Player Matchup

Erlang Shen
Erlang Shen
Beauxner
Erlang Shen
Level 79
God Stats
1W - 0L
1,356 SR
Queue Stats
39W - 26L
1,696 Elo+
Party 3
Ares
Ares
BigDirtyDump
Ares
Level 80
God Stats
2W - 0L
1,606 SR
Queue Stats
41W - 35L
1,595 Elo+
Party 3
Camazotz
Camazotz
DaMexicant
Camazotz
Level 157
God Stats
5W - 6L
1,434 SR
Queue Stats
336W - 329L
1,641 Elo+
Party 2
Neith
Neith
MaKav3li
Neith
Level 138
God Stats
3W - 5L
1,304 SR
Queue Stats
100W - 89L
1,587 Elo+
Party 2
Odin
Odin
xXOzzEXx
Odin
Level 84
God Stats
1W - 1L
1,281 SR
Queue Stats
28W - 18L
1,633 Elo+
Party 2
Team Averages
Level 108
1,396 SR
1,630 Elo+

VS

Team Averages
Level 114
1,589 SR
1,445 Elo+
Hachiman
Hachiman
Arrikudda
Hachiman
Level 139
God Stats
0W - 2L
1,861 SR
Queue Stats
112W - 117L
1,573 Elo+
Party 1
Cerberus
Cerberus
Red Ripple
Cerberus
Level 158
God Stats
1W - 4L
1,538 SR
Queue Stats
256W - 233L
1,506 Elo+
Party 4
Agni
Agni
Trxapz
Agni
Level 112
God Stats
1W - 1L
1,546 SR
Queue Stats
74W - 75L
1,520 Elo+
Party 1
Scylla
Scylla
WhaChuCallit
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 209L
1,475 Elo+
Party 4
Xing Tian
Xing Tian
Zoneoblivion
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beauxner
Erlang Shen
19
11 / 5 / 14
12,517
963
17,055
19,654
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 5 / 19
10,785
830
9,432
17,582
23,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
DaMexicant
Camazotz
19
4 / 2 / 18
11,466
882
13,697
21,765
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
MaKav3li
Neith
19
8 / 5 / 13
11,471
882
20,847
13,904
6,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
16
5 / 6 / 11
10,097
777
5,340
16,167
21,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arrikudda
Hachiman
17
3 / 5 / 12
9,994
769
20,152
12,234
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Red Ripple
Cerberus
18
6 / 7 / 9
10,587
814
12,173
18,844
19,982
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Agni
Trxapz
Agni
16
5 / 6 / 14
10,008
770
16,399
10,482
3,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
19
6 / 6 / 10
10,949
842
13,120
13,844
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
Zoneoblivion
Xing Tian
16
2 / 8 / 9
9,752
750
5,504
17,674
13,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
76
32
Kills
22
23
Deaths
32
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arrikudda
Hachiman
3
5
12
1.8
W
Erlang Shen
Beauxner
Erlang Shen
11
5
14
3.6
W
4
5
19
2.7
W
Camazotz
DaMexicant
Camazotz
4
2
18
6.5
W
Neith
MaKav3li
Neith
8
5
13
2.9
L
Cerberus
Red Ripple
Cerberus
6
7
9
1.5
L
Agni
Trxapz
Agni
5
6
14
2
L
Scylla
6
6
10
1.83
L
Xing Tian
Zoneoblivion
Xing Tian
2
8
9
0.81
W
Odin
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,371
Damage
67,348
89,072
Taken
73,078
89,994
Mitigated
49,162
35,565
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arrikudda
Hachiman
20,152
11,617
1,202
2,515
12,234
4,910
1,196
1,735
10,323
0
33,401
W
Erlang Shen
Beauxner
Erlang Shen
17,055
6,393
1,904
5,749
19,654
18,581
598
8,143
11,414
0
28,583
W
9,432
213
2,302
2,649
17,582
23,021
481
10,831
6,484
16,289
0
W
Camazotz
DaMexicant
Camazotz
13,697
2,376
1,949
13,596
21,765
20,729
1,244
8,334
13,208
0
30,472
W
Neith
MaKav3li
Neith
20,847
5,789
1,141
3,476
13,904
6,356
3,187
10,194
3,324
0
48,551
L
Cerberus
Red Ripple
Cerberus
12,173
497
895
5,012
18,844
19,982
0
2,007
16,211
22,663
0
L
Agni
Trxapz
Agni
16,399
462
1,469
687
10,482
3,959
202
17
10,132
28,323
0
L
Scylla
13,120
508
1,456
2,550
13,844
6,572
222
1,690
11,681
31,510
0
L
Xing Tian
Zoneoblivion
Xing Tian
5,504
654
215
586
17,674
13,739
405
2,932
14,022
8,796
0
W
Odin
5,340
780
1,355
1,444
16,167
21,307
319
8,622
7,446
360
8,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,336
Gold Earned
51,290
133
Minions Killed
127
0
Camps Cleared
0
1,255,682
Distance Traveled
1,055,097
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,994
769
30
2
0
201,726
1
W
Erlang Shen
12,517
963
18
1
0
253,404
1
W
Ares
10,785
830
17
1
0
238,386
3
W
Camazotz
11,466
882
27
2
0
278,145
1
W
Neith
11,471
882
51
4
0
233,629
1
L
Cerberus
10,587
814
28
2
0
194,953
0
L
Agni
10,008
770
22
2
0
224,817
1
L
Scylla
10,949
842
44
3
0
199,618
1
L
Xing Tian
9,752
750
3
0
0
233,983
0
W
Odin
10,097
777
20
2
0
252,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role