Player Matchup

Sun Wukong
Sun Wukong
BigBlackTrain
Sun Wukong
Level 120
God Stats
5W - 8L
1,407 SR
Queue Stats
375W - 407L
1,390 Elo+
Party 4
Set
Set
Bronzefivemaster
Set
Level 145
God Stats
3W - 1L
1,538 SR
Queue Stats
93W - 92L
1,561 Elo+
Party 1
Tiamat
Tiamat
CoachCrawdad
Tiamat
Level 117
God Stats
7W - 5L
1,687 SR
Queue Stats
181W - 189L
1,594 Elo+
Party 1
Erlang Shen
Erlang Shen
ILuckyyShott
Erlang Shen
Level 153
God Stats
2W - 1L
1,342 SR
Queue Stats
109W - 121L
1,538 Elo+
Party 4
Chernobog
Chernobog
MTGpapabear
Chernobog
Level 153
God Stats
5W - 2L
1,793 SR
Queue Stats
194W - 187L
1,610 Elo+
Party 1
Team Averages
Level 138
1,554 SR
1,539 Elo+

VS

Team Averages
Level 88
1,604 SR
1,516 Elo+
Thor
Thor
AaronsAvatarz
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,477 Elo+
Party 2
Bastet
Bastet
BobNikel
Bastet
Level 89
God Stats
3W - 1L
1,742 SR
Queue Stats
69W - 56L
1,515 Elo+
Party 3
Ares
Ares
Peribo
Ares
Level 78
God Stats
0W - 1L
1,716 SR
Queue Stats
70W - 57L
1,518 Elo+
Party 3
Persephone
Persephone
Pinkwarrior101
Persephone
Level 115
God Stats
13W - 7L
1,594 SR
Queue Stats
701W - 715L
1,565 Elo+
Party 2
Ullr
Ullr
Snowysinge
Ullr
Level 69
God Stats
4W - 6L
1,467 SR
Queue Stats
31W - 31L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBlackTrain
Sun Wukong
16
3 / 2 / 6
10,185
536
5,519
13,040
10,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 9
10,349
545
7,384
14,605
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
8 / 0 / 4
11,053
582
16,422
8,571
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ILuckyyShott
Erlang Shen
15
1 / 2 / 12
9,798
516
7,575
17,805
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
MTGpapabear
Chernobog
17
11 / 2 / 9
11,713
616
15,800
16,975
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,505
448
5,746
13,462
7,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
BobNikel
Bastet
14
7 / 6 / 1
9,772
514
16,435
16,548
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Peribo
Ares
10
1 / 8 / 5
7,193
379
6,125
20,273
19,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Pinkwarrior101
Persephone
14
0 / 4 / 5
8,783
462
9,538
11,003
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 1
8,893
468
3,365
13,460
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
28
Kills
8
9
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Sun Wukong
BigBlackTrain
Sun Wukong
3
2
6
3
L
Bastet
BobNikel
Bastet
7
6
1
1.25
W
5
3
9
3.17
W
Tiamat
8
0
4
10
W
Erlang Shen
ILuckyyShott
Erlang Shen
1
2
12
3.5
W
Chernobog
MTGpapabear
Chernobog
11
2
9
7.75
L
Ares
Peribo
Ares
1
8
5
0.44
L
Persephone
Pinkwarrior101
Persephone
0
4
5
0.63
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,700
Damage
41,209
70,996
Taken
74,746
40,001
Mitigated
39,664
28,803
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,746
2,686
0
4,030
13,462
7,655
0
2,546
10,796
75
48,648
W
Sun Wukong
BigBlackTrain
Sun Wukong
5,519
834
0
4,100
13,040
10,398
0
1,798
11,172
0
54,125
L
Bastet
BobNikel
Bastet
16,435
4,239
0
6,091
16,548
5,177
0
4,695
11,629
0
46,525
W
7,384
3,446
0
5,842
14,605
5,393
0
5,006
9,467
0
56,203
W
Tiamat
16,422
1,618
102
4,299
8,571
4,540
73
4,345
4,002
74,732
0
W
Erlang Shen
ILuckyyShott
Erlang Shen
7,575
3,115
1,273
5,198
17,805
12,476
255
3,152
14,565
0
55,173
W
Chernobog
MTGpapabear
Chernobog
15,800
9,607
0
7,989
16,975
7,194
3,126
4,513
12,360
0
78,133
L
Ares
Peribo
Ares
6,125
873
1,003
1,775
20,273
19,746
0
5,813
14,160
12,462
0
L
Persephone
Pinkwarrior101
Persephone
9,538
708
0
3,385
11,003
3,400
0
2,682
8,029
58,728
0
L
3,365
2,656
0
4,681
13,460
3,686
0
502
12,958
0
78,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
43,146
553
Minions Killed
426
0
Camps Cleared
0
1,879,976
Distance Traveled
1,703,173
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,505
448
113
6
0
348,601
2
W
Sun Wukong
10,185
536
105
6
0
376,579
7
L
Bastet
9,772
514
54
3
0
360,870
6
W
Set
10,349
545
105
6
0
382,944
4
W
Tiamat
11,053
582
133
7
0
403,054
6
W
Erlang Shen
9,798
516
93
5
0
365,023
1
W
Chernobog
11,713
616
117
6
0
352,376
6
L
Ares
7,193
379
8
0
0
362,638
4
L
Persephone
8,783
462
115
6
0
320,310
8
L
Ullr
8,893
468
136
7
0
310,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role