Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BoaTheNoah
Khepri
Level 113
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 1
Rama
Rama
Private69
Rama
Level 136
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 15L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
SFB195
Baron Samedi
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 0L
1,789 Elo+
Party 1
Team Averages
Level 127
1,458 SR
1,533 Elo+

VS

Team Averages
Level 111
1,601 SR
1,469 Elo+
Ymir
Ymir
Kaoetic
Ymir
Level 89
God Stats
0W - 1L
1,544 SR
Queue Stats
18W - 12L
1,450 Elo+
Solo
He Bo
He Bo
Keven_aldair
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,431 Elo+
Solo
Hun Batz
Hun Batz
SolitarioKirito
Hun Batz
Level 157
God Stats
0W - 2L
1,817 SR
Queue Stats
85W - 103L
1,502 Elo+
Solo
Artemis
Artemis
SonarECKS
Artemis
Level 68
God Stats
5W - 10L
1,541 SR
Queue Stats
144W - 185L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 1 / 7
8,745
972
5,335
13,608
11,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
BoaTheNoah
Khepri
12
1 / 1 / 3
7,500
833
2,862
7,333
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
13
3 / 2 / 1
7,497
833
6,267
8,440
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SFB195
Baron Samedi
14
4 / 1 / 7
8,219
913
9,149
9,041
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kaoetic
Ymir
11
0 / 2 / 2
6,589
732
5,456
12,943
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 0
6,398
711
3,822
5,608
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
12
1 / 2 / 1
6,973
775
4,238
6,482
1,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SonarECKS
Artemis
13
3 / 3 / 0
6,993
777
8,591
5,478
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
5
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
W
Khepri
BoaTheNoah
Khepri
1
1
3
2.5
L
Ymir
Kaoetic
Ymir
0
2
2
0.5
L
1
5
0
0.2
W
Rama
3
2
1
1.75
W
Baron Samedi
SFB195
Baron Samedi
4
1
7
7.5
L
Hun Batz
1
2
1
0.75
L
Artemis
SonarECKS
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
22,107
38,422
Taken
30,511
26,413
Mitigated
14,969
25,360
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,335
1,522
5,136
7,826
13,608
11,662
628
2,929
10,679
0
15,760
W
Khepri
BoaTheNoah
Khepri
2,862
77
0
3,285
7,333
6,896
233
2,146
5,187
17,054
0
L
Ymir
Kaoetic
Ymir
5,456
1,540
0
1,232
12,943
9,833
0
4,723
8,220
15,040
0
L
3,822
155
0
900
5,608
1,532
0
2,411
3,197
13,603
0
W
Rama
6,267
4,917
0
3,193
8,440
3,179
2,708
2,806
5,634
0
26,406
W
Baron Samedi
SFB195
Baron Samedi
9,149
1,193
2,738
3,182
9,041
4,676
1,865
1,787
7,254
33,495
0
L
Hun Batz
4,238
779
0
500
6,482
1,814
1,872
3,270
3,212
0
22,006
L
Artemis
SonarECKS
Artemis
8,591
3,310
0
588
5,478
1,790
0
1,964
3,514
0
25,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
26,953
136
Minions Killed
127
8
Camps Cleared
8
646,503
Distance Traveled
597,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,745
972
15
2
0
203,232
2
W
Khepri
7,500
833
19
2
2
151,531
0
L
Ymir
6,589
732
14
2
2
137,785
0
L
He Bo
6,398
711
22
2
2
140,402
0
W
Rama
7,497
833
55
6
2
147,671
0
W
Baron Samedi
8,219
913
47
5
4
144,069
2
L
Hun Batz
6,973
775
47
5
2
173,876
1
L
Artemis
6,993
777
44
5
2
145,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role