Player Matchup

Olorun
Olorun
BobbyGK
Olorun
Level 36
God Stats
5W - 5L
1,463 SR
Queue Stats
161W - 236L
1,431 Elo+
Solo
Ymir
Ymir
Slagwagon
Ymir
Level 147
God Stats
17W - 20L
1,499 SR
Queue Stats
180W - 254L
1,408 Elo+
Party 1
Da Ji
Da Ji
YeetJeezus
Da Ji
Level 65
God Stats
23W - 38L
1,415 SR
Queue Stats
273W - 436L
1,384 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,408 Elo+

VS

Team Averages
Level 70
1,453 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SargeSutton
Sun Wukong
Level 102
God Stats
4W - 2L
1,371 SR
Queue Stats
17W - 18L
1,375 Elo+
Party 2
Medusa
Medusa
SensualAneurysm
Medusa
Level 49
God Stats
5W - 3L
1,488 SR
Queue Stats
37W - 47L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BobbyGK
Olorun
13
2 / 6 / 5
9,888
582
9,772
18,608
7,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 3 / 4
10,504
618
8,187
23,062
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
13
3 / 9 / 4
10,186
599
8,793
17,031
7,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 12
11,747
691
19,668
6,487
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SargeSutton
Sun Wukong
16
5 / 0 / 13
11,959
703
16,568
16,276
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 4 / 8
12,412
730
14,001
11,953
4,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
18
18
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
12
3.33
L
Olorun
BobbyGK
Olorun
2
6
5
0.75
W
Sun Wukong
SargeSutton
Sun Wukong
5
0
13
11.5
W
9
4
8
3.25
L
Ymir
2
3
4
1.33
L
Da Ji
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
50,237
58,701
Taken
34,716
38,598
Mitigated
21,547
6,781
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,668
487
0
935
6,487
2,265
445
3,709
2,778
49,013
0
L
Olorun
BobbyGK
Olorun
9,772
4,713
1,210
3,823
18,608
7,278
80
5,841
12,463
41,454
0
W
Sun Wukong
SargeSutton
Sun Wukong
16,568
3,076
139
3,560
16,276
15,282
600
8,818
7,458
0
43,924
W
14,001
4,206
312
2,197
11,953
4,000
1,899
5,987
5,966
0
39,385
L
Ymir
8,187
1,180
0
1,682
23,062
23,974
93
9,151
13,418
26,226
0
L
Da Ji
8,793
816
0
66
17,031
7,346
0
5,258
11,377
0
29,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
36,118
138
Minions Killed
164
7
Camps Cleared
5
843,751
Distance Traveled
990,488
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,747
691
62
4
1
319,926
2
L
Olorun
9,888
582
67
4
2
270,374
0
W
Sun Wukong
11,959
703
56
3
3
336,541
1
W
Medusa
12,412
730
46
3
1
334,021
3
L
Ymir
10,504
618
31
2
0
300,950
3
L
Da Ji
10,186
599
40
2
5
272,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role