Player Matchup

Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ForgivenLeader
Heimdallr
Level 145
God Stats
12W - 9L
1,486 SR
Queue Stats
343W - 357L
1,498 Elo+
Party 2
Bastet
Bastet
FunkyWrestler93
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,483 Elo+
Party 2
Cerberus
Cerberus
Sharkman-Arcanum
Cerberus
Level 155
God Stats
2W - 2L
1,370 SR
Queue Stats
185W - 180L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
Wells032
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 3
Team Averages
Level 132
1,471 SR
1,454 Elo+

VS

Team Averages
Level 94
1,528 SR
1,567 Elo+
Eset
Eset
FenrirHereYT
Eset
Level 129
God Stats
0W - 1L
1,839 SR
Queue Stats
15W - 12L
1,588 Elo+
Party 1
Fafnir
Fafnir
Fibsh3115
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Kuzenbo
Kuzenbo
GlorfCarSalesman
Kuzenbo
Level 129
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 7L
1,660 Elo+
Party 1
Terra
Terra
HittingJH
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,230 Elo+
Party 1
Merlin
Merlin
MrMLGDoge
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 3 / 13
11,248
803
23,066
12,748
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ForgivenLeader
Heimdallr
18
6 / 4 / 12
11,354
811
22,100
16,952
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 14
10,679
763
10,336
14,477
6,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 13
10,241
732
11,109
24,473
22,384
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Wells032
Guan Yu
17
3 / 5 / 16
10,372
741
9,831
29,331
24,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
11,460
819
25,479
18,074
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Fibsh3115
Fafnir
16
4 / 6 / 7
10,121
723
9,654
19,098
25,983
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 12
9,832
702
22,396
21,532
12,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Terra
HittingJH
Terra
14
1 / 4 / 10
9,532
681
6,911
17,435
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
MrMLGDoge
Merlin
16
2 / 3 / 9
9,786
699
15,023
15,431
6,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
22
Kills
17
17
Deaths
22
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
13
4.17
L
9
3
6
4
L
Fafnir
Fibsh3115
Fafnir
4
6
7
1.25
W
Heimdallr
ForgivenLeader
Heimdallr
6
4
12
3
W
4
2
14
5.5
L
1
6
12
1.17
L
Terra
HittingJH
Terra
1
4
10
1.5
L
Merlin
MrMLGDoge
Merlin
2
3
9
2.17
W
3
3
13
3.17
W
Guan Yu
Wells032
Guan Yu
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,442
Damage
79,463
97,981
Taken
91,570
65,736
Mitigated
64,791
50,569
Healing
39,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,066
1,068
3,076
4,058
12,748
5,528
893
11,575
795
54,481
0
L
25,479
1,055
4,623
6,417
18,074
8,124
1,044
7,324
10,475
43,349
0
L
Fafnir
Fibsh3115
Fafnir
9,654
3,506
1,913
4,921
19,098
25,983
0
6,480
12,327
16,966
0
W
Heimdallr
ForgivenLeader
Heimdallr
22,100
8,145
3,761
4,909
16,952
7,454
1,630
13,059
3,417
0
42,985
W
10,336
2,888
1,282
1,982
14,477
6,223
2,017
12,926
1,065
0
20,435
L
22,396
5,321
1,715
3,357
21,532
12,990
384
7,714
13,575
33,217
0
L
Terra
HittingJH
Terra
6,911
979
5,524
4,348
17,435
11,629
873
5,733
11,486
8,877
0
L
Merlin
MrMLGDoge
Merlin
15,023
1,759
1,944
4,931
15,431
6,065
1,530
5,765
9,532
34,324
0
W
11,109
363
2,337
11,759
24,473
22,384
54
15,867
7,914
20,286
0
W
Guan Yu
Wells032
Guan Yu
9,831
1,691
6,157
11,248
29,331
24,147
547
23,203
5,327
0
15,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
50,731
198
Minions Killed
157
0
Camps Cleared
0
1,284,185
Distance Traveled
1,268,054
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,248
803
70
5
0
240,251
0
L
Eset
11,460
819
54
4
0
251,677
0
L
Fafnir
10,121
723
25
2
0
209,065
1
W
Heimdallr
11,354
811
41
3
0
253,876
1
W
Bastet
10,679
763
26
2
0
300,591
2
L
Kuzenbo
9,832
702
26
2
0
274,507
1
L
Terra
9,532
681
5
0
0
283,221
1
L
Merlin
9,786
699
47
3
0
249,584
4
W
Cerberus
10,241
732
52
4
0
225,134
0
W
Guan Yu
10,372
741
9
1
0
264,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role