Player Matchup

Sobek
Sobek
FartinBlood
Sobek
Level 86
God Stats
0W - 2L
1,280 SR
Queue Stats
376W - 291L
1,512 Elo+
Party 1
Agni
Agni
HxC_Harris
Agni
Level 152
God Stats
3W - 2L
1,665 SR
Queue Stats
119W - 99L
1,517 Elo+
Party 1
Janus
Janus
Roman0rgy69
Janus
Level 147
God Stats
0W - 2L
1,305 SR
Queue Stats
95W - 86L
1,577 Elo+
Party 3
Mercury
Mercury
bigpapamemer
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
mageth99
Kuzenbo
Level 84
God Stats
1W - 2L
1,481 SR
Queue Stats
35W - 32L
1,554 Elo+
Party 3
Team Averages
Level 97
1,446 SR
1,514 Elo+

VS

Team Averages
Level 107
1,552 SR
1,483 Elo+
Thoth
Thoth
ASaltyFemale
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 93L
1,499 Elo+
Solo
Discordia
Discordia
BeefSticksama
Discordia
Level 129
God Stats
3W - 2L
1,760 SR
Queue Stats
85W - 70L
1,551 Elo+
Party 2
Baba Yaga
Baba Yaga
Chorizochan
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 2
Hercules
Hercules
Fn_Plebs
Hercules
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 135L
1,434 Elo+
Solo
Fafnir
Fafnir
bigpapa_K
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 344L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
11,327
809
7,546
18,861
22,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 7 / 6
9,691
692
11,867
9,931
4,167
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 8
10,356
740
17,396
13,993
6,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
bigpapamemer
Mercury
16
5 / 9 / 5
10,152
725
8,811
13,368
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Kuzenbo
mageth99
Kuzenbo
17
1 / 4 / 7
9,600
686
9,008
16,560
25,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
10,236
731
6,721
9,353
3,377
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
BeefSticksama
Discordia
20
20 / 5 / 8
13,315
951
31,080
14,101
5,963
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Chorizochan
Baba Yaga
18
6 / 4 / 12
10,882
777
6,650
9,740
4,466
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Fn_Plebs
Hercules
19
3 / 3 / 16
11,458
818
12,040
22,827
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
bigpapa_K
Fafnir
16
0 / 3 / 24
10,205
729
5,489
18,806
25,274
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
17
Kills
33
33
Deaths
20
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Discordia
BeefSticksama
Discordia
20
5
8
4.8
W
Baba Yaga
Chorizochan
Baba Yaga
6
4
12
3
L
6
6
8
1.67
W
Hercules
Fn_Plebs
Hercules
3
3
16
3.67
L
3
7
6
0.86
L
2
7
8
0.86
W
Fafnir
bigpapa_K
Fafnir
0
3
24
4
L
Mercury
bigpapamemer
Mercury
5
9
5
0.83
L
Kuzenbo
mageth99
Kuzenbo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,628
Damage
61,980
72,713
Taken
74,827
64,087
Mitigated
68,741
15,994
Healing
37,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,721
167
397
1,619
9,353
3,377
652
8,157
1,196
20,506
0
W
Discordia
BeefSticksama
Discordia
31,080
1,503
1,993
4,732
14,101
5,963
1,712
9,349
4,752
45,753
0
W
Baba Yaga
Chorizochan
Baba Yaga
6,650
853
836
2,652
9,740
4,466
1,101
7,112
2,628
25,541
0
L
7,546
1,026
659
4,003
18,861
22,628
14
9,363
9,154
11,512
0
W
Hercules
Fn_Plebs
Hercules
12,040
4,164
1,711
13,043
22,827
29,661
959
10,659
12,168
99
21,443
L
11,867
732
0
0
9,931
4,167
0
7,853
1,852
20,060
0
L
17,396
554
1,959
2,970
13,993
6,100
52
11,643
2,031
45,255
0
W
Fafnir
bigpapa_K
Fafnir
5,489
2,432
1,713
8,748
18,806
25,274
617
10,540
8,266
11,426
0
L
Mercury
bigpapamemer
Mercury
8,811
4,388
1,302
1,221
13,368
5,840
0
8,189
4,796
0
14,361
L
Kuzenbo
mageth99
Kuzenbo
9,008
3,978
1,644
2,236
16,560
25,352
0
11,312
4,841
18,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
56,096
125
Minions Killed
135
0
Camps Cleared
0
1,215,834
Distance Traveled
1,253,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,236
731
38
3
0
263,125
2
W
Discordia
13,315
951
32
2
0
262,461
2
W
Baba Yaga
10,882
777
39
3
0
248,090
0
L
Sobek
11,327
809
4
0
0
250,102
0
W
Hercules
11,458
818
17
1
0
257,628
0
L
Agni
9,691
692
21
2
0
231,953
0
L
Janus
10,356
740
62
4
0
237,075
1
W
Fafnir
10,205
729
9
1
0
222,118
1
L
Mercury
10,152
725
12
1
0
232,364
2
L
Kuzenbo
9,600
686
26
2
0
264,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role