Player Matchup

Sobek
Sobek
Khaulid
Sobek
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
61W - 65L
1,604 Elo+
Party 1
Bastet
Bastet
LordofRageKhorne
Bastet
Level 146
God Stats
1W - 1L
1,493 SR
Queue Stats
106W - 101L
1,603 Elo+
Party 1
Loki
Loki
Picklevic
Loki
Level 160
God Stats
6W - 6L
1,466 SR
Queue Stats
116W - 112L
1,649 Elo+
Party 1
Hachiman
Hachiman
TinaSproutIsBae
Hachiman
Level 155
God Stats
7W - 7L
1,554 SR
Queue Stats
149W - 157L
1,625 Elo+
Party 1
Atlas
Atlas
WindySensei
Atlas
Level 85
God Stats
8W - 12L
1,557 SR
Queue Stats
121W - 95L
1,571 Elo+
Party 1
Team Averages
Level 139
1,516 SR
1,611 Elo+

VS

Team Averages
Level 120
1,564 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Blackmaninc0
Agni
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 351L
1,557 Elo+
Solo
Nike
Nike
GrowingFaith
Nike
Level 150
God Stats
5W - 3L
1,820 SR
Queue Stats
415W - 368L
1,627 Elo+
Party 2
Erlang Shen
Erlang Shen
NikaStan
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,555 Elo+
Party 2
Atlas
Atlas
XaviSN
Atlas
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
532W - 476L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Khaulid
Sobek
8
0 / 1 / 3
4,864
486
1,794
5,275
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 2 / 1
5,880
588
3,187
5,737
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
2 / 1 / 2
5,810
581
2,296
4,362
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
9
0 / 1 / 1
5,150
515
2,456
5,056
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
4,999
500
3,241
7,953
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 1 / 0
6,100
610
3,391
2,963
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,749
575
1,354
3,438
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,729
673
4,138
5,593
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
NikaStan
Erlang Shen
8
0 / 2 / 1
5,099
510
2,279
4,543
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
XaviSN
Atlas
10
2 / 1 / 3
5,974
597
3,405
6,330
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
7
7
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
L
1
1
1
1.5
L
2
1
0
2
W
Sobek
Khaulid
Sobek
0
1
3
1.5
W
4
2
1
2.25
L
Erlang Shen
NikaStan
Erlang Shen
0
2
1
0.25
W
Loki
2
1
2
3
W
Hachiman
0
1
1
0.5
W
0
2
3
0.75
L
Atlas
XaviSN
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,974
Damage
14,567
28,383
Taken
22,867
11,514
Mitigated
10,349
7,925
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,391
1,985
0
1,657
2,963
800
0
180
2,783
0
41,574
L
1,354
168
0
967
3,438
942
0
282
3,156
34,224
0
L
4,138
1,067
0
2,220
5,593
2,716
0
2,412
3,181
1,069
41,064
W
Sobek
Khaulid
Sobek
1,794
94
0
1,789
5,275
3,053
0
1,626
3,649
9,835
0
W
3,187
831
0
1,261
5,737
1,660
0
1,452
4,285
0
23,478
L
Erlang Shen
NikaStan
Erlang Shen
2,279
1,168
0
402
4,543
1,652
0
410
4,133
0
25,192
W
Loki
2,296
865
0
125
4,362
1,191
0
205
4,114
0
35,063
W
Hachiman
2,456
1,428
0
2,080
5,056
946
0
757
4,299
0
35,177
W
3,241
1,245
0
2,670
7,953
4,664
0
749
6,783
28,581
0
L
Atlas
XaviSN
Atlas
3,405
1,095
0
1,889
6,330
4,239
0
1,751
4,579
12,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
29,651
293
Minions Killed
365
0
Camps Cleared
0
978,312
Distance Traveled
984,967
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,100
610
105
11
0
204,507
3
L
Agni
5,749
575
82
8
0
192,429
1
L
Nike
6,729
673
102
10
0
212,735
0
W
Sobek
4,864
486
13
1
0
210,412
0
W
Bastet
5,880
588
57
6
0
199,367
2
L
Erlang Shen
5,099
510
62
6
0
172,230
2
W
Loki
5,810
581
84
8
0
209,787
1
W
Hachiman
5,150
515
89
9
0
170,729
2
W
Atlas
4,999
500
50
5
0
188,017
3
L
Atlas
5,974
597
14
1
0
203,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role