Player Matchup

Khepri
Khepri
HeIic
Khepri
Level 42
God Stats
4W - 0L
1,757 SR
Queue Stats
20W - 5L
1,805 Elo+
Party 2
Cernunnos
Cernunnos
Lee Hanmi
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 20L
1,786 Elo+
Party 2
Chiron
Chiron
Mabelma95
Chiron
Level 122
God Stats
6W - 3L
1,489 SR
Queue Stats
283W - 247L
1,513 Elo+
Solo
Atlas
Atlas
WheatTail
Atlas
Level 104
God Stats
12W - 9L
1,750 SR
Queue Stats
181W - 136L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
yaboichad93
Cliodhna
Level 50
God Stats
3W - 2L
1,564 SR
Queue Stats
95W - 27L
1,790 Elo+
Party 2
Team Averages
Level 67
1,612 SR
1,706 Elo+

VS

Team Averages
Level 69
1,514 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
LeeRoyJenkinz69
Khepri
Level 34
God Stats
3W - 7L
1,437 SR
Queue Stats
124W - 142L
1,478 Elo+
Solo
Chang'e
Chang'e
Widipoc
Chang'e
Level 118
God Stats
4W - 5L
1,577 SR
Queue Stats
576W - 569L
1,580 Elo+
Party 1
Mulan
Mulan
WishfulBuckle12
Mulan
Level 45
God Stats
6W - 7L
1,519 SR
Queue Stats
88W - 98L
1,425 Elo+
Solo
Fenrir
Fenrir
chingamipinga
Fenrir
Level 58
God Stats
8W - 7L
1,536 SR
Queue Stats
139W - 170L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HeIic
Khepri
13
2 / 0 / 0
7,174
652
4,771
5,509
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Lee Hanmi
Cernunnos
10
4 / 2 / 1
6,278
571
9,359
7,696
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Mabelma95
Chiron
10
4 / 1 / 6
6,303
573
7,593
7,129
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
WheatTail
Atlas
8
1 / 3 / 3
5,459
496
2,371
7,803
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
yaboichad93
Cliodhna
10
3 / 1 / 3
6,106
555
3,627
6,298
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 1
5,672
516
3,613
7,274
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 3
5,374
489
1,953
8,191
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Widipoc
Chang'e
9
2 / 3 / 1
5,370
488
4,234
6,260
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
5,288
481
3,572
6,847
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 3 / 2
5,693
518
4,580
8,381
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
7
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
1
0.63
W
Khepri
HeIic
Khepri
2
0
0
2
W
Cernunnos
Lee Hanmi
Cernunnos
4
2
1
2.25
L
1
2
3
1.25
W
Chiron
Mabelma95
Chiron
4
1
6
7
W
Atlas
WheatTail
Atlas
1
3
3
0.83
L
Chang'e
Widipoc
Chang'e
2
3
1
0.83
L
0
2
0
0
L
2
3
2
1
W
Cliodhna
yaboichad93
Cliodhna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
17,952
34,435
Taken
36,953
15,755
Mitigated
11,227
12,413
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,613
1,778
0
1,721
7,274
832
0
522
6,752
0
22,025
W
Khepri
HeIic
Khepri
4,771
1,553
0
3,112
5,509
4,523
0
0
5,095
36,296
4,084
W
Cernunnos
Lee Hanmi
Cernunnos
9,359
5,260
0
3,419
7,696
2,199
60
1,159
6,537
0
44,826
L
1,953
102
385
2,599
8,191
3,424
0
1,439
6,752
10,108
0
W
Chiron
Mabelma95
Chiron
7,593
3,298
273
2,478
7,129
2,112
603
1,508
5,621
0
31,666
W
Atlas
WheatTail
Atlas
2,371
1,198
0
1,123
7,803
5,028
174
2,269
5,534
10,661
0
L
Chang'e
Widipoc
Chang'e
4,234
368
500
2,276
6,260
1,254
0
248
6,012
22,352
0
L
3,572
1,021
0
2,904
6,847
3,472
0
4,048
2,799
0
25,794
L
4,580
901
0
3,777
8,381
2,245
0
162
8,219
0
24,330
W
Cliodhna
yaboichad93
Cliodhna
3,627
807
0
2,008
6,298
1,893
207
1,251
5,047
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
27,397
298
Minions Killed
206
0
Camps Cleared
0
1,049,256
Distance Traveled
1,020,698
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,672
516
51
5
0
189,036
0
W
Khepri
7,174
652
79
7
0
206,484
2
W
Cernunnos
6,278
571
82
7
0
177,309
2
L
Khepri
5,374
489
9
1
0
207,286
3
W
Chiron
6,303
573
59
5
0
206,457
3
W
Atlas
5,459
496
14
1
0
209,200
3
L
Chang'e
5,370
488
48
4
0
217,325
0
L
Mulan
5,288
481
54
5
0
177,218
2
L
Fenrir
5,693
518
44
4
0
229,833
3
W
Cliodhna
6,106
555
64
6
0
249,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role