Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bigby29
Ah Muzen Cab
Level 101
God Stats
13W - 7L
1,607 SR
Queue Stats
67W - 76L
1,488 Elo+
Party 1
Khepri
Khepri
Echo x Wendigo
Khepri
Level 127
God Stats
6W - 5L
1,691 SR
Queue Stats
97W - 106L
1,506 Elo+
Party 1
Discordia
Discordia
Finlearson
Discordia
Level 141
God Stats
3W - 0L
1,478 SR
Queue Stats
7W - 14L
1,358 Elo+
Solo
Loki
Loki
MaGiC mUsH II
Loki
Level 141
God Stats
4W - 1L
1,713 SR
Queue Stats
14W - 20L
1,462 Elo+
Party 1
Odin
Odin
XxXG4M3OV3RXxX
Odin
Level 123
God Stats
31W - 24L
1,591 SR
Queue Stats
93W - 103L
1,477 Elo+
Party 1
Team Averages
Level 127
1,616 SR
1,458 Elo+

VS

Team Averages
Level 98
1,629 SR
1,533 Elo+
Olorun
Olorun
Darc2000
Olorun
Level 41
God Stats
0W - 2L
1,850 SR
Queue Stats
18W - 15L
1,546 Elo+
Solo
Atlas
Atlas
Fenixevilangel
Atlas
Level 111
God Stats
2W - 3L
1,467 SR
Queue Stats
225W - 246L
1,475 Elo+
Solo
Nemesis
Nemesis
Nyusa
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Solo
Hachiman
Hachiman
Sevinikus
Hachiman
Level 157
God Stats
2W - 2L
1,516 SR
Queue Stats
173W - 146L
1,579 Elo+
Party 2
Hun Batz
Hun Batz
xBIGxRHONDAx
Hun Batz
Level 154
God Stats
7W - 3L
1,811 SR
Queue Stats
171W - 146L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bigby29
Ah Muzen Cab
18
7 / 3 / 14
12,104
865
14,516
10,202
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 23
12,179
870
10,840
19,583
31,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Finlearson
Discordia
19
3 / 2 / 12
11,478
820
13,533
6,888
4,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 11
12,594
900
16,984
12,299
5,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 14
11,284
806
19,427
14,411
16,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darc2000
Olorun
18
2 / 7 / 5
10,808
772
11,474
14,096
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 3
9,711
694
9,227
25,058
22,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Nyusa
Nemesis
14
3 / 7 / 2
9,417
673
5,734
16,725
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Sevinikus
Hachiman
16
2 / 5 / 2
9,494
678
13,333
15,804
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
xBIGxRHONDAx
Hun Batz
16
2 / 3 / 3
9,428
673
9,025
13,763
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
28
Kills
10
11
Deaths
28
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bigby29
Ah Muzen Cab
7
3
14
4.67
L
Olorun
Darc2000
Olorun
2
7
5
0.64
W
3
0
23
14.5
L
1
6
3
0.42
W
Discordia
Finlearson
Discordia
3
2
12
4.5
W
10
5
11
3.1
L
Nemesis
Nyusa
Nemesis
3
7
2
0.57
L
Hachiman
Sevinikus
Hachiman
2
5
2
0.6
W
5
1
14
12
L
Hun Batz
xBIGxRHONDAx
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,300
Damage
48,793
63,383
Taken
85,446
62,448
Mitigated
49,769
13,162
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bigby29
Ah Muzen Cab
14,516
4,665
0
3,090
10,202
4,519
1,734
3,418
6,784
0
38,616
L
Olorun
Darc2000
Olorun
11,474
4,956
494
3,490
14,096
7,617
1,668
4,453
9,643
55,196
3,971
W
10,840
2,208
1,259
6,432
19,583
31,170
144
4,380
15,203
22,017
0
L
9,227
3,309
2,209
4,869
25,058
22,678
0
5,241
19,817
22,264
0
W
Discordia
Finlearson
Discordia
13,533
1,363
81
591
6,888
4,520
1,247
3,105
3,783
61,413
0
W
16,984
5,161
0
1,000
12,299
5,997
846
4,876
7,423
0
48,905
L
Nemesis
Nyusa
Nemesis
5,734
1,536
345
1,930
16,725
7,255
2
4,173
12,552
0
10,971
L
Hachiman
Sevinikus
Hachiman
13,333
5,483
0
3,354
15,804
6,188
270
5,465
10,339
0
38,075
W
19,427
3,076
0
709
14,411
16,242
260
4,231
10,180
57
40,002
L
Hun Batz
xBIGxRHONDAx
Hun Batz
9,025
1,935
0
1,060
13,763
6,031
451
5,353
8,410
0
31,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,639
Gold Earned
48,858
337
Minions Killed
326
9
Camps Cleared
6
1,482,855
Distance Traveled
1,287,099
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,104
865
64
5
1
293,119
0
L
Olorun
10,808
772
133
10
4
217,599
4
W
Khepri
12,179
870
19
1
0
311,869
0
L
Atlas
9,711
694
32
2
0
239,577
1
W
Discordia
11,478
820
131
9
5
283,776
3
W
Loki
12,594
900
64
5
1
288,719
3
L
Nemesis
9,417
673
23
2
0
291,537
1
L
Hachiman
9,494
678
77
6
1
244,631
3
W
Odin
11,284
806
59
4
2
305,372
3
L
Hun Batz
9,428
673
61
4
1
293,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role