Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Hydrozax
Sobek
Level 126
God Stats
6W - 6L
1,458 SR
Queue Stats
689W - 676L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
SoberJoe
Jing Wei
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Subtle Sabotage
Morgan Le Fay
Level 156
God Stats
13W - 7L
1,554 SR
Queue Stats
840W - 845L
1,487 Elo+
Party 2
Team Averages
Level 150
1,503 SR
1,513 Elo+

VS

Team Averages
Level 136
1,505 SR
1,531 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Reaver239
Hera
Level 98
God Stats
4W - 4L
1,569 SR
Queue Stats
331W - 337L
1,551 Elo+
Solo
Hachiman
Hachiman
SeaPandas16
Hachiman
Level 149
God Stats
0W - 3L
1,507 SR
Queue Stats
105W - 100L
1,488 Elo+
Party 1
Susano
Susano
cmack704
Susano
Level 129
God Stats
1W - 3L
1,450 SR
Queue Stats
412W - 410L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 3 / 16
13,294
782
18,998
10,633
5,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
20
10 / 5 / 13
13,217
777
19,147
20,078
10,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Hydrozax
Sobek
19
3 / 4 / 18
12,777
752
9,674
25,845
41,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
SoberJoe
Jing Wei
20
8 / 6 / 17
12,905
759
19,717
21,499
10,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Subtle Sabotage
Morgan Le Fay
20
4 / 3 / 20
12,538
738
27,461
19,049
10,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 6 / 14
12,274
722
15,301
34,209
37,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
 
Loki
18
0 / 7 / 10
10,880
640
10,880
16,613
6,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
20
5 / 5 / 10
12,464
733
17,432
15,180
6,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SeaPandas16
Hachiman
19
11 / 8 / 5
12,681
746
26,020
19,843
8,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
cmack704
Susano
16
2 / 7 / 10
10,661
627
14,084
16,686
6,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
70
33
Kills
21
21
Deaths
33
84
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
16
5.33
W
Cernunnos
 
Cernunnos
10
5
13
3.3
L
Bacchus
 
Bacchus
3
6
14
1.67
L
Loki
 
Loki
0
7
10
0.71
W
Sobek
Hydrozax
Sobek
3
4
18
3
L
Hera
5
5
10
2
L
Hachiman
SeaPandas16
Hachiman
11
8
5
1.69
W
Jing Wei
SoberJoe
Jing Wei
8
6
17
2.75
W
Morgan Le Fay
Subtle Sabotage
Morgan Le Fay
4
3
20
4.67
L
Susano
cmack704
Susano
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,997
Damage
83,717
97,104
Taken
102,531
78,251
Mitigated
66,114
36,020
Healing
36,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,998
5,171
1,748
1,081
10,633
5,784
1,890
3,664
6,969
39,995
0
W
Cernunnos
 
Cernunnos
19,147
9,256
1,502
5,375
20,078
10,492
828
8,625
11,453
0
45,987
L
Bacchus
 
Bacchus
15,301
182
3,820
13,378
34,209
37,270
750
18,346
15,863
20,830
0
L
Loki
 
Loki
10,880
471
0
3,497
16,613
6,959
605
7,993
8,620
0
35,773
W
Sobek
Hydrozax
Sobek
9,674
462
1,717
6,710
25,845
41,384
119
7,149
18,696
21,199
0
L
Hera
17,432
3,091
1,533
3,007
15,180
6,523
1,231
8,932
6,248
37,670
0
L
Hachiman
SeaPandas16
Hachiman
26,020
15,612
1,564
4,975
19,843
8,808
702
11,189
8,654
0
41,326
W
Jing Wei
SoberJoe
Jing Wei
19,717
16,090
579
7,220
21,499
10,475
2,125
6,725
14,774
0
31,075
W
Morgan Le Fay
Subtle Sabotage
Morgan Le Fay
27,461
1,477
3,501
6,587
19,049
10,116
1,109
6,570
12,479
54,430
0
L
Susano
cmack704
Susano
14,084
1,156
1,639
2,817
16,686
6,554
376
9,673
7,013
0
28,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,731
Gold Earned
58,960
177
Minions Killed
168
0
Camps Cleared
0
1,474,040
Distance Traveled
1,402,847
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,294
782
43
3
0
270,451
0
W
Cernunnos
13,217
777
49
3
0
279,751
3
L
Bacchus
12,274
722
10
1
0
320,175
0
L
Loki
10,880
640
38
2
0
270,722
1
W
Sobek
12,777
752
21
1
0
312,906
0
L
Hera
12,464
733
63
4
0
281,913
4
L
Hachiman
12,681
746
32
2
0
231,495
0
W
Jing Wei
12,905
759
15
1
0
296,260
1
W
Morgan Le Fay
12,538
738
49
3
0
314,672
3
L
Susano
10,661
627
25
1
0
298,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role