Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Johnny2Peppers
Fafnir
Level 108
God Stats
1W - 0L
1,473 SR
Queue Stats
31W - 25L
1,631 Elo+
Party 1
Thoth
Thoth
Solara
Thoth
Level 146
God Stats
3W - 3L
1,758 SR
Queue Stats
19W - 13L
1,685 Elo+
Party 1
Neith
Neith
alphagroup12
Neith
Level 120
God Stats
1W - 1L
1,641 SR
Queue Stats
29W - 19L
1,689 Elo+
Party 1
Hercules
Hercules
iDMM
Hercules
Level 105
God Stats
18W - 12L
1,755 SR
Queue Stats
33W - 25L
1,644 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,630 Elo+

VS

Team Averages
Level 136
1,529 SR
1,597 Elo+
Ymir
Ymir
AllHailDark
Ymir
Level 129
God Stats
2W - 4L
1,561 SR
Queue Stats
77W - 86L
1,559 Elo+
Party 2
Anhur
Anhur
Graybush2
Anhur
Level 88
God Stats
0W - 4L
1,196 SR
Queue Stats
105W - 109L
1,580 Elo+
Solo
Loki
Loki
ObsidianSpectre
Loki
Level 153
God Stats
5W - 4L
1,630 SR
Queue Stats
256W - 247L
1,638 Elo+
Party 2
Thoth
Thoth
Rickzs
Thoth
Level 156
God Stats
3W - 3L
1,759 SR
Queue Stats
20W - 15L
1,631 Elo+
Party 2
Guan Yu
Guan Yu
TanyaNagatoro
Guan Yu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 10
8,602
860
6,386
7,163
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 14
8,876
888
4,628
5,261
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
Solara
Thoth
15
7 / 3 / 9
9,467
947
11,555
7,811
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 12
7,781
778
8,467
7,559
2,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
iDMM
Hercules
14
8 / 0 / 9
9,556
956
11,102
10,171
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,356
636
4,745
13,102
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Graybush2
Anhur
13
0 / 3 / 2
6,328
633
3,084
6,888
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 1
7,525
753
7,501
9,127
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Rickzs
Thoth
12
2 / 6 / 1
6,770
677
7,423
7,085
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
10
0 / 3 / 3
6,204
620
2,176
13,278
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
21
Kills
5
5
Deaths
21
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
10
7
L
1
5
3
0.5
L
Anhur
Graybush2
Anhur
0
3
2
0.33
W
2
0
14
9
L
2
4
1
0.63
L
Thoth
Rickzs
Thoth
2
6
1
0.42
W
Thoth
Solara
Thoth
7
3
9
3.83
L
Guan Yu
0
3
3
0.5
W
2
2
12
4
W
Hercules
iDMM
Hercules
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,138
Damage
24,929
37,965
Taken
49,480
21,301
Mitigated
23,324
15,040
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,386
201
2,124
3,642
7,163
3,448
1
2,785
4,158
42,136
0
L
4,745
483
0
898
13,102
10,407
0
5,108
7,667
9,927
0
L
Anhur
Graybush2
Anhur
3,084
339
0
1,102
6,888
2,107
0
3,659
3,009
0
22,579
W
4,628
775
0
2,137
5,261
5,178
352
1,680
3,412
7,743
0
L
7,501
2,120
0
1,428
9,127
3,434
0
3,938
4,799
0
28,148
L
Thoth
Rickzs
Thoth
7,423
231
0
0
7,085
2,274
0
2,938
3,905
17,647
0
W
Thoth
Solara
Thoth
11,555
519
0
702
7,811
2,879
1,160
1,371
6,304
30,618
0
L
Guan Yu
2,176
248
1,174
3,474
13,278
5,102
0
6,525
6,329
0
8,911
W
8,467
2,790
0
2,017
7,559
2,759
3,067
2,046
5,307
0
25,684
W
Hercules
iDMM
Hercules
11,102
2,849
0
4,418
10,171
7,037
290
3,703
5,935
0
16,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
33,183
225
Minions Killed
179
11
Camps Cleared
6
991,046
Distance Traveled
859,435
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,602
860
101
10
5
200,132
0
L
Ymir
6,356
636
13
1
0
178,200
0
L
Anhur
6,328
633
58
6
1
185,609
0
W
Fafnir
8,876
888
15
2
2
198,219
1
L
Loki
7,525
753
62
6
2
201,427
3
L
Thoth
6,770
677
31
3
0
154,455
0
W
Thoth
9,467
947
61
6
2
191,271
0
L
Guan Yu
6,204
620
15
2
3
139,744
3
W
Neith
7,781
778
32
3
2
170,749
0
W
Hercules
9,556
956
16
2
0
230,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role