Player Matchup

Izanami
Izanami
BackFaya_
Izanami
Level 42
God Stats
88W - 66L
1,621 SR
Queue Stats
163W - 154L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
Irishavatar727
Cliodhna
Level 29
God Stats
4W - 4L
1,463 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 2
Tiamat
Tiamat
Yargey
Tiamat
Level 47
God Stats
0W - 4L
1,382 SR
Queue Stats
22W - 26L
1,459 Elo+
Party 2
Geb
Geb
ZenAstraea
Geb
Level 86
God Stats
7W - 6L
1,487 SR
Queue Stats
524W - 558L
1,481 Elo+
Party 1
Hercules
Hercules
ZombieKillerzVX
Hercules
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
17W - 16L
1,487 Elo+
Party 1
Team Averages
Level 42
1,445 SR
1,478 Elo+

VS

Team Averages
Level 80
1,432 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BluePheasant11
He Bo
Level 152
God Stats
6W - 2L
1,467 SR
Queue Stats
606W - 578L
1,535 Elo+
Party 3
Heimdallr
Heimdallr
TLKx GroundFour
Heimdallr
Level 29
God Stats
6W - 8L
1,510 SR
Queue Stats
34W - 41L
1,468 Elo+
Party 3
Aphrodite
Aphrodite
bryanlee33
Aphrodite
Level 49
God Stats
5W - 7L
1,205 SR
Queue Stats
134W - 127L
1,529 Elo+
Solo
Odin
Odin
xReAcTii0nZzXx0
Odin
Level 49
God Stats
2W - 2L
1,481 SR
Queue Stats
59W - 57L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BackFaya_
Izanami
9
0 / 3 / 2
5,122
512
3,729
5,300
1,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
8
1 / 2 / 1
5,107
511
2,602
5,626
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Yargey
Tiamat
11
0 / 0 / 0
6,037
604
1,962
3,736
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,299
530
2,517
4,882
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
9
0 / 2 / 1
5,047
505
1,802
5,742
2,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 2
5,773
577
1,624
4,853
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,227
623
2,414
4,154
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TLKx GroundFour
Heimdallr
10
1 / 1 / 1
5,233
523
3,434
5,857
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
bryanlee33
Aphrodite
9
1 / 1 / 1
5,385
539
2,291
6,676
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 1 / 1
5,957
596
4,374
5,946
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
7
7
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
Izanami
BackFaya_
Izanami
0
3
2
0.33
W
2
0
0
2
L
Cliodhna
1
2
1
0.75
W
Heimdallr
TLKx GroundFour
Heimdallr
1
1
1
1.5
L
Tiamat
Yargey
Tiamat
0
0
0
0
L
1
0
1
1.5
L
Hercules
0
2
1
0.25
W
Aphrodite
bryanlee33
Aphrodite
1
1
1
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
14,137
25,286
Taken
27,486
9,812
Mitigated
10,590
5,803
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,624
451
0
1,818
4,853
1,728
0
729
4,124
0
24,738
L
Izanami
BackFaya_
Izanami
3,729
2,907
0
555
5,300
1,247
0
1,744
3,516
0
34,505
W
2,414
220
0
690
4,154
1,224
0
1,402
2,752
40,623
0
L
Cliodhna
2,602
273
0
2,105
5,626
1,521
0
976
4,511
0
24,344
W
Heimdallr
TLKx GroundFour
Heimdallr
3,434
1,914
89
1,942
5,857
1,749
236
1,243
4,614
0
29,160
L
Tiamat
Yargey
Tiamat
1,962
135
0
1,458
3,736
1,836
0
572
3,089
42,986
0
L
2,517
153
104
1,217
4,882
2,707
0
1,248
3,620
15,013
0
L
Hercules
1,802
357
0
364
5,742
2,501
246
0
5,345
412
17,677
W
Aphrodite
bryanlee33
Aphrodite
2,291
338
1,767
3,767
6,676
2,889
84
1,350
5,326
23,299
0
W
4,374
1,162
0
998
5,946
3,000
0
40
5,906
0
21,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
28,575
283
Minions Killed
318
0
Camps Cleared
0
1,029,017
Distance Traveled
963,763
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,773
577
66
7
0
215,834
5
L
Izanami
5,122
512
84
8
0
175,173
0
W
He Bo
6,227
623
98
10
0
200,776
5
L
Cliodhna
5,107
511
51
5
0
217,028
1
W
Heimdallr
5,233
523
60
6
0
163,740
3
L
Tiamat
6,037
604
91
9
0
216,860
6
L
Geb
5,299
530
15
2
0
211,896
4
L
Hercules
5,047
505
42
4
0
208,060
0
W
Aphrodite
5,385
539
37
4
0
176,863
4
W
Odin
5,957
596
57
6
0
206,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role