Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AstroHorizon
Bastet
Level 63
God Stats
3W - 2L
1,434 SR
Queue Stats
168W - 200L
1,358 Elo+
Party 3
Izanami
Izanami
McShlong23
Izanami
Level 45
God Stats
0W - 1L
1,147 SR
Queue Stats
13W - 25L
1,294 Elo+
Solo
Odin
Odin
TheRedCometUC
Odin
Level 66
God Stats
17W - 10L
1,760 SR
Queue Stats
150W - 167L
1,398 Elo+
Party 2
Ymir
Ymir
WingedHussar380
Ymir
Level 27
God Stats
1W - 3L
1,465 SR
Queue Stats
42W - 57L
1,318 Elo+
Party 3
Team Averages
Level 52
1,461 SR
1,374 Elo+

VS

Team Averages
Level 81
1,499 SR
1,428 Elo+
Medusa
Medusa
BabaT123
Medusa
Level 69
God Stats
5W - 4L
1,629 SR
Queue Stats
184W - 223L
1,386 Elo+
Party 1
Arachne
Arachne
GhosttxDragon
Arachne
Level 56
God Stats
17W - 13L
1,462 SR
Queue Stats
171W - 195L
1,453 Elo+
Solo
Cthulhu
Cthulhu
HeikoXI
Cthulhu
Level 89
God Stats
23W - 16L
1,503 SR
Queue Stats
290W - 312L
1,481 Elo+
Solo
Nu Wa
Nu Wa
nukman99
Nu Wa
Level 69
God Stats
19W - 15L
1,594 SR
Queue Stats
192W - 226L
1,396 Elo+
Party 1
Vamana
Vamana
rockmen676
Vamana
Level 124
God Stats
1W - 1L
1,305 SR
Queue Stats
71W - 74L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 2
7,377
492
8,002
10,015
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
2 / 5 / 3
7,913
528
9,962
14,395
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
McShlong23
Izanami
12
0 / 8 / 0
6,625
442
2,528
10,835
2,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 4 / 0
7,951
530
8,983
13,855
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 0
7,494
500
3,250
15,798
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabaT123
Medusa
15
13 / 1 / 3
9,348
623
14,555
7,303
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
13
4 / 3 / 1
8,118
541
6,899
12,555
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HeikoXI
Cthulhu
13
7 / 0 / 11
8,841
589
6,838
10,826
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
nukman99
Nu Wa
14
1 / 2 / 8
8,396
560
9,999
8,287
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
rockmen676
Vamana
13
4 / 3 / 5
8,532
569
10,976
15,477
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
29
30
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
2
0.6
L
Bastet
2
5
3
0.7
W
Medusa
BabaT123
Medusa
13
1
3
14.5
W
Arachne
4
3
1
1.5
W
Cthulhu
HeikoXI
Cthulhu
7
0
11
12.5
L
Izanami
McShlong23
Izanami
0
8
0
0
L
4
4
0
1
L
1
8
0
0.13
W
Nu Wa
nukman99
Nu Wa
1
2
8
2.5
W
Vamana
rockmen676
Vamana
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,725
Damage
49,267
64,898
Taken
54,448
29,540
Mitigated
39,368
9,237
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,002
791
0
1,275
10,015
5,016
27
3,406
6,477
45,156
0
L
Bastet
9,962
2,577
0
4,244
14,395
5,154
0
2,773
11,299
0
47,901
W
Medusa
BabaT123
Medusa
14,555
7,964
0
3,517
7,303
2,777
440
2,557
4,746
0
63,179
W
Arachne
6,899
4,553
0
4,874
12,555
5,582
45
1,888
10,589
0
53,266
W
Cthulhu
HeikoXI
Cthulhu
6,838
729
732
3,064
10,826
12,607
450
2,918
7,787
25,738
0
L
Izanami
McShlong23
Izanami
2,528
1,795
0
806
10,835
2,377
0
3,031
7,804
0
41,943
L
8,983
2,231
0
1,920
13,855
7,615
0
3,923
9,481
882
32,730
L
3,250
859
0
992
15,798
9,378
0
3,941
11,772
26,133
0
W
Nu Wa
nukman99
Nu Wa
9,999
1,630
0
2,109
8,287
3,229
1,876
2,794
5,372
56,097
0
W
Vamana
rockmen676
Vamana
10,976
5,192
0
6,111
15,477
15,173
42
1,393
13,444
0
47,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
43,235
368
Minions Killed
428
0
Camps Cleared
0
1,393,178
Distance Traveled
1,462,987
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,377
492
76
5
0
267,481
0
L
Bastet
7,913
528
93
6
0
300,554
1
W
Medusa
9,348
623
97
6
0
258,945
0
W
Arachne
8,118
541
86
6
0
305,179
3
W
Cthulhu
8,841
589
43
3
0
300,421
1
L
Izanami
6,625
442
92
6
0
275,713
0
L
Odin
7,951
530
60
4
0
303,157
1
L
Ymir
7,494
500
47
3
0
246,273
0
W
Nu Wa
8,396
560
113
8
0
283,119
8
W
Vamana
8,532
569
89
6
0
315,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role