Player Matchup

Sol
Sol
DTAFRAP
Sol
Level 102
God Stats
11W - 8L
1,585 SR
Queue Stats
594W - 587L
1,511 Elo+
Party 2
Hercules
Hercules
DTAklankochan
Hercules
Level 86
God Stats
4W - 3L
1,622 SR
Queue Stats
314W - 335L
1,487 Elo+
Party 2
Chaac
Chaac
IronZombie227
Chaac
Level 107
God Stats
38W - 37L
1,556 SR
Queue Stats
113W - 138L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Regulator_DTA
Tsukuyomi
Level 116
God Stats
14W - 15L
1,598 SR
Queue Stats
642W - 640L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
peacepanda
Nu Wa
Level 156
God Stats
1W - 1L
1,368 SR
Queue Stats
6W - 11L
1,462 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,487 Elo+

VS

Team Averages
Level 98
1,605 SR
1,711 Elo+
Apollo
Apollo
DaddysLilBoyToy
Apollo
Level 134
God Stats
6W - 5L
1,627 SR
Queue Stats
586W - 377L
1,799 Elo+
Party 3
Horus
Horus
Denaero
Horus
Level 49
God Stats
24W - 6L
1,806 SR
Queue Stats
272W - 78L
1,807 Elo+
Party 3
Susano
Susano
efficienado73
Susano
Level 146
God Stats
4W - 2L
1,743 SR
Queue Stats
570W - 386L
1,785 Elo+
Party 3
Ymir
Ymir
synysterz
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,368 Elo+
Solo
Ra
Ra
thegingrr
Ra
Level 124
God Stats
8W - 3L
1,349 SR
Queue Stats
476W - 315L
1,795 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 5 / 2
6,850
457
6,660
8,873
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
DTAklankochan
Hercules
13
4 / 5 / 3
8,245
550
8,031
16,250
9,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 5 / 2
7,258
484
3,748
10,456
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Regulator_DTA
Tsukuyomi
15
4 / 5 / 3
8,533
569
5,112
10,335
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
0 / 5 / 5
6,687
446
7,479
7,967
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,331
622
8,313
11,000
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Denaero
Horus
15
4 / 1 / 6
9,508
634
6,764
11,265
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
11 / 2 / 4
10,243
683
10,806
11,875
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
10
0 / 2 / 8
7,144
476
3,397
8,565
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 3 / 6
9,571
638
10,169
8,603
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
25
25
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
2
0.4
L
Hercules
DTAklankochan
Hercules
4
5
3
1.1
W
5
2
3
3.25
W
Horus
Denaero
Horus
4
1
6
7
L
1
5
2
0.4
L
Tsukuyomi
Regulator_DTA
Tsukuyomi
4
5
3
1.1
W
11
2
4
6.5
L
Nu Wa
0
5
5
0.5
W
Ymir
0
2
8
2
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
39,449
53,881
Taken
51,308
21,134
Mitigated
22,819
14,692
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,660
2,655
0
1,933
8,873
2,095
807
1,122
7,708
42,570
5,703
L
Hercules
DTAklankochan
Hercules
8,031
1,563
1,789
4,999
16,250
9,104
528
5,228
10,936
0
25,918
W
8,313
5,442
0
4,250
11,000
3,609
1,388
3,074
7,864
0
73,631
W
Horus
Denaero
Horus
6,764
3,192
624
5,257
11,265
6,307
482
1,363
9,429
0
52,124
L
3,748
1,057
0
2,604
10,456
5,469
1,310
1,667
8,377
0
35,591
L
Tsukuyomi
Regulator_DTA
Tsukuyomi
5,112
706
0
3,097
10,335
2,657
0
2,326
7,973
0
52,804
W
10,806
3,399
0
5,611
11,875
4,319
0
2,167
9,399
0
66,515
L
Nu Wa
7,479
2,099
0
270
7,967
1,809
0
3,223
4,744
31,908
0
W
Ymir
3,397
775
0
1,739
8,565
5,322
0
4,487
3,970
11,674
0
W
10,169
1,200
804
2,703
8,603
3,262
0
1,790
6,538
74,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
45,797
344
Minions Killed
509
0
Camps Cleared
0
1,301,110
Distance Traveled
1,508,673
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,850
457
87
6
0
200,679
0
L
Hercules
8,245
550
38
3
0
277,660
2
W
Apollo
9,331
622
130
9
0
278,715
5
W
Horus
9,508
634
108
7
0
303,519
4
L
Chaac
7,258
484
66
4
0
243,332
0
L
Tsukuyomi
8,533
569
99
7
0
314,577
0
W
Susano
10,243
683
117
8
0
339,000
4
L
Nu Wa
6,687
446
54
4
0
264,862
3
W
Ymir
7,144
476
14
1
0
292,198
0
W
Ra
9,571
638
140
9
0
295,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role