Player Matchup

Artemis
Artemis
FistFullOfEnvy
Artemis
Level 84
God Stats
5W - 4L
1,584 SR
Queue Stats
168W - 178L
1,439 Elo+
Party 1
Atlas
Atlas
Jingles_da_slash
Atlas
Level 102
God Stats
0W - 2L
1,272 SR
Queue Stats
241W - 256L
1,517 Elo+
Party 1
Scylla
Scylla
evilhuman97
Scylla
Level 113
God Stats
6W - 7L
1,574 SR
Queue Stats
293W - 342L
1,460 Elo+
Party 1
Team Averages
Level 100
1,477 SR
1,472 Elo+

VS

Team Averages
Level 112
1,671 SR
1,726 Elo+
Gilgamesh
Gilgamesh
A Pow3r Ranger
Gilgamesh
Level 147
God Stats
79W - 63L
1,688 SR
Queue Stats
243W - 220L
1,710 Elo+
Party 2
Ares
Ares
Combat Lamb
Ares
Level 160
God Stats
17W - 8L
1,733 SR
Queue Stats
183W - 156L
1,699 Elo+
Party 2
Izanami
Izanami
IUsChickenNugget
Izanami
Level 29
God Stats
2W - 0L
1,593 SR
Queue Stats
5W - 0L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,687
569
3,642
8,019
2,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
6,192
619
2,695
9,795
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
10
2 / 3 / 0
6,478
648
3,222
4,619
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Pow3r Ranger
Gilgamesh
11
2 / 1 / 8
7,248
725
8,293
9,108
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 6
7,956
796
4,771
6,869
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 0 / 6
7,405
741
6,858
6,499
2,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Pow3r Ranger
Gilgamesh
2
1
8
6
W
5
1
6
8
L
0
5
1
0.1
W
4
0
6
7
L
0
3
1
0.17
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,559
Damage
19,922
22,433
Taken
22,476
10,249
Mitigated
13,657
2,529
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Pow3r Ranger
Gilgamesh
8,293
1,319
531
2,305
9,108
6,058
354
2,247
6,773
0
27,015
W
4,771
542
0
1,814
6,869
5,059
170
2,225
4,526
14,428
869
L
3,642
691
0
300
8,019
2,362
31
1,735
5,998
0
9,972
W
6,858
4,263
0
2,906
6,499
2,540
2,425
1,794
4,551
0
31,270
L
2,695
1,045
52
1,566
9,795
6,498
84
1,650
7,925
7,753
0
L
Scylla
3,222
161
0
611
4,619
1,389
0
1,436
3,032
24,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
22,609
80
Minions Killed
107
1
Camps Cleared
8
492,976
Distance Traveled
543,773
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,248
725
32
3
4
194,691
5
W
Ares
7,956
796
25
3
3
172,586
2
L
Artemis
5,687
569
19
2
0
156,067
1
W
Izanami
7,405
741
50
5
1
176,496
4
L
Atlas
6,192
619
11
1
0
174,079
3
L
Scylla
6,478
648
50
5
1
162,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role