith
15,286
665
53
2
4
343,573
7
L
Fenrir
14,603
635
45
2
4
380,936
4
L
Discordia
15,569
677
137
6
2
389,152
2
W
Sun Wukong
15,562
677
96
4
4
456,776
7
W
Discordia
14,702
639
99
4
1
357,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role