Player Matchup

Olorun
Olorun
Canadian-Ninja9
Olorun
Level 29
God Stats
17W - 15L
1,484 SR
Queue Stats
62W - 55L
1,398 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Freedomeagle000
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
134W - 131L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Hubert_Mcsalt
Gilgamesh
Level 87
God Stats
16W - 24L
1,436 SR
Queue Stats
410W - 446L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
ODSTPIO
Cthulhu
Level 13
God Stats
3W - 2L
1,237 SR
Queue Stats
55W - 43L
1,446 Elo+
Party 2
Geb
Geb
rocky-3108
Geb
Level 37
God Stats
14W - 10L
1,526 SR
Queue Stats
65W - 71L
1,398 Elo+
Party 3
Team Averages
Level 51
1,390 SR
1,407 Elo+

VS

Team Averages
Level 56
1,580 SR
1,392 Elo+
Chaac
Chaac
MoTor9551
Chaac
Level 26
God Stats
13W - 13L
1,449 SR
Queue Stats
19W - 22L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
Neggataurus
Kuzenbo
Level 67
God Stats
3W - 1L
1,912 SR
Queue Stats
74W - 84L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
Shr3kCepti0n
Zhong Kui
Level 61
God Stats
4W - 2L
1,725 SR
Queue Stats
28W - 20L
1,509 Elo+
Party 1
Medusa
Medusa
SkunkWarior
Medusa
Level 17
God Stats
0W - 3L
1,325 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Thor
Thor
pawateam1234
Thor
Level 109
God Stats
5W - 8L
1,489 SR
Queue Stats
46W - 55L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
12,065
575
16,095
13,206
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Freedomeagle000
Ah Muzen Cab
20
11 / 2 / 3
12,974
618
15,614
17,332
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Hubert_Mcsalt
Gilgamesh
18
10 / 4 / 9
12,879
613
20,197
24,811
14,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ODSTPIO
Cthulhu
17
9 / 3 / 8
11,435
545
16,410
14,451
15,636
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 5
10,776
513
9,271
17,444
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MoTor9551
Chaac
15
1 / 5 / 3
9,519
453
15,294
18,692
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Neggataurus
Kuzenbo
13
1 / 8 / 2
7,996
381
9,433
25,064
28,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
Shr3kCepti0n
Zhong Kui
16
6 / 5 / 2
10,991
523
13,361
17,643
10,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
14
0 / 12 / 0
8,665
413
4,745
16,970
5,828
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 4 / 5
12,026
573
14,336
20,371
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
34
Kills
15
15
Deaths
34
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Ah Muzen Cab
Freedomeagle000
Ah Muzen Cab
11
2
3
6.25
W
Gilgamesh
Hubert_Mcsalt
Gilgamesh
10
4
9
3.63
L
Chaac
MoTor9551
Chaac
1
5
3
0.5
L
Kuzenbo
Neggataurus
Kuzenbo
1
8
2
0.25
W
Cthulhu
ODSTPIO
Cthulhu
9
3
8
4.33
L
Zhong Kui
Shr3kCepti0n
Zhong Kui
6
5
2
1.4
L
Medusa
0
12
0
0
L
7
4
5
2.38
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,587
Damage
57,169
87,244
Taken
98,740
57,029
Mitigated
69,416
26,195
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,095
9,517
715
4,203
13,206
5,702
2,793
5,024
7,815
73,603
0
W
Ah Muzen Cab
Freedomeagle000
Ah Muzen Cab
15,614
7,789
0
8,255
17,332
7,108
2,546
4,414
12,738
0
103,953
W
Gilgamesh
Hubert_Mcsalt
Gilgamesh
20,197
8,804
0
6,057
24,811
14,697
371
7,799
16,573
0
82,785
L
Chaac
MoTor9551
Chaac
15,294
2,526
0
4,885
18,692
16,137
0
10,060
7,678
5,629
48,153
L
Kuzenbo
Neggataurus
Kuzenbo
9,433
2,824
385
4,705
25,064
28,765
0
9,716
15,150
40,080
0
W
Cthulhu
ODSTPIO
Cthulhu
16,410
1,357
756
2,636
14,451
15,636
43
4,528
9,581
47,564
0
L
Zhong Kui
Shr3kCepti0n
Zhong Kui
13,361
2,196
1,229
6,281
17,643
10,986
0
5,556
11,722
57,160
0
L
Medusa
4,745
2,716
0
823
16,970
5,828
730
6,015
10,955
0
57,621
L
14,336
4,395
0
5,006
20,371
7,700
0
8,658
11,346
0
87,171
W
9,271
2,124
589
2,984
17,444
13,886
1,408
2,020
14,261
55,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,129
Gold Earned
49,197
554
Minions Killed
527
0
Camps Cleared
0
1,957,075
Distance Traveled
1,864,379
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,065
575
137
7
0
386,409
1
W
Ah Muzen Cab
12,974
618
157
7
0
389,045
3
W
Gilgamesh
12,879
613
97
5
0
407,547
0
L
Chaac
9,519
453
100
5
0
371,560
3
L
Kuzenbo
7,996
381
54
3
0
352,309
2
W
Cthulhu
11,435
545
66
3
0
389,948
2
L
Zhong Kui
10,991
523
115
5
0
357,174
4
L
Medusa
8,665
413
117
6
0
351,942
0
L
Thor
12,026
573
141
7
0
431,394
1
W
Geb
10,776
513
97
5
0
384,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role