Player Matchup

He Bo
He Bo
BigLocDog88
He Bo
Level 160
God Stats
6W - 8L
1,417 SR
Queue Stats
589W - 585L
1,484 Elo+
Solo
Xing Tian
Xing Tian
Gawdish
Xing Tian
Level 96
God Stats
5W - 2L
1,630 SR
Queue Stats
445W - 361L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
TSR K1NG
Baron Samedi
Level 147
God Stats
10W - 9L
1,621 SR
Queue Stats
612W - 627L
1,525 Elo+
Solo
Hou Yi
Hou Yi
TeamRocketJnice
Hou Yi
Level 109
God Stats
18W - 9L
1,695 SR
Queue Stats
505W - 458L
1,554 Elo+
Solo
Jormungandr
Jormungandr
coolchaser
Jormungandr
Level 104
God Stats
1W - 4L
1,180 SR
Queue Stats
309W - 284L
1,621 Elo+
Solo
Team Averages
Level 123
1,509 SR
1,544 Elo+

VS

Team Averages
Level 131
1,464 SR
1,563 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AJ32013
Hou Yi
Level 147
God Stats
1W - 2L
1,397 SR
Queue Stats
355W - 367L
1,560 Elo+
Solo
Scylla
Scylla
DontTrustAGypsy
Scylla
Level 160
God Stats
3W - 9L
1,330 SR
Queue Stats
455W - 459L
1,576 Elo+
Solo
Pele
Pele
Gooderjo
Pele
Level 67
God Stats
4W - 4L
1,510 SR
Queue Stats
464W - 505L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
snackss
Baron Samedi
Level 159
God Stats
3W - 1L
1,583 SR
Queue Stats
208W - 194L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,318
665
4,704
10,409
3,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Gawdish
Xing Tian
12
1 / 6 / 3
7,638
694
3,840
15,171
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TSR K1NG
Baron Samedi
16
2 / 5 / 5
8,776
798
11,224
10,679
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 3
8,154
741
7,325
9,632
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
coolchaser
Jormungandr
14
0 / 4 / 2
7,975
725
7,403
14,391
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 2 / 19
9,428
857
15,643
8,054
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
AJ32013
Hou Yi
16
4 / 2 / 19
9,202
837
11,155
8,992
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 0 / 17
10,249
932
12,244
9,472
5,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pele
16
9 / 3 / 16
9,672
879
8,739
10,644
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
snackss
Baron Samedi
14
2 / 3 / 23
9,089
826
6,532
13,879
15,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
6
Kills
26
26
Deaths
10
17
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
19
7.25
W
Hou Yi
AJ32013
Hou Yi
4
2
19
6.75
L
1
5
4
0.6
W
6
0
17
14.5
L
Xing Tian
Gawdish
Xing Tian
1
6
3
0.42
W
Pele
9
3
16
5.67
L
Baron Samedi
TSR K1NG
Baron Samedi
2
5
5
0.9
L
2
6
3
0.58
L
Jormungandr
coolchaser
Jormungandr
0
4
2
0.25
W
Baron Samedi
snackss
Baron Samedi
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,496
Damage
54,313
60,282
Taken
51,041
41,044
Mitigated
38,653
13,440
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,643
6,016
444
1,817
8,054
3,754
1,106
4,242
3,812
0
28,512
W
Hou Yi
AJ32013
Hou Yi
11,155
4,699
1,284
2,118
8,992
5,289
1,921
5,282
3,710
0
25,574
L
4,704
93
1,360
453
10,409
3,915
442
4,560
5,367
8,190
0
W
12,244
1,029
1,905
2,002
9,472
5,381
916
4,525
4,947
25,337
0
L
Xing Tian
Gawdish
Xing Tian
3,840
200
0
600
15,171
15,130
121
4,489
10,195
10,022
0
W
Pele
8,739
1,676
358
1,144
10,644
8,845
480
6,964
3,680
0
18,532
L
Baron Samedi
TSR K1NG
Baron Samedi
11,224
47
2,867
2,610
10,679
5,067
313
2,644
7,742
25,528
0
L
7,325
2,181
1,027
574
9,632
2,896
506
3,667
5,737
0
17,676
L
Jormungandr
coolchaser
Jormungandr
7,403
1,505
1,424
2,525
14,391
14,036
405
3,416
10,597
18,257
0
W
Baron Samedi
snackss
Baron Samedi
6,532
572
3,524
3,441
13,879
15,384
936
6,158
7,721
12,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
47,640
102
Minions Killed
118
0
Camps Cleared
0
927,324
Distance Traveled
1,016,309
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,428
857
24
2
0
196,345
2
W
Hou Yi
9,202
837
25
2
0
179,810
3
L
He Bo
7,318
665
10
1
0
178,105
1
W
Scylla
10,249
932
34
3
0
246,800
3
L
Xing Tian
7,638
694
6
1
0
181,663
0
W
Pele
9,672
879
23
2
0
203,774
2
L
Baron Samedi
8,776
798
38
3
0
202,150
4
L
Hou Yi
8,154
741
29
3
0
177,459
5
L
Jormungandr
7,975
725
19
2
0
187,947
1
W
Baron Samedi
9,089
826
12
1
0
189,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role